Player Matchup

Cerberus
Cerberus
PinkBootySnail
Cerberus
Level 81
God Stats
16W - 10L
1,465 SR
Queue Stats
87W - 74L
1,598 Elo+
Party 1
Nemesis
Nemesis
SiLeNtSnIp3s
Nemesis
Level 125
God Stats
1W - 1L
1,307 SR
Queue Stats
166W - 157L
1,600 Elo+
Party 1
Hera
Hera
lAzYbOy459
Hera
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 167L
1,564 Elo+
Party 1
Team Averages
Level 117
1,424 SR
1,588 Elo+

VS

Team Averages
Level 93
1,479 SR
1,460 Elo+
Kuzenbo
Kuzenbo
MaemoBun
Kuzenbo
Level 68
God Stats
36W - 67L
1,348 SR
Queue Stats
746W - 1,127L
1,315 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mushu1013
Morgan Le Fay
Level 126
God Stats
2W - 1L
1,564 SR
Queue Stats
12W - 16L
1,570 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Reptade
Tsukuyomi
Level 86
God Stats
12W - 14L
1,526 SR
Queue Stats
13W - 15L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
3 / 2 / 13
11,123
654
13,960
19,766
19,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
SiLeNtSnIp3s
Nemesis
19
10 / 0 / 7
13,023
766
15,208
17,622
8,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
7 / 2 / 7
11,820
695
7,740
6,799
2,244
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MaemoBun
Kuzenbo
13
0 / 6 / 1
9,103
535
4,692
20,829
15,476
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Mushu1013
Morgan Le Fay
15
1 / 4 / 2
9,919
583
15,617
11,704
4,972
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Reptade
Tsukuyomi
12
3 / 10 / 1
10,148
597
10,860
16,052
6,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
20
Kills
4
4
Deaths
20
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
MaemoBun
Kuzenbo
0
6
1
0.08
L
Morgan Le Fay
Mushu1013
Morgan Le Fay
1
4
2
0.5
W
Cerberus
3
2
13
4.75
L
Tsukuyomi
Reptade
Tsukuyomi
3
10
1
0.35
W
Nemesis
SiLeNtSnIp3s
Nemesis
10
0
7
13.5
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,908
Damage
31,169
44,187
Taken
48,585
30,878
Mitigated
27,007
15,804
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
MaemoBun
Kuzenbo
4,692
1,746
573
1,537
20,829
15,476
342
10,190
10,305
24,572
0
L
Morgan Le Fay
Mushu1013
Morgan Le Fay
15,617
829
0
2,707
11,704
4,972
295
3,704
8,000
55,813
0
W
Cerberus
13,960
1,375
936
4,778
19,766
19,946
107
8,005
11,131
33,787
0
L
Tsukuyomi
Reptade
Tsukuyomi
10,860
1,861
0
1,510
16,052
6,559
127
7,472
8,580
0
31,189
W
Nemesis
SiLeNtSnIp3s
Nemesis
15,208
7,027
0
9,921
17,622
8,688
1,326
8,508
8,775
0
83,945
W
7,740
1,442
0
169
6,799
2,244
1,122
3,796
2,706
33,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,966
Gold Earned
29,170
259
Minions Killed
173
0
Camps Cleared
0
973,560
Distance Traveled
826,118
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,103
535
51
3
0
274,671
3
L
Morgan Le Fay
9,919
583
79
5
0
288,787
2
W
Cerberus
11,123
654
72
4
0
315,869
1
L
Tsukuyomi
10,148
597
43
3
0
262,660
0
W
Nemesis
13,023
766
119
7
0
409,219
2
W
Hera
11,820
695
68
4
0
248,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role