Player Matchup

Tyr
Tyr
Platinum IV
ITzPogue
Tyr
Platinum IV
Level 129
God Stats
5W - 7L
1,570 SR
Queue Stats
113W - 123L
1,628 MMR
Party 1
Cerberus
Cerberus
Platinum III
JoyrdKavil
Cerberus
Platinum III
Level 158
God Stats
70W - 56L
1,656 SR
Queue Stats
94W - 83L
1,783 MMR
Party 1
Scylla
Scylla
Platinum III
oo0OFROSTYO0oo
Scylla
Platinum III
Level 141
God Stats
2W - 4L
1,626 SR
Queue Stats
103W - 108L
1,683 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,617 SR
1,698 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,743 SR
1,669 MMR
Cthulhu
Cthulhu
Gold V
Lucky_Charms_50
Cthulhu
Gold V
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,616 MMR
Party 2
Artemis
Artemis
Gold I
Suku Awilix
Artemis
Gold I
Level 159
God Stats
8W - 2L
1,917 SR
Queue Stats
18W - 6L
1,819 MMR
Solo
Discordia
Discordia
Bronze III
obitobito_
Discordia
Bronze III
Level 44
God Stats
10W - 2L
1,812 SR
Queue Stats
14W - 5L
1,571 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,196
620
3,095
8,810
5,298
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
JoyrdKavil
Cerberus
8
0 / 4 / 0
5,950
595
4,731
11,784
7,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 2 / 0
6,276
628
2,649
6,439
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayAthenaGilgameshSolCabrakan

VS

Bans
AphroditeTiamatHou YiHelApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
7,276
728
7,101
7,576
7,417
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Suku Awilix
Artemis
12
5 / 0 / 3
8,696
870
10,078
7,122
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
obitobito_
Discordia
11
3 / 0 / 5
7,520
752
5,643
3,611
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
9
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Cerberus
JoyrdKavil
Cerberus
0
4
0
0
W
1
0
7
4.5
W
Artemis
Suku Awilix
Artemis
5
0
3
6.5
W
Discordia
obitobito_
Discordia
3
0
5
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,475
Damage
22,822
27,033
Taken
18,309
14,538
Mitigated
10,643
4,104
Healing
2,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,095
81
0
643
8,810
5,298
0
4,352
4,458
0
10,957
L
Cerberus
JoyrdKavil
Cerberus
4,731
0
0
2,521
11,784
7,226
0
5,334
6,450
9,428
0
W
7,101
263
180
1,091
7,576
7,417
225
2,173
5,403
24,495
0
W
Artemis
Suku Awilix
Artemis
10,078
4,125
0
482
7,122
2,205
1,597
2,973
4,149
0
40,071
W
Discordia
obitobito_
Discordia
5,643
562
177
805
3,611
1,021
528
2,234
1,377
22,951
0
L
2,649
231
0
940
6,439
2,014
92
3,058
3,381
28,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,422
Gold Earned
23,492
97
Minions Killed
132
0
Camps Cleared
0
578,755
Distance Traveled
616,430
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,196
620
26
3
0
210,410
2
L
Cerberus
5,950
595
14
1
0
184,485
0
W
Cthulhu
7,276
728
38
4
0
208,120
3
W
Artemis
8,696
870
53
5
0
203,937
4
W
Discordia
7,520
752
41
4
0
204,373
5
L
Scylla
6,276
628
57
6
0
183,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role