Player Matchup

Izanami
Izanami
Gakono
Izanami
Level 28
God Stats
5W - 5L
1,424 SR
Queue Stats
50W - 47L
1,538 Elo+
Party 2
Odin
Odin
b4rbos
Odin
Level 39
God Stats
4W - 2L
1,954 SR
Queue Stats
29W - 33L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
hatsune01
Baron Samedi
Level 127
God Stats
7W - 1L
1,909 SR
Queue Stats
215W - 173L
1,523 Elo+
Party 2
Team Averages
Level 65
1,762 SR
1,507 Elo+

VS

Team Averages
Level 67
1,599 SR
1,559 Elo+
Khepri
Khepri
Genocidemania
Khepri
Level 24
God Stats
72W - 30L
1,717 SR
Queue Stats
150W - 83L
1,578 Elo+
Party 1
Tiamat
Tiamat
OneHeckinBorf
Tiamat
Level 120
God Stats
1W - 5L
1,127 SR
Queue Stats
270W - 206L
1,544 Elo+
Party 1
Erlang Shen
Erlang Shen
ShBingl
Erlang Shen
Level 57
God Stats
1W - 1L
1,952 SR
Queue Stats
193W - 138L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gakono
Izanami
17
10 / 4 / 10
12,579
786
19,911
12,103
4,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
b4rbos
Odin
16
6 / 2 / 17
12,125
758
11,155
17,063
15,774
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
hatsune01
Baron Samedi
16
8 / 3 / 12
11,930
746
20,962
12,612
5,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 5
9,862
616
5,432
22,625
23,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
5 / 5 / 4
10,657
666
15,781
17,748
18,543
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ShBingl
Erlang Shen
13
2 / 10 / 3
10,213
638
10,539
18,881
8,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
24
Kills
9
9
Deaths
24
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
Gakono
Izanami
10
4
10
3.75
L
2
9
5
0.5
L
5
5
4
1.4
L
Erlang Shen
ShBingl
Erlang Shen
2
10
3
0.35
W
Odin
b4rbos
Odin
6
2
17
7.25
W
Baron Samedi
hatsune01
Baron Samedi
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,028
Damage
31,752
41,778
Taken
59,254
26,307
Mitigated
50,796
16,848
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Gakono
Izanami
19,911
14,868
0
4,643
12,103
4,719
1,786
7,932
4,171
0
71,665
L
5,432
684
180
2,240
22,625
23,519
0
9,881
12,744
17,238
0
L
15,781
1,881
192
4,331
17,748
18,543
0
7,030
10,718
41,517
0
L
Erlang Shen
ShBingl
Erlang Shen
10,539
6,459
0
1,404
18,881
8,734
0
6,090
12,599
0
36,612
W
Odin
b4rbos
Odin
11,155
3,120
0
3,486
17,063
15,774
0
5,663
11,400
5,966
28,393
W
Baron Samedi
hatsune01
Baron Samedi
20,962
1,614
3,590
5,129
12,612
5,814
655
7,618
4,994
57,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,634
Gold Earned
30,732
203
Minions Killed
117
0
Camps Cleared
0
838,098
Distance Traveled
778,932
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,579
786
107
7
0
245,263
3
L
Khepri
9,862
616
17
1
0
250,350
2
L
Tiamat
10,657
666
53
3
0
273,842
3
L
Erlang Shen
10,213
638
47
3
0
254,740
1
W
Odin
12,125
758
43
3
0
314,926
0
W
Baron Samedi
11,930
746
53
3
0
277,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role