Player Matchup

Danzaburou
Danzaburou
HIDEtheBODlES
Danzaburou
Level 67
God Stats
3W - 1L
1,626 SR
Queue Stats
12W - 7L
1,484 Elo+
Party 1
Scylla
Scylla
Jawdr0ps
Scylla
Level 16
God Stats
3W - 0L
1,938 SR
Queue Stats
23W - 9L
1,743 Elo+
Party 1
Hou Yi
Hou Yi
M0NEYSHOT
Hou Yi
Level 127
God Stats
2W - 1L
1,517 SR
Queue Stats
24W - 18L
1,479 Elo+
Party 1
Erlang Shen
Erlang Shen
Ruckafellas
Erlang Shen
Level 154
God Stats
2W - 1L
1,437 SR
Queue Stats
84W - 81L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
SaltierThanNaCl
Cthulhu
Level 156
God Stats
5W - 6L
1,574 SR
Queue Stats
38W - 38L
1,463 Elo+
Party 1
Team Averages
Level 104
1,618 SR
1,530 Elo+

VS

Team Averages
Level 54
1,508 SR
1,430 Elo+
Tsukuyomi
Tsukuyomi
Clicc
Tsukuyomi
Level 45
God Stats
1W - 3L
1,349 SR
Queue Stats
197W - 178L
1,470 Elo+
Party 3
Heimdallr
Heimdallr
Gyustiz
Heimdallr
Level 36
God Stats
1W - 1L
1,704 SR
Queue Stats
25W - 45L
1,252 Elo+
Solo
Osiris
Osiris
Iritaten
Osiris
Level 89
God Stats
10W - 14L
1,212 SR
Queue Stats
650W - 648L
1,445 Elo+
Party 3
Sylvanus
Sylvanus
PacketLoss404
Sylvanus
Level 56
God Stats
9W - 6L
1,770 SR
Queue Stats
78W - 66L
1,559 Elo+
Party 2
Scylla
Scylla
austinmarket
Scylla
Level 46
God Stats
48W - 45L
1,504 SR
Queue Stats
95W - 100L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HIDEtheBODlES
Danzaburou
18
4 / 4 / 3
12,659
550
10,653
14,623
5,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Jawdr0ps
Scylla
20
14 / 2 / 6
13,743
598
28,487
14,937
6,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
M0NEYSHOT
Hou Yi
15
5 / 9 / 7
10,523
458
10,082
19,100
7,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
Ruckafellas
Erlang Shen
19
4 / 4 / 5
12,340
537
9,917
22,348
13,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 7 / 15
10,983
478
15,851
28,524
29,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Clicc
Tsukuyomi
17
5 / 11 / 7
10,948
476
12,295
19,825
9,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Gyustiz
Heimdallr
15
1 / 7 / 6
10,056
437
7,444
17,006
6,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Iritaten
Osiris
20
11 / 1 / 5
13,002
565
20,398
23,932
16,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
PacketLoss404
Sylvanus
14
4 / 6 / 4
9,632
419
9,989
18,901
16,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
14
4 / 7 / 1
8,880
386
10,483
14,551
5,904
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
48
32
Kills
25
26
Deaths
32
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Clicc
Tsukuyomi
5
11
7
0.77
L
Heimdallr
Gyustiz
Heimdallr
1
7
6
0.57
W
Danzaburou
HIDEtheBODlES
Danzaburou
4
4
3
1.38
L
Osiris
Iritaten
Osiris
11
1
5
13.5
W
Scylla
Jawdr0ps
Scylla
14
2
6
8.5
W
Hou Yi
M0NEYSHOT
Hou Yi
5
9
7
0.94
L
Sylvanus
PacketLoss404
Sylvanus
4
6
4
1
W
Erlang Shen
Ruckafellas
Erlang Shen
4
4
5
1.63
W
5
7
15
1.79
L
Scylla
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,990
Damage
60,609
99,532
Taken
94,215
62,521
Mitigated
54,643
15,918
Healing
27,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Clicc
Tsukuyomi
12,295
4,277
28
3,290
19,825
9,177
0
10,056
9,769
0
57,723
L
Heimdallr
Gyustiz
Heimdallr
7,444
2,870
0
2,784
17,006
6,614
1,188
8,323
8,683
0
44,778
W
Danzaburou
HIDEtheBODlES
Danzaburou
10,653
4,367
0
1,669
14,623
5,846
3,073
2,954
11,669
0
89,051
L
Osiris
Iritaten
Osiris
20,398
8,064
0
12,760
23,932
16,783
0
7,100
16,832
0
89,117
W
Scylla
Jawdr0ps
Scylla
28,487
3,385
403
4,461
14,937
6,157
1,383
5,014
9,923
107,971
0
W
Hou Yi
M0NEYSHOT
Hou Yi
10,082
3,821
0
513
19,100
7,999
150
3,258
15,842
0
41,014
L
Sylvanus
PacketLoss404
Sylvanus
9,989
2,018
2,724
4,977
18,901
16,165
0
11,358
7,543
28,262
0
W
Erlang Shen
Ruckafellas
Erlang Shen
9,917
5,776
0
2,378
22,348
13,196
3,330
3,158
19,190
0
103,442
W
15,851
1,108
1,856
4,638
28,524
29,323
396
6,246
22,278
44,320
0
L
Scylla
10,483
580
0
1,209
14,551
5,904
0
7,501
7,050
39,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,248
Gold Earned
52,518
546
Minions Killed
411
0
Camps Cleared
0
2,188,539
Distance Traveled
2,003,860
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,948
476
83
4
0
352,756
0
L
Heimdallr
10,056
437
93
4
0
385,820
0
W
Danzaburou
12,659
550
163
7
0
456,870
3
L
Osiris
13,002
565
153
7
0
443,005
1
W
Scylla
13,743
598
137
6
0
471,003
5
W
Hou Yi
10,523
458
53
2
0
382,995
0
L
Sylvanus
9,632
419
20
1
0
403,649
2
W
Erlang Shen
12,340
537
141
6
0
444,822
0
W
Cthulhu
10,983
478
52
2
0
432,849
2
L
Scylla
8,880
386
62
3
0
418,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role