Player Matchup

Arachne
Arachne
Ehvaa
Arachne
Level 75
God Stats
11W - 10L
1,478 SR
Queue Stats
424W - 444L
1,417 Elo+
Party 1
Zeus
Zeus
That boy Jeff20
Zeus
Level 88
God Stats
100W - 53L
1,664 SR
Queue Stats
626W - 472L
1,573 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bababoosh248
Tsukuyomi
Level 65
God Stats
4W - 2L
1,779 SR
Queue Stats
366W - 477L
1,396 Elo+
Party 1
Yemoja
Yemoja
hector_nando
Yemoja
Level 69
God Stats
78W - 62L
1,534 SR
Queue Stats
329W - 384L
1,425 Elo+
Solo
Chaac
Chaac
patrick5277
Chaac
Level 98
God Stats
58W - 60L
1,411 SR
Queue Stats
1,113W - 1,089L
1,513 Elo+
Party 1
Team Averages
Level 79
1,573 SR
1,465 Elo+

VS

Team Averages
Level 86
1,517 SR
1,450 Elo+
Baron Samedi
Baron Samedi
Darckexellag
Baron Samedi
Level 101
God Stats
8W - 6L
1,683 SR
Queue Stats
180W - 183L
1,475 Elo+
Solo
Horus
Horus
Dat_Sum_BS
Horus
Level 61
God Stats
1W - 1L
1,739 SR
Queue Stats
403W - 406L
1,420 Elo+
Solo
Kukulkan
Kukulkan
SadDoug Duke
Kukulkan
Level 68
God Stats
1W - 1L
1,296 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
joel6277
Pele
Level 142
God Stats
2W - 2L
1,503 SR
Queue Stats
163W - 178L
1,362 Elo+
Solo
Bacchus
Bacchus
xXMethodz
Bacchus
Level 56
God Stats
4W - 10L
1,362 SR
Queue Stats
426W - 461L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ehvaa
Arachne
17
6 / 0 / 7
10,564
1,056
9,103
8,634
3,432
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
11 / 0 / 6
11,677
1,168
23,863
3,329
1,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
bababoosh248
Tsukuyomi
17
1 / 2 / 15
9,663
966
7,059
8,430
3,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
17
0 / 0 / 15
10,703
1,070
5,154
8,386
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 1 / 14
10,724
1,072
13,800
12,029
12,514
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

277

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darckexellag
Baron Samedi
16
0 / 5 / 3
9,170
917
6,420
15,570
9,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
15
0 / 5 / 1
8,587
859
4,044
9,725
7,534
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
SadDoug Duke
Kukulkan
15
1 / 4 / 2
9,361
936
6,643
8,611
3,653
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
16
2 / 7 / 1
9,845
985
9,949
17,134
6,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
xXMethodz
Bacchus
15
0 / 0 / 2
9,157
916
6,212
12,015
7,096
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
21
Kills
3
3
Deaths
21
57
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Darckexellag
Baron Samedi
0
5
3
0.3
L
Horus
0
5
1
0.1
W
Arachne
Ehvaa
Arachne
6
0
7
9.5
L
Kukulkan
SadDoug Duke
Kukulkan
1
4
2
0.5
W
11
0
6
14
W
Tsukuyomi
bababoosh248
Tsukuyomi
1
2
15
4.25
W
Yemoja
0
0
15
7.5
L
Pele
2
7
1
0.36
W
3
1
14
10
L
Bacchus
xXMethodz
Bacchus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,979
Damage
33,268
40,808
Taken
63,055
27,621
Mitigated
33,860
11,444
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Darckexellag
Baron Samedi
6,420
143
1,275
1,378
15,570
9,409
0
6,031
9,539
19,836
0
L
Horus
4,044
2,283
921
1,039
9,725
7,534
0
3,861
5,864
0
8,859
W
Arachne
Ehvaa
Arachne
9,103
7,166
426
2,175
8,634
3,432
0
4,252
4,382
0
19,191
L
Kukulkan
SadDoug Duke
Kukulkan
6,643
546
0
55
8,611
3,653
0
2,701
5,910
34,581
0
W
23,863
890
0
139
3,329
1,400
0
1,166
2,163
42,821
0
W
Tsukuyomi
bababoosh248
Tsukuyomi
7,059
1,351
0
2,016
8,430
3,536
0
3,420
5,010
0
14,836
W
Yemoja
5,154
753
2,544
1,778
8,386
6,739
0
4,201
4,185
16,756
0
L
Pele
9,949
1,511
0
1,705
17,134
6,168
0
9,942
7,192
0
35,944
W
13,800
388
0
2,366
12,029
12,514
0
6,236
5,793
0
36,851
L
Bacchus
xXMethodz
Bacchus
6,212
585
0
590
12,015
7,096
0
6,482
5,533
26,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,331
Gold Earned
46,120
171
Minions Killed
218
4
Camps Cleared
9
1,078,160
Distance Traveled
931,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,170
917
34
3
0
194,562
0
L
Horus
8,587
859
11
1
1
167,711
0
W
Arachne
10,564
1,056
20
2
0
225,945
0
L
Kukulkan
9,361
936
71
7
0
153,701
0
W
Zeus
11,677
1,168
68
7
2
207,208
0
W
Tsukuyomi
9,663
966
15
2
0
198,857
0
W
Yemoja
10,703
1,070
19
2
2
187,758
0
L
Pele
9,845
985
63
6
3
206,266
0
W
Chaac
10,724
1,072
49
5
0
258,392
0
L
Bacchus
9,157
916
39
4
5
209,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role