Player Matchup

Scylla
Scylla
Masters
IsaiahMoney
Scylla
Masters
Level 140
God Stats
12W - 32L
1,385 SR
Queue Stats
1,182W - 1,157L
2,355 MMR
Solo
Ullr
Ullr
Diamond I
MlNIBlHN
Ullr
Diamond I
Level 140
God Stats
14W - 20L
1,626 SR
Queue Stats
312W - 300L
2,358 MMR
Party 1
Fenrir
Fenrir
Masters
SakSZN
Fenrir
Masters
Level 153
God Stats
12W - 15L
1,311 SR
Queue Stats
676W - 650L
2,261 MMR
Party 1
Thor
Thor
Diamond II
WakeStorm
Thor
Diamond II
Level 160
God Stats
6W - 5L
1,602 SR
Queue Stats
448W - 422L
2,324 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
subparatbest
Zhong Kui
Diamond III
Level 139
God Stats
9W - 10L
1,583 SR
Queue Stats
675W - 652L
2,292 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,501 SR
2,318 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,727 SR
2,283 MMR
Loki
Loki
Diamond V
ClassyChronos
Loki
Diamond V
Level 146
God Stats
3W - 2L
1,900 SR
Queue Stats
69W - 46L
2,327 MMR
Party 2
Izanami
Izanami
Diamond I
FrozenShield565
Izanami
Diamond I
Level 159
God Stats
18W - 24L
1,613 SR
Queue Stats
409W - 395L
2,320 MMR
Solo
Hercules
Hercules
Diamond III
L3v3l Wizard
Hercules
Diamond III
Level 86
God Stats
5W - 3L
1,725 SR
Queue Stats
218W - 199L
2,195 MMR
Solo
Kukulkan
Kukulkan
Diamond V
Vexenator
Kukulkan
Diamond V
Level 127
God Stats
0W - 2L
1,585 SR
Queue Stats
66W - 45L
2,249 MMR
Party 2
Jormungandr
Jormungandr
Diamond II
bleuonion
Jormungandr
Diamond II
Level 146
God Stats
2W - 3L
1,814 SR
Queue Stats
131W - 117L
2,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
1 / 1 / 4
11,763
619
6,038
9,614
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
17
9 / 2 / 6
11,308
595
17,644
11,192
4,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
SakSZN
Fenrir
15
5 / 3 / 12
10,669
562
10,253
18,833
11,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
17
9 / 3 / 5
11,338
597
11,740
14,775
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
subparatbest
Zhong Kui
18
4 / 1 / 1
11,564
609
15,948
13,585
14,714
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
Morgan Le FayTiamatGilgameshSolAthena

VS

Bans
SetYemojaHeimdallrCu ChulainnBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 3
10,959
577
8,406
12,228
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 10 / 5
8,682
457
7,367
18,728
5,295
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
L3v3l Wizard
Hercules
13
2 / 4 / 4
8,842
465
7,796
19,982
13,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Vexenator
Kukulkan
15
1 / 5 / 3
9,710
511
10,229
10,176
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
bleuonion
Jormungandr
17
1 / 5 / 1
10,332
544
7,438
20,007
20,750
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
28
Kills
10
10
Deaths
28
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
4
3
1.88
L
0
10
5
0.25
W
Scylla
1
1
4
3
L
Hercules
L3v3l Wizard
Hercules
2
4
4
1
W
Ullr
9
2
6
6
W
Fenrir
SakSZN
Fenrir
5
3
12
3.67
L
Kukulkan
Vexenator
Kukulkan
1
5
3
0.5
W
Thor
9
3
5
3.83
L
Jormungandr
bleuonion
Jormungandr
1
5
1
0.3
W
Zhong Kui
subparatbest
Zhong Kui
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,623
Damage
41,236
67,999
Taken
81,121
40,850
Mitigated
48,659
22,006
Healing
17,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,406
2,505
0
2,527
12,228
5,233
0
2,074
10,154
0
73,297
L
7,367
3,695
0
4,341
18,728
5,295
312
0
18,512
0
63,572
W
Scylla
6,038
1,186
0
2,582
9,614
3,435
156
3,222
6,216
102,730
0
L
Hercules
L3v3l Wizard
Hercules
7,796
2,557
0
5,740
19,982
13,703
0
3,287
16,695
0
35,089
W
Ullr
17,644
8,546
0
2,717
11,192
4,493
247
1,921
9,177
0
84,379
W
Fenrir
SakSZN
Fenrir
10,253
2,740
0
3,482
18,833
11,860
0
2,687
15,991
0
32,204
L
Kukulkan
Vexenator
Kukulkan
10,229
1,258
0
2,152
10,176
3,678
150
2,686
7,490
68,824
0
W
Thor
11,740
3,355
0
4,820
14,775
6,348
0
2,923
11,339
0
78,318
L
Jormungandr
bleuonion
Jormungandr
7,438
1,642
0
3,000
20,007
20,750
286
13,939
6,068
71,997
0
W
Zhong Kui
subparatbest
Zhong Kui
15,948
4,012
0
8,405
13,585
14,714
133
6,474
7,111
79,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,642
Gold Earned
48,525
646
Minions Killed
577
0
Camps Cleared
0
1,894,229
Distance Traveled
1,687,109
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,959
577
113
6
0
382,190
0
L
Izanami
8,682
457
125
7
0
309,295
7
W
Scylla
11,763
619
203
11
0
396,123
4
L
Hercules
8,842
465
42
2
0
333,651
4
W
Ullr
11,308
595
134
7
0
387,227
4
W
Fenrir
10,669
562
37
2
0
370,949
9
L
Kukulkan
9,710
511
146
8
0
352,676
3
W
Thor
11,338
597
104
5
0
397,265
0
L
Jormungandr
10,332
544
151
8
0
309,297
2
W
Zhong Kui
11,564
609
168
9
0
342,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role