Player Matchup

Tyr
Tyr
Biscoitero0202
Tyr
Level 77
God Stats
6W - 11L
1,413 SR
Queue Stats
218W - 279L
1,420 Elo+
Party 3
Hercules
Hercules
GabrielHungria0
Hercules
Level 49
God Stats
34W - 46L
1,444 SR
Queue Stats
44W - 54L
1,417 Elo+
Party 3
Susano
Susano
Hokatzu
Susano
Level 111
God Stats
1W - 4L
1,545 SR
Queue Stats
440W - 467L
1,446 Elo+
Party 3
Scylla
Scylla
ST-slow-
Scylla
Level 38
God Stats
0W - 2L
1,546 SR
Queue Stats
40W - 45L
1,415 Elo+
Party 2
Medusa
Medusa
davewillians
Medusa
Level 27
God Stats
0W - 6L
1,228 SR
Queue Stats
38W - 47L
1,401 Elo+
Party 2
Team Averages
Level 60
1,435 SR
1,420 Elo+

VS

Team Averages
Level 77
1,469 SR
1,451 Elo+
Achilles
Achilles
BatarkTws
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 123L
1,431 Elo+
Party 1
Hel
Hel
MarileneDaTainha
Hel
Level 67
God Stats
1W - 2L
1,338 SR
Queue Stats
7W - 9L
1,289 Elo+
Party 1
Erlang Shen
Erlang Shen
P4N4Y3
Erlang Shen
Level 137
God Stats
1W - 2L
1,360 SR
Queue Stats
103W - 99L
1,499 Elo+
Party 4
Scylla
Scylla
Rovy0717
Scylla
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 6L
1,604 Elo+
Party 4
Heimdallr
Heimdallr
vitin02
Heimdallr
Level 126
God Stats
8W - 8L
1,649 SR
Queue Stats
220W - 196L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
9,663
460
3,450
10,810
10,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
14
5 / 3 / 3
9,667
460
7,928
20,436
16,731
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
Hokatzu
Susano
15
3 / 9 / 5
10,527
501
11,027
17,400
8,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
ST-slow-
Scylla
15
1 / 13 / 3
9,793
466
8,773
15,831
4,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
15
2 / 6 / 3
9,760
465
4,954
12,531
3,872
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BatarkTws
Achilles
15
0 / 4 / 6
9,416
448
2,568
8,675
6,332
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 3 / 5
9,478
451
3,471
12,446
3,893
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
P4N4Y3
Erlang Shen
18
9 / 5 / 5
11,856
565
11,314
21,042
14,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Rovy0717
Scylla
20
19 / 2 / 7
13,899
662
25,268
19,757
9,023
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
vitin02
Heimdallr
16
4 / 2 / 7
10,549
502
15,448
11,022
4,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
14
Kills
35
35
Deaths
16
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
BatarkTws
Achilles
0
4
6
0.75
L
3
4
2
1
L
Hercules
5
3
3
2.17
L
Susano
Hokatzu
Susano
3
9
5
0.61
W
3
3
5
1.83
W
Erlang Shen
P4N4Y3
Erlang Shen
9
5
5
2.3
W
Scylla
Rovy0717
Scylla
19
2
7
11.25
L
Scylla
ST-slow-
Scylla
1
13
3
0.19
L
Medusa
2
6
3
0.58
W
Heimdallr
vitin02
Heimdallr
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,132
Damage
58,069
77,008
Taken
72,942
44,839
Mitigated
38,037
13,750
Healing
32,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BatarkTws
Achilles
2,568
305
0
261
8,675
6,332
164
1,432
7,088
0
35,763
L
3,450
257
0
902
10,810
10,975
466
2,197
8,613
0
31,282
L
Hercules
7,928
3,640
770
5,584
20,436
16,731
143
7,065
13,371
0
26,267
L
Susano
Hokatzu
Susano
11,027
2,845
0
3,420
17,400
8,519
273
5,444
11,952
0
71,221
W
3,471
349
4,118
4,509
12,446
3,893
0
2,809
9,533
27,506
0
W
Erlang Shen
P4N4Y3
Erlang Shen
11,314
6,338
0
6,614
21,042
14,746
594
4,326
16,453
0
76,804
W
Scylla
Rovy0717
Scylla
25,268
4,266
504
11,826
19,757
9,023
1,174
4,616
14,699
113,252
0
L
Scylla
ST-slow-
Scylla
8,773
303
0
883
15,831
4,742
0
10,316
5,515
49,611
0
L
Medusa
4,954
1,794
0
2,191
12,531
3,872
2,507
3,967
8,564
0
55,168
W
Heimdallr
vitin02
Heimdallr
15,448
7,679
0
4,617
11,022
4,043
1,327
482
10,490
0
73,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,410
Gold Earned
55,198
428
Minions Killed
509
0
Camps Cleared
0
2,072,138
Distance Traveled
2,000,511
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,416
448
80
4
0
385,790
1
L
Tyr
9,663
460
86
4
0
410,327
1
L
Hercules
9,667
460
33
2
0
413,212
0
L
Susano
10,527
501
114
5
0
422,234
6
W
Hel
9,478
451
48
2
0
383,161
2
W
Erlang Shen
11,856
565
114
5
0
392,000
2
W
Scylla
13,899
662
166
8
0
423,837
2
L
Scylla
9,793
466
96
5
0
356,172
4
L
Medusa
9,760
465
99
5
0
470,193
5
W
Heimdallr
10,549
502
101
5
0
415,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role