Player Matchup

Artemis
Artemis
DiegoAdrm10
Artemis
Level 29
God Stats
6W - 2L
1,498 SR
Queue Stats
71W - 75L
1,466 Elo+
Solo
Achilles
Achilles
Jessstaa
Achilles
Level 28
God Stats
14W - 4L
1,665 SR
Queue Stats
86W - 81L
1,511 Elo+
Solo
Sol
Sol
TwoPenguin78656
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,605 Elo+
Solo
Ymir
Ymir
boogeymangotu
Ymir
Level 5
God Stats
12W - 6L
1,542 SR
Queue Stats
18W - 15L
1,550 Elo+
Party 1
Thanatos
Thanatos
venom2301
Thanatos
Level 6
God Stats
2W - 2L
1,287 SR
Queue Stats
16W - 11L
1,550 Elo+
Party 1
Team Averages
Level 14
1,498 SR
1,536 Elo+

VS

Team Averages
Level 20
1,489 SR
1,579 Elo+
Olorun
Olorun
DaDarkSide
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,718 Elo+
Solo
Hel
Hel
TickledUtter
Hel
Level 22
God Stats
6W - 3L
1,500 SR
Queue Stats
22W - 29L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
YakuKage
Danzaburou
Level 37
God Stats
2W - 4L
1,695 SR
Queue Stats
44W - 38L
1,689 Elo+
Party 2
Chaac
Chaac
kanyeballin
Chaac
Level 16
God Stats
0W - 2L
1,310 SR
Queue Stats
8W - 16L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
zesd17
Tsukuyomi
Level 15
God Stats
9W - 8L
1,441 SR
Queue Stats
92W - 97L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DiegoAdrm10
Artemis
14
2 / 3 / 2
8,602
478
10,250
11,248
3,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Jessstaa
Achilles
17
4 / 0 / 1
10,514
584
7,280
10,688
13,250
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 2 / 4
10,605
589
14,531
15,127
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 2 / 5
7,914
440
3,677
9,821
9,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
venom2301
Thanatos
17
9 / 1 / 7
10,462
581
12,758
13,977
5,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaDarkSide
Olorun
11
0 / 4 / 1
7,205
400
2,081
10,787
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 3 / 4
7,066
393
3,243
8,374
6,076
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
YakuKage
Danzaburou
13
5 / 1 / 0
8,320
462
12,736
14,087
4,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 1
8,197
455
8,397
14,682
9,929
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
zesd17
Tsukuyomi
13
2 / 7 / 1
8,287
460
11,218
13,965
7,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
21
Kills
8
8
Deaths
21
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
DaDarkSide
Olorun
0
4
1
0.13
W
Artemis
DiegoAdrm10
Artemis
2
3
2
1
W
Achilles
Jessstaa
Achilles
4
0
1
4.5
L
0
3
4
0.67
W
6
2
4
4
L
Danzaburou
YakuKage
Danzaburou
5
1
0
5
W
0
2
5
1.25
L
1
6
1
0.25
W
Thanatos
venom2301
Thanatos
9
1
7
12.5
L
Tsukuyomi
zesd17
Tsukuyomi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,496
Damage
37,675
60,861
Taken
61,895
36,013
Mitigated
31,152
31,629
Healing
25,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DaDarkSide
Olorun
2,081
1,157
304
4,044
10,787
3,111
0
4,734
6,053
35,661
0
W
Artemis
DiegoAdrm10
Artemis
10,250
5,511
0
4,276
11,248
3,637
739
755
10,493
0
62,005
W
Achilles
Jessstaa
Achilles
7,280
2,634
0
3,481
10,688
13,250
708
0
10,688
0
60,379
L
3,243
436
5,520
4,151
8,374
6,076
0
4,225
4,149
23,530
0
W
14,531
6,153
0
9,349
15,127
4,489
2,841
1,468
13,659
84,602
0
L
Danzaburou
YakuKage
Danzaburou
12,736
5,914
0
4,125
14,087
4,833
0
2,807
11,280
0
59,529
W
3,677
487
0
1,826
9,821
9,366
0
1,461
8,360
25,135
0
L
8,397
2,516
0
4,928
14,682
9,929
656
101
14,581
0
45,251
W
Thanatos
venom2301
Thanatos
12,758
3,110
0
12,697
13,977
5,271
0
1,770
12,207
0
79,451
L
Tsukuyomi
zesd17
Tsukuyomi
11,218
4,000
0
2,164
13,965
7,203
0
6,408
7,557
0
51,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,097
Gold Earned
39,075
515
Minions Killed
399
0
Camps Cleared
0
1,600,537
Distance Traveled
1,486,637
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,205
400
74
4
0
226,476
1
W
Artemis
8,602
478
104
6
0
310,519
5
W
Achilles
10,514
584
127
7
0
301,391
3
L
Hel
7,066
393
47
3
0
308,488
4
W
Sol
10,605
589
137
8
0
317,244
2
L
Danzaburou
8,320
462
110
6
0
312,667
6
W
Ymir
7,914
440
35
2
0
282,521
1
L
Chaac
8,197
455
75
4
0
312,969
5
W
Thanatos
10,462
581
112
6
0
388,862
2
L
Tsukuyomi
8,287
460
93
5
0
326,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role