Player Matchup

Cupid
Cupid
AmyLeii
Cupid
Level 125
God Stats
3W - 4L
1,488 SR
Queue Stats
308W - 278L
1,463 Elo+
Party 1
Bakasura
Bakasura
H Gekkonidae
Bakasura
Level 142
God Stats
4W - 1L
1,855 SR
Queue Stats
169W - 167L
1,469 Elo+
Solo
Chang'e
Chang'e
Owl-_-Capone
Chang'e
Level 144
God Stats
10W - 6L
1,465 SR
Queue Stats
497W - 448L
1,536 Elo+
Party 1
Susano
Susano
TOM_WRA
Susano
Level 86
God Stats
5W - 3L
1,517 SR
Queue Stats
350W - 379L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Xcelgamr
Cthulhu
Level 83
God Stats
72W - 38L
1,682 SR
Queue Stats
293W - 294L
1,502 Elo+
Party 1
Team Averages
Level 116
1,601 SR
1,491 Elo+

VS

Team Averages
Level 118
1,451 SR
1,444 Elo+
Freya
Freya
AsTaCiO2435
Freya
Level 127
God Stats
3W - 3L
1,269 SR
Queue Stats
311W - 308L
1,406 Elo+
Party 2
Cerberus
Cerberus
Decko101016
Cerberus
Level 140
God Stats
10W - 7L
1,614 SR
Queue Stats
239W - 217L
1,535 Elo+
Solo
Anubis
Anubis
Falcon1210
Anubis
Level 147
God Stats
22W - 14L
1,615 SR
Queue Stats
316W - 322L
1,436 Elo+
Party 2
Fenrir
Fenrir
RZC72
Fenrir
Level 66
God Stats
35W - 48L
1,452 SR
Queue Stats
244W - 256L
1,420 Elo+
Party 2
Nemesis
Nemesis
some Roamer
Nemesis
Level 109
God Stats
6W - 12L
1,304 SR
Queue Stats
116W - 111L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AmyLeii
Cupid
11
1 / 1 / 9
7,004
467
7,899
6,083
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
H Gekkonidae
Bakasura
16
11 / 3 / 5
9,737
649
13,683
12,941
6,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Owl-_-Capone
Chang'e
14
9 / 3 / 5
9,213
614
10,199
8,811
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Susano
TOM_WRA
Susano
14
2 / 5 / 1
8,224
548
4,937
10,064
6,404
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Xcelgamr
Cthulhu
9
1 / 2 / 4
6,054
404
6,182
7,828
6,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,763
451
5,282
11,296
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
Decko101016
Cerberus
11
1 / 5 / 5
6,926
462
4,550
13,996
9,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Falcon1210
Anubis
12
2 / 7 / 1
7,299
487
3,420
10,445
4,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
RZC72
Fenrir
13
6 / 6 / 4
8,631
575
8,055
13,636
7,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
some Roamer
Nemesis
15
4 / 2 / 3
8,940
596
7,749
8,929
6,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
24
Kills
14
14
Deaths
24
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
AmyLeii
Cupid
1
1
9
5.5
L
1
4
3
0.63
L
Cerberus
Decko101016
Cerberus
1
5
5
0.7
L
Anubis
Falcon1210
Anubis
2
7
1
0.36
W
Bakasura
H Gekkonidae
Bakasura
11
3
5
4.5
W
Chang'e
Owl-_-Capone
Chang'e
9
3
5
3.83
L
Fenrir
RZC72
Fenrir
6
6
4
1.33
W
Susano
TOM_WRA
Susano
2
5
1
0.5
W
Cthulhu
Xcelgamr
Cthulhu
1
2
4
1.5
L
Nemesis
some Roamer
Nemesis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,900
Damage
29,056
45,727
Taken
58,302
23,594
Mitigated
32,076
15,066
Healing
11,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AmyLeii
Cupid
7,899
3,981
503
2,906
6,083
1,667
354
3,556
2,527
0
28,447
L
5,282
2,333
0
4,829
11,296
3,947
0
3,508
7,362
40,972
0
L
Cerberus
Decko101016
Cerberus
4,550
454
0
1,720
13,996
9,825
0
3,611
9,065
25,089
0
L
Anubis
Falcon1210
Anubis
3,420
71
0
1,949
10,445
4,587
513
5,992
3,507
38,612
0
W
Bakasura
H Gekkonidae
Bakasura
13,683
9,095
0
4,246
12,941
6,795
220
1,759
10,958
0
51,802
W
Chang'e
Owl-_-Capone
Chang'e
10,199
386
992
3,180
8,811
2,655
610
3,770
5,041
49,027
0
L
Fenrir
RZC72
Fenrir
8,055
1,800
0
372
13,636
7,171
0
1,642
10,245
0
48,881
W
Susano
TOM_WRA
Susano
4,937
994
0
1,645
10,064
6,404
758
0
9,190
0
51,464
W
Cthulhu
Xcelgamr
Cthulhu
6,182
1,001
163
1,431
7,828
6,073
0
4,167
3,661
16,847
0
L
Nemesis
some Roamer
Nemesis
7,749
3,341
0
2,986
8,929
6,546
36
408
8,272
0
41,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,232
Gold Earned
38,559
395
Minions Killed
368
0
Camps Cleared
0
1,338,155
Distance Traveled
1,349,857
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,004
467
57
4
0
270,992
0
L
Freya
6,763
451
74
5
0
245,034
0
L
Cerberus
6,926
462
60
4
0
274,599
2
L
Anubis
7,299
487
82
5
0
229,534
3
W
Bakasura
9,737
649
104
7
0
319,827
2
W
Chang'e
9,213
614
86
6
0
284,513
3
L
Fenrir
8,631
575
66
4
0
303,842
1
W
Susano
8,224
548
115
8
0
258,723
3
W
Cthulhu
6,054
404
33
2
0
204,100
1
L
Nemesis
8,940
596
86
6
0
296,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role