Player Matchup

Kukulkan
Kukulkan
General BARLOS
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,627 Elo+
Solo
Sun Wukong
Sun Wukong
Kudakid94
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,530 Elo+
Solo
Artemis
Artemis
buddlove21god
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,495 Elo+
Solo
Yemoja
Yemoja
mmboxhead
Yemoja
Level 7
God Stats
2W - 2L
1,810 SR
Queue Stats
36W - 46L
1,579 Elo+
Solo
Anubis
Anubis
orsettoplayer10
Anubis
Level 29
God Stats
7W - 12L
1,819 SR
Queue Stats
114W - 106L
1,574 Elo+
Solo
Team Averages
Level 12
1,626 SR
1,561 Elo+

VS

Team Averages
Level 36
1,671 SR
1,646 Elo+
Khepri
Khepri
AbyssalIvy
Khepri
Level 26
God Stats
10W - 8L
1,789 SR
Queue Stats
156W - 151L
1,594 Elo+
Party 1
Mercury
Mercury
NinjaAyane
Mercury
Level 10
God Stats
6W - 2L
1,711 SR
Queue Stats
30W - 14L
1,834 Elo+
Party 1
Nu Wa
Nu Wa
TheReverend-COTR
Nu Wa
Level 120
God Stats
1W - 2L
1,392 SR
Queue Stats
185W - 164L
1,577 Elo+
Party 1
Neith
Neith
dokurai69
Neith
Level 16
God Stats
55W - 58L
1,711 SR
Queue Stats
93W - 95L
1,667 Elo+
Party 1
Izanami
Izanami
x_Magnanimous
Izanami
Level 7
God Stats
8W - 13L
1,751 SR
Queue Stats
36W - 50L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
6
0 / 5 / 0
7,169
276
436
4,905
1,258
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Kudakid94
Sun Wukong
18
4 / 8 / 5
11,730
451
7,319
20,294
19,960
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Artemis
20
5 / 7 / 5
12,584
484
20,201
26,222
9,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
mmboxhead
Yemoja
19
6 / 2 / 6
12,317
474
10,529
14,370
8,645
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 4 / 7
14,496
558
21,584
19,919
10,081
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AbyssalIvy
Khepri
17
0 / 2 / 8
12,966
499
7,294
21,303
25,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Mercury
NinjaAyane
Mercury
20
8 / 6 / 5
14,835
571
13,409
18,705
9,800
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
16 / 2 / 4
16,409
631
29,229
12,922
5,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
dokurai69
Neith
17
0 / 9 / 3
12,000
462
7,107
16,893
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
20
2 / 7 / 2
16,106
619
8,720
24,884
9,192
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
48
25
Kills
26
26
Deaths
26
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Khepri
AbyssalIvy
Khepri
0
2
8
2
L
Kukulkan
0
5
0
0
L
Sun Wukong
Kudakid94
Sun Wukong
4
8
5
0.81
W
Mercury
NinjaAyane
Mercury
8
6
5
1.75
W
16
2
4
9
L
Artemis
5
7
5
1.07
W
Neith
dokurai69
Neith
0
9
3
0.17
L
Yemoja
mmboxhead
Yemoja
6
2
6
4.5
L
10
4
7
3.38
W
Izanami
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,069
Damage
65,759
85,710
Taken
94,707
49,152
Mitigated
55,719
21,145
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AbyssalIvy
Khepri
7,294
590
0
1,287
21,303
25,643
1,597
8,776
12,527
36,721
0
L
Kukulkan
436
169
0
9
4,905
1,258
0
3,297
1,608
8,391
0
L
Sun Wukong
Kudakid94
Sun Wukong
7,319
813
0
1,620
20,294
19,960
0
7,160
13,134
0
53,645
W
Mercury
NinjaAyane
Mercury
13,409
8,754
0
500
18,705
9,800
4,578
4,899
13,806
0
98,074
W
29,229
10,711
0
2,178
12,922
5,795
4,475
5,582
7,340
85,819
7,129
L
Artemis
20,201
14,514
0
7,285
26,222
9,208
559
9,566
16,656
0
111,844
W
Neith
dokurai69
Neith
7,107
3,694
0
3,236
16,893
5,289
2,210
10,163
6,730
0
54,362
L
Yemoja
mmboxhead
Yemoja
10,529
1,093
1,630
1,498
14,370
8,645
657
8,569
5,801
56,738
0
L
21,584
315
0
9,103
19,919
10,081
0
6,683
13,236
108,102
0
W
Izanami
8,720
5,939
0
9,300
24,884
9,192
6,227
4,322
20,562
0
155,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,296
Gold Earned
72,316
531
Minions Killed
634
0
Camps Cleared
0
1,843,580
Distance Traveled
2,196,618
9
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,966
499
51
2
0
501,463
8
L
Kukulkan
7,169
276
14
1
0
107,638
1
L
Sun Wukong
11,730
451
90
3
0
449,693
2
W
Mercury
14,835
571
132
5
0
547,276
8
W
Nu Wa
16,409
631
148
6
0
440,846
10
L
Artemis
12,584
484
153
6
0
425,843
1
W
Neith
12,000
462
101
4
0
366,647
1
L
Yemoja
12,317
474
80
3
0
450,660
2
L
Anubis
14,496
558
194
7
0
409,746
3
W
Izanami
16,106
619
202
8
0
340,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role