Player Matchup

Raijin
Raijin
AKA-Keviin-
Raijin
Level 29
God Stats
4W - 5L
1,492 SR
Queue Stats
142W - 184L
1,448 Elo+
Party 1
Ymir
Ymir
StraightOuttaDYA
Ymir
Level 21
God Stats
13W - 9L
1,617 SR
Queue Stats
93W - 90L
1,563 Elo+
Party 2
Artio
Artio
XxDisGust671
Artio
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 79L
1,554 Elo+
Party 2
Apollo
Apollo
Zaidesu
Apollo
Level 23
God Stats
6W - 7L
1,617 SR
Queue Stats
81W - 118L
1,434 Elo+
Party 1
Thanatos
Thanatos
herni400
Thanatos
Level 16
God Stats
5W - 11L
1,217 SR
Queue Stats
51W - 86L
1,313 Elo+
Party 1
Team Averages
Level 22
1,489 SR
1,463 Elo+

VS

Team Averages
Level 18
1,587 SR
1,532 Elo+
Chronos
Chronos
Cudromostro
Chronos
Level 17
God Stats
19W - 13L
1,598 SR
Queue Stats
25W - 13L
1,557 Elo+
Solo
Chaac
Chaac
JochexX
Chaac
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 38L
1,477 Elo+
Solo
Zeus
Zeus
Stantheglan
Zeus
Level 3
God Stats
3W - 0L
1,740 SR
Queue Stats
4W - 3L
1,611 Elo+
Solo
Thanatos
Thanatos
nyates
Thanatos
Level 27
God Stats
7W - 2L
1,599 SR
Queue Stats
85W - 106L
1,434 Elo+
Solo
Sobek
Sobek
stizno
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
8
1 / 6 / 0
4,851
485
1,600
7,774
1,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 3
4,925
493
2,104
6,563
3,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
4,822
482
1,105
5,993
4,327
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
Zaidesu
Apollo
8
2 / 4 / 1
5,167
517
2,955
5,566
1,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
herni400
Thanatos
8
0 / 3 / 2
4,936
494
1,421
7,112
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cudromostro
Chronos
10
3 / 0 / 6
6,349
635
3,566
2,951
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
JochexX
Chaac
11
3 / 0 / 1
6,259
626
4,051
3,265
1,593
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 0 / 5
6,633
663
8,667
1,400
403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Thanatos
nyates
Thanatos
11
7 / 1 / 4
6,807
681
4,933
6,380
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
stizno
Sobek
8
1 / 2 / 7
5,254
525
1,322
8,249
3,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
19
19
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
6
0
0.17
W
Chronos
Cudromostro
Chronos
3
0
6
6
W
Chaac
JochexX
Chaac
3
0
1
3.5
W
5
0
5
7.5
L
0
4
3
0.38
L
0
2
0
0
L
Apollo
Zaidesu
Apollo
2
4
1
0.63
L
Thanatos
herni400
Thanatos
0
3
2
0.33
W
Thanatos
nyates
Thanatos
7
1
4
9
W
Sobek
stizno
Sobek
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,185
Damage
22,539
33,008
Taken
22,245
13,465
Mitigated
8,335
8,441
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
1,600
93
0
1,463
7,774
1,763
0
3,017
4,757
19,668
0
W
Chronos
Cudromostro
Chronos
3,566
1,025
0
1,460
2,951
794
293
819
2,132
33,568
0
W
Chaac
JochexX
Chaac
4,051
453
0
819
3,265
1,593
0
1,160
2,105
0
30,684
W
8,667
1,296
0
464
1,400
403
334
122
1,278
38,748
0
L
2,104
696
0
1,012
6,563
3,989
0
3,949
2,614
12,228
0
L
1,105
214
0
1,827
5,993
4,327
0
0
5,993
18,156
0
L
Apollo
Zaidesu
Apollo
2,955
2,106
0
1,093
5,566
1,438
0
3,933
1,633
0
16,586
L
Thanatos
herni400
Thanatos
1,421
0
0
3,046
7,112
1,948
0
2,656
4,456
0
23,423
W
Thanatos
nyates
Thanatos
4,933
1,683
0
7,087
6,380
2,377
0
1,297
5,083
0
40,541
W
Sobek
stizno
Sobek
1,322
228
176
2,915
8,249
3,168
0
1,411
6,838
8,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
31,302
172
Minions Killed
270
0
Camps Cleared
0
904,124
Distance Traveled
932,997
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,851
485
35
4
0
167,927
3
W
Chronos
6,349
635
66
7
0
175,953
1
W
Chaac
6,259
626
67
7
0
178,528
2
W
Zeus
6,633
663
58
6
0
191,681
2
L
Ymir
4,925
493
23
2
0
188,380
0
L
Artio
4,822
482
34
3
0
196,162
0
L
Apollo
5,167
517
26
3
0
176,142
3
L
Thanatos
4,936
494
54
5
0
175,513
0
W
Thanatos
6,807
681
68
7
0
200,655
1
W
Sobek
5,254
525
11
1
0
186,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role