Player Matchup

Hachiman
Hachiman
BluePhoenix32
Hachiman
Level 88
God Stats
7W - 8L
1,561 SR
Queue Stats
242W - 253L
1,431 Elo+
Party 1
Tiamat
Tiamat
MOUTHIESTMERC67
Tiamat
Level 108
God Stats
4W - 4L
1,561 SR
Queue Stats
279W - 288L
1,449 Elo+
Party 1
Kali
Kali
SalemOmega
Kali
Level 82
God Stats
0W - 1L
1,613 SR
Queue Stats
15W - 17L
1,393 Elo+
Solo
He Bo
He Bo
Vyrusisgod
He Bo
Level 60
God Stats
3W - 6L
1,340 SR
Queue Stats
108W - 125L
1,465 Elo+
Party 1
Arachne
Arachne
xRubyl3luex
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 116L
1,380 Elo+
Party 1
Team Averages
Level 81
1,515 SR
1,423 Elo+

VS

Team Averages
Level 76
1,556 SR
1,440 Elo+
Hades
Hades
APEXplayer0ne
Hades
Level 77
God Stats
9W - 3L
1,755 SR
Queue Stats
283W - 295L
1,401 Elo+
Solo
Nu Wa
Nu Wa
Gulagy Doggy
Nu Wa
Level 122
God Stats
4W - 0L
1,621 SR
Queue Stats
259W - 238L
1,475 Elo+
Party 2
Izanami
Izanami
NanoSyko
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,391 Elo+
Party 2
Medusa
Medusa
QuicK Skillz RC
Medusa
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,532 Elo+
Party 2
Camazotz
Camazotz
UrbaFer
Camazotz
Level 67
God Stats
8W - 9L
1,407 SR
Queue Stats
224W - 255L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BluePhoenix32
Hachiman
16
3 / 6 / 7
9,153
704
11,211
11,794
3,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 5
8,780
675
10,298
11,430
5,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 7 / 5
8,313
639
5,402
11,268
8,989
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
19
8 / 4 / 2
10,488
807
12,961
7,642
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
xRubyl3luex
Arachne
14
0 / 6 / 4
7,971
613
2,804
9,554
3,038
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 9
11,246
865
7,215
12,490
17,309
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 4 / 15
10,872
836
15,612
9,463
3,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
NanoSyko
Izanami
17
4 / 3 / 15
10,131
779
7,939
9,497
4,000
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
5 / 3 / 12
10,211
785
7,291
9,721
4,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
UrbaFer
Camazotz
18
5 / 3 / 13
10,120
778
8,148
11,608
5,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
93
14
Kills
29
29
Deaths
15
23
Assists
64
Player
Kills
Deaths
Assists
KDA
W
8
2
9
6.25
L
Hachiman
BluePhoenix32
Hachiman
3
6
7
1.08
W
7
4
15
3.63
L
3
6
5
0.92
W
Izanami
NanoSyko
Izanami
4
3
15
3.83
W
5
3
12
3.67
L
0
7
5
0.36
W
Camazotz
UrbaFer
Camazotz
5
3
13
3.83
L
He Bo
8
4
2
2.25
L
Arachne
xRubyl3luex
Arachne
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,676
Damage
46,205
51,688
Taken
52,779
23,947
Mitigated
34,240
9,603
Healing
22,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,215
472
1,408
3,288
12,490
17,309
845
4,670
7,682
16,855
0
L
Hachiman
BluePhoenix32
Hachiman
11,211
4,256
0
2,323
11,794
3,462
973
5,191
6,603
0
29,265
W
15,612
4,478
3,043
1,514
9,463
3,641
46
3,795
5,565
37,838
0
L
10,298
184
843
2,557
11,430
5,077
70
5,584
5,846
29,474
0
W
Izanami
NanoSyko
Izanami
7,939
2,961
1,014
1,856
9,497
4,000
2,109
4,146
5,169
0
26,666
W
7,291
2,768
2,333
2,906
9,721
4,072
1,866
6,642
2,821
0
16,772
L
5,402
1,851
0
948
11,268
8,989
209
4,500
6,768
0
11,022
W
Camazotz
UrbaFer
Camazotz
8,148
1,167
917
4,396
11,608
5,218
220
3,267
8,283
0
16,727
L
He Bo
12,961
0
374
543
7,642
3,381
280
3,573
4,069
31,706
0
L
Arachne
xRubyl3luex
Arachne
2,804
1,439
1,078
937
9,554
3,038
85
3,979
5,575
0
5,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,705
Gold Earned
52,580
126
Minions Killed
149
0
Camps Cleared
0
1,088,210
Distance Traveled
1,183,524
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,246
865
28
2
0
215,692
0
L
Hachiman
9,153
704
33
3
0
213,743
4
W
Nu Wa
10,872
836
33
3
0
238,419
3
L
Tiamat
8,780
675
38
3
0
237,315
0
W
Izanami
10,131
779
47
4
0
232,179
0
W
Medusa
10,211
785
18
1
0
259,579
0
L
Kali
8,313
639
12
1
0
185,961
0
W
Camazotz
10,120
778
23
2
0
237,655
0
L
He Bo
10,488
807
35
3
0
212,649
3
L
Arachne
7,971
613
8
1
0
238,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role