Player Matchup

Anubis
Anubis
J0S3E
Anubis
Level 152
God Stats
6W - 10L
1,859 SR
Queue Stats
311W - 333L
1,552 Elo+
Party 2
Apollo
Apollo
JUANDOBBY
Apollo
Level 140
God Stats
9W - 13L
1,543 SR
Queue Stats
274W - 277L
1,557 Elo+
Party 2
Cerberus
Cerberus
TheIanYeah
Cerberus
Level 159
God Stats
98W - 39L
1,867 SR
Queue Stats
971W - 316L
1,957 Elo+
Solo
Team Averages
Level 150
1,756 SR
1,689 Elo+

VS

Team Averages
Level 157
1,467 SR
1,583 Elo+
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Denelo
Ah Muzen Cab
Level 157
God Stats
1W - 2L
1,401 SR
Queue Stats
64W - 36L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
J0S3E
Anubis
15
9 / 2 / 8
10,716
824
12,954
8,111
3,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
JUANDOBBY
Apollo
15
7 / 4 / 14
10,470
805
10,067
11,690
4,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
TheIanYeah
Cerberus
15
5 / 0 / 15
10,195
784
11,200
15,145
13,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 7 / 4
8,947
688
9,752
10,902
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
 
Sylvanus
10
2 / 8 / 1
8,177
629
7,064
15,327
6,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Denelo
Ah Muzen Cab
12
2 / 6 / 2
9,116
701
7,404
12,684
2,875
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
21
Kills
6
6
Deaths
21
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
7
4
0.57
L
Sylvanus
 
Sylvanus
2
8
1
0.31
L
Ah Muzen Cab
Denelo
Ah Muzen Cab
2
6
2
0.5
W
Anubis
J0S3E
Anubis
9
2
8
6.5
W
Apollo
JUANDOBBY
Apollo
7
4
14
3.5
W
Cerberus
TheIanYeah
Cerberus
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,221
Damage
24,220
34,946
Taken
38,913
21,505
Mitigated
11,141
8,895
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,752
3,532
0
1,281
10,902
2,108
118
7,127
3,775
24,103
0
L
Sylvanus
 
Sylvanus
7,064
1,114
1,052
3,279
15,327
6,158
127
9,188
6,139
14,411
0
L
Ah Muzen Cab
Denelo
Ah Muzen Cab
7,404
1,588
0
924
12,684
2,875
460
7,839
4,845
0
32,537
W
Anubis
J0S3E
Anubis
12,954
598
0
3,332
8,111
3,181
305
4,266
3,749
52,180
0
W
Apollo
JUANDOBBY
Apollo
10,067
4,211
0
1,912
11,690
4,376
2,077
6,849
4,659
0
38,314
W
Cerberus
TheIanYeah
Cerberus
11,200
315
0
3,651
15,145
13,948
416
5,049
9,551
32,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
26,240
216
Minions Killed
114
0
Camps Cleared
0
754,589
Distance Traveled
496,468
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,947
688
39
3
0
176,944
0
L
Sylvanus
8,177
629
20
2
0
154,790
0
L
Ah Muzen Cab
9,116
701
55
4
0
164,734
2
W
Anubis
10,716
824
92
7
0
241,478
0
W
Apollo
10,470
805
66
5
0
250,198
0
W
Cerberus
10,195
784
58
4
0
262,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role