Player Matchup

Guan Yu
Guan Yu
Cyth16
Guan Yu
Level 124
God Stats
4W - 6L
1,481 SR
Queue Stats
11W - 14L
1,424 Elo+
Party 2
Cabrakan
Cabrakan
Re4per8679
Cabrakan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,424 Elo+
Party 2
Kukulkan
Kukulkan
xSMD RB26TESLA
Kukulkan
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,802 Elo+
Party 2
Team Averages
Level 121
1,494 SR
1,550 Elo+

VS

Team Averages
Level 73
1,433 SR
1,410 Elo+
Cupid
Cupid
 
Cupid
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
WHITE N0RTH
Bacchus
Level 87
God Stats
49W - 53L
1,533 SR
Queue Stats
182W - 241L
1,400 Elo+
Party 1
Chang'e
Chang'e
Xavtis
Chang'e
Level 67
God Stats
10W - 4L
1,266 SR
Queue Stats
195W - 277L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cyth16
Guan Yu
13
5 / 1 / 8
8,626
784
7,381
8,699
8,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Re4per8679
Cabrakan
11
2 / 4 / 10
8,335
758
3,582
12,193
15,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
13
6 / 0 / 7
8,921
811
9,426
5,433
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
5 / 3 / 0
8,479
771
8,431
8,944
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
WHITE N0RTH
Bacchus
11
0 / 4 / 4
6,964
633
5,148
8,507
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Xavtis
Chang'e
10
0 / 6 / 4
6,779
616
4,687
8,024
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
13
Kills
5
5
Deaths
13
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
5
3
0
1.67
W
Guan Yu
Cyth16
Guan Yu
5
1
8
9
W
Cabrakan
Re4per8679
Cabrakan
2
4
10
1.75
L
Bacchus
WHITE N0RTH
Bacchus
0
4
4
0.5
L
Chang'e
Xavtis
Chang'e
0
6
4
0.33
W
Kukulkan
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,389
Damage
18,266
26,325
Taken
25,475
26,140
Mitigated
8,497
6,783
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,431
5,940
779
2,030
8,944
2,956
0
5,710
3,143
0
44,595
W
Guan Yu
Cyth16
Guan Yu
7,381
343
883
3,025
8,699
8,391
185
2,066
6,345
5,892
12,645
W
Cabrakan
Re4per8679
Cabrakan
3,582
582
0
2,082
12,193
15,357
462
3,991
7,868
10,417
0
L
Bacchus
WHITE N0RTH
Bacchus
5,148
95
0
481
8,507
3,592
195
4,720
3,420
18,167
0
L
Chang'e
Xavtis
Chang'e
4,687
357
955
1,486
8,024
1,949
438
4,427
3,421
11,203
0
W
Kukulkan
9,426
1,133
0
793
5,433
2,392
615
3,030
2,277
40,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,882
Gold Earned
22,222
106
Minions Killed
114
0
Camps Cleared
0
614,431
Distance Traveled
573,095
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,479
771
60
5
0
185,373
1
W
Guan Yu
8,626
784
25
2
0
226,243
0
W
Cabrakan
8,335
758
8
1
0
196,768
2
L
Bacchus
6,964
633
35
3
0
213,135
2
L
Chang'e
6,779
616
19
2
0
174,587
4
W
Kukulkan
8,921
811
73
7
0
191,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role