Player Matchup

Nu Wa
Nu Wa
Dialtech
Nu Wa
Level 129
God Stats
6W - 4L
1,475 SR
Queue Stats
103W - 103L
1,515 Elo+
Solo
Hou Yi
Hou Yi
GroomingCrane71
Hou Yi
Level 122
God Stats
12W - 10L
1,506 SR
Queue Stats
52W - 52L
1,463 Elo+
Solo
Chaac
Chaac
Huervo 2077
Chaac
Level 101
God Stats
5W - 3L
1,531 SR
Queue Stats
40W - 38L
1,476 Elo+
Solo
Hera
Hera
IsoBricksZay
Hera
Level 108
God Stats
17W - 15L
1,641 SR
Queue Stats
393W - 362L
1,557 Elo+
Solo
Kuzenbo
Kuzenbo
UnWhisk
Kuzenbo
Level 106
God Stats
10W - 7L
1,556 SR
Queue Stats
53W - 55L
1,495 Elo+
Solo
Team Averages
Level 113
1,542 SR
1,501 Elo+

VS

Team Averages
Level 126
1,516 SR
1,454 Elo+
Ares
Ares
Enrique123321
Ares
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,377 Elo+
Party 1
Bellona
Bellona
Fnxit
Bellona
Level 125
God Stats
0W - 1L
1,731 SR
Queue Stats
13W - 24L
1,481 Elo+
Party 1
Artemis
Artemis
JanCaarlos2
Artemis
Level 117
God Stats
1W - 1L
1,439 SR
Queue Stats
41W - 47L
1,372 Elo+
Party 1
Nox
Nox
UlyssEs13
Nox
Level 147
God Stats
17W - 25L
1,412 SR
Queue Stats
239W - 222L
1,522 Elo+
Party 2
Mercury
Mercury
Vaultdweller101
Mercury
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 243L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dialtech
Nu Wa
18
4 / 6 / 17
12,626
743
16,939
9,799
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 8 / 14
11,602
682
11,123
14,909
5,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 0 / 10
14,906
877
17,787
18,481
25,771
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
11 / 0 / 10
14,923
878
28,745
10,252
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
UnWhisk
Kuzenbo
18
1 / 2 / 19
12,176
716
9,309
18,291
26,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 7
10,985
646
9,617
21,918
26,549
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Fnxit
Bellona
17
4 / 8 / 3
11,127
655
12,168
26,405
18,084
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
JanCaarlos2
Artemis
16
0 / 5 / 6
9,720
572
10,824
17,296
6,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 3 / 3
13,091
770
12,926
18,798
8,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 8 / 6
10,732
631
8,951
18,987
6,676
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
41
29
Kills
16
16
Deaths
29
70
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dialtech
Nu Wa
4
6
17
2.08
L
3
5
7
1.3
L
Bellona
Fnxit
Bellona
4
8
3
0.69
W
1
8
14
1
W
12
0
10
17
W
11
0
10
16
L
Artemis
JanCaarlos2
Artemis
0
5
6
0.6
L
7
3
3
2.83
W
Kuzenbo
UnWhisk
Kuzenbo
1
2
19
5.25
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,903
Damage
54,486
71,732
Taken
103,404
66,331
Mitigated
66,453
15,135
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dialtech
Nu Wa
16,939
3,836
164
988
9,799
3,888
1,369
2,962
6,837
33,730
0
L
9,617
409
0
0
21,918
26,549
2
9,508
12,080
35,836
0
L
Bellona
Fnxit
Bellona
12,168
4,576
828
2,692
26,405
18,084
37
11,755
14,330
0
42,854
W
11,123
5,344
0
1,048
14,909
5,409
2,730
7,361
7,548
0
41,859
W
17,787
4,595
0
8,546
18,481
25,771
1,171
4,731
13,750
0
59,165
W
28,745
7,043
0
3,521
10,252
4,836
770
2,183
8,069
80,115
0
L
Artemis
JanCaarlos2
Artemis
10,824
3,341
61
2,253
17,296
6,962
0
9,798
7,284
0
47,709
L
12,926
913
0
788
18,798
8,182
0
11,148
7,418
57,225
0
W
Kuzenbo
UnWhisk
Kuzenbo
9,309
2,832
0
868
18,291
26,427
381
6,178
12,113
21,576
0
L
8,951
4,060
0
740
18,987
6,676
0
11,676
7,149
0
34,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,233
Gold Earned
55,655
353
Minions Killed
376
12
Camps Cleared
4
1,624,577
Distance Traveled
1,506,906
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,626
743
31
2
0
278,289
5
L
Ares
10,985
646
36
2
0
299,242
0
L
Bellona
11,127
655
78
5
2
295,511
0
W
Hou Yi
11,602
682
71
4
2
284,039
3
W
Chaac
14,906
877
93
5
8
372,821
0
W
Hera
14,923
878
125
7
1
355,769
2
L
Artemis
9,720
572
83
5
1
272,234
0
L
Nox
13,091
770
115
7
0
324,161
2
W
Kuzenbo
12,176
716
33
2
1
333,659
0
L
Mercury
10,732
631
64
4
1
315,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role