Player Matchup

Bastet
Bastet
 
Bastet
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Cthulhubone
Hel
Level 16
God Stats
3W - 2L
1,662 SR
Queue Stats
3W - 2L
1,414 Elo+
Party 3
Danzaburou
Danzaburou
RaidWide
Danzaburou
Level 27
God Stats
1W - 1L
1,788 SR
Queue Stats
11W - 6L
1,414 Elo+
Party 3
Team Averages
Level 67
1,590 SR
1,466 Elo+

VS

Team Averages
Level 103
1,588 SR
1,533 Elo+
Artemis
Artemis
AORDON
Artemis
Level 19
God Stats
1W - 2L
1,404 SR
Queue Stats
9W - 13L
1,524 Elo+
Party 2
Scylla
Scylla
HunterxHisoka27
Scylla
Level 124
God Stats
3W - 2L
1,759 SR
Queue Stats
147W - 131L
1,520 Elo+
Solo
Kumbhakarna
Kumbhakarna
Me do drugs
Kumbhakarna
Level 109
God Stats
0W - 1L
1,745 SR
Queue Stats
18W - 17L
1,474 Elo+
Party 2
Ne Zha
Ne Zha
gold man 457
Ne Zha
Level 141
God Stats
0W - 2L
1,757 SR
Queue Stats
42W - 39L
1,593 Elo+
Party 2
Odin
Odin
xXLilxUnl3ashXx
Odin
Level 121
God Stats
0W - 1L
1,275 SR
Queue Stats
85W - 82L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 1 / 7
9,847
895
11,289
10,663
8,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
 
Zhong Kui
15
7 / 3 / 11
9,634
876
18,216
12,392
8,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
 
Ymir
15
3 / 0 / 11
8,691
790
6,260
8,350
5,765
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 2 / 10
8,265
751
2,974
7,385
4,995
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RaidWide
Danzaburou
14
1 / 2 / 8
7,925
720
7,605
7,057
2,286
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AORDON
Artemis
12
0 / 7 / 5
6,682
607
5,259
10,097
4,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 0 / 3
8,304
755
11,323
3,252
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Me do drugs
Kumbhakarna
12
0 / 3 / 5
7,084
644
2,628
16,109
15,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
15
5 / 4 / 1
8,612
783
9,361
11,568
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 5 / 2
7,594
690
4,501
12,686
9,850
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
19
Kills
8
8
Deaths
19
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
7
9.5
W
Zhong Kui
 
Zhong Kui
7
3
11
4.17
W
Ymir
 
Ymir
3
0
11
8.5
L
Artemis
AORDON
Artemis
0
7
5
0.36
W
2
2
10
3.5
L
2
0
3
3.5
L
Kumbhakarna
Me do drugs
Kumbhakarna
0
3
5
0.83
W
Danzaburou
RaidWide
Danzaburou
1
2
8
2.5
L
Ne Zha
5
4
1
1.38
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,344
Damage
33,072
45,847
Taken
53,712
30,354
Mitigated
37,883
13,988
Healing
4,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,289
2,434
0
815
10,663
8,407
207
1,223
9,034
0
28,377
W
Zhong Kui
 
Zhong Kui
18,216
1,427
0
1,936
12,392
8,901
351
3,535
8,328
40,179
0
W
Ymir
 
Ymir
6,260
1,019
622
2,904
8,350
5,765
641
3,198
4,971
22,865
0
L
Artemis
AORDON
Artemis
5,259
2,500
0
0
10,097
4,343
0
4,591
5,506
0
13,327
W
2,974
189
3,059
3,200
7,385
4,995
313
3,433
3,648
11,669
0
L
11,323
1,205
0
460
3,252
1,185
0
764
2,488
39,022
0
L
Kumbhakarna
Me do drugs
Kumbhakarna
2,628
153
0
1,210
16,109
15,249
0
9,717
6,392
10,075
0
W
Danzaburou
RaidWide
Danzaburou
7,605
3,461
0
1,452
7,057
2,286
1,558
2,934
3,990
0
30,306
L
Ne Zha
9,361
1,595
0
1,573
11,568
7,256
0
5,435
6,133
0
32,014
L
4,501
922
0
1,314
12,686
9,850
0
7,121
5,565
0
14,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,362
Gold Earned
38,276
224
Minions Killed
222
9
Camps Cleared
5
1,075,221
Distance Traveled
943,921
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,847
895
48
4
1
249,400
4
W
Zhong Kui
9,634
876
68
6
4
194,590
2
W
Ymir
8,691
790
25
2
2
215,497
2
L
Artemis
6,682
607
31
3
1
164,077
0
W
Hel
8,265
751
20
2
0
206,814
0
L
Scylla
8,304
755
80
7
1
208,132
6
L
Kumbhakarna
7,084
644
25
2
0
197,395
0
W
Danzaburou
7,925
720
63
6
2
208,920
2
L
Ne Zha
8,612
783
56
5
0
192,018
1
L
Odin
7,594
690
30
3
3
182,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role