Player Matchup

Neith
Neith
DevinCPC
Neith
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 161L
1,488 Elo+
Party 3
Chang'e
Chang'e
Joshakazam
Chang'e
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
161W - 168L
1,516 Elo+
Party 3
Discordia
Discordia
MikeAEA
Discordia
Level 73
God Stats
2W - 4L
1,719 SR
Queue Stats
65W - 65L
1,577 Elo+
Party 3
Sobek
Sobek
creamylettuce
Sobek
Level 80
God Stats
5W - 3L
1,749 SR
Queue Stats
124W - 113L
1,559 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ruboy1991
Cu Chulainn
Level 117
God Stats
3W - 3L
1,656 SR
Queue Stats
265W - 231L
1,536 Elo+
Party 2
Team Averages
Level 92
1,625 SR
1,535 Elo+

VS

Team Averages
Level 131
1,555 SR
1,478 Elo+
Anubis
Anubis
FLYINGPANDA43
Anubis
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 102L
1,497 Elo+
Party 1
Odin
Odin
ReVISeD TYieNCe
Odin
Level 143
God Stats
3W - 2L
1,753 SR
Queue Stats
109W - 97L
1,509 Elo+
Party 1
Cerberus
Cerberus
SalemOmega
Cerberus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,371 Elo+
Solo
Hades
Hades
eXtRaNeOuS8791
Hades
Level 124
God Stats
4W - 1L
1,277 SR
Queue Stats
157W - 148L
1,543 Elo+
Party 1
Ares
Ares
zer0liberty
Ares
Level 145
God Stats
15W - 6L
1,744 SR
Queue Stats
453W - 448L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DevinCPC
Neith
20
13 / 9 / 7
13,540
796
23,635
19,543
7,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Joshakazam
Chang'e
18
0 / 5 / 16
11,012
648
12,698
16,044
8,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
MikeAEA
Discordia
19
6 / 7 / 12
12,500
735
18,088
13,864
4,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 8 / 16
11,668
686
13,177
26,276
41,696
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ruboy1991
Cu Chulainn
18
3 / 8 / 4
11,735
690
16,702
26,543
13,981
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 19
13,735
808
25,509
17,136
10,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 4 / 24
12,479
734
13,804
26,762
16,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
SalemOmega
Cerberus
18
1 / 5 / 22
11,430
672
7,751
18,953
25,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
19 / 5 / 12
15,761
927
29,786
22,649
13,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 7 / 19
11,036
649
9,915
19,645
24,092
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
133
25
Kills
37
37
Deaths
26
55
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Neith
DevinCPC
Neith
13
9
7
1.83
W
10
5
19
3.9
L
Chang'e
Joshakazam
Chang'e
0
5
16
1.6
L
Discordia
MikeAEA
Discordia
6
7
12
1.71
W
4
4
24
4
W
Cerberus
SalemOmega
Cerberus
1
5
22
2.4
L
3
8
16
1.38
W
19
5
12
5
L
Cu Chulainn
ruboy1991
Cu Chulainn
3
8
4
0.63
W
3
7
19
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,300
Damage
86,765
102,270
Taken
105,145
76,329
Mitigated
90,015
31,115
Healing
42,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DevinCPC
Neith
23,635
9,947
677
4,036
19,543
7,657
2,055
13,647
5,896
0
36,582
W
25,509
2,517
473
7,935
17,136
10,308
1,063
7,100
10,036
51,119
0
L
Chang'e
Joshakazam
Chang'e
12,698
1,350
8,532
5,764
16,044
8,323
977
10,069
5,975
22,945
0
L
Discordia
MikeAEA
Discordia
18,088
1,366
114
419
13,864
4,672
945
10,402
3,462
29,612
0
W
13,804
1,338
3,097
9,373
26,762
16,279
970
11,707
15,055
0
37,080
W
Cerberus
SalemOmega
Cerberus
7,751
1,109
1,888
5,045
18,953
25,690
848
6,828
12,125
19,933
0
L
13,177
1,454
107
6,108
26,276
41,696
311
18,698
7,578
23,840
0
W
29,786
4,356
1,642
11,263
22,649
13,646
1,875
10,005
12,644
61,367
0
L
Cu Chulainn
ruboy1991
Cu Chulainn
16,702
2,547
759
4,599
26,543
13,981
499
20,145
6,398
0
42,863
W
9,915
352
884
966
19,645
24,092
212
8,323
11,322
12,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,455
Gold Earned
64,441
143
Minions Killed
188
0
Camps Cleared
0
1,369,882
Distance Traveled
1,472,051
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,540
796
28
2
0
264,804
0
W
Anubis
13,735
808
42
2
0
273,005
0
L
Chang'e
11,012
648
26
2
0
318,111
0
L
Discordia
12,500
735
26
2
0
274,837
0
W
Odin
12,479
734
47
3
0
322,475
4
W
Cerberus
11,430
672
26
2
0
318,657
1
L
Sobek
11,668
686
17
1
0
254,714
1
W
Hades
15,761
927
66
4
0
281,078
0
L
Cu Chulainn
11,735
690
46
3
0
257,416
0
W
Ares
11,036
649
7
0
0
276,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role