Player Matchup

Agni
Agni
BurnySandurs
Agni
Level 129
God Stats
2W - 1L
1,625 SR
Queue Stats
138W - 120L
1,540 Elo+
Solo
King Arthur
King Arthur
ConTroeller
King Arthur
Level 159
God Stats
48W - 67L
1,533 SR
Queue Stats
964W - 947L
1,592 Elo+
Party 2
Ravana
Ravana
Popearoni
Ravana
Level 155
God Stats
3W - 5L
1,368 SR
Queue Stats
445W - 446L
1,642 Elo+
Party 2
Medusa
Medusa
Zach1475
Medusa
Level 124
God Stats
10W - 10L
1,356 SR
Queue Stats
240W - 244L
1,614 Elo+
Party 2
Zhong Kui
Zhong Kui
spartan ximenez
Zhong Kui
Level 159
God Stats
17W - 17L
1,767 SR
Queue Stats
469W - 492L
1,609 Elo+
Party 2
Team Averages
Level 145
1,530 SR
1,599 Elo+

VS

Team Averages
Level 144
1,635 SR
1,627 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Reaper9800-
Ymir
Level 149
God Stats
2W - 3L
1,743 SR
Queue Stats
124W - 109L
1,660 Elo+
Party 1
Hachiman
Hachiman
WonkyRaindrops
Hachiman
Level 126
God Stats
3W - 4L
1,805 SR
Queue Stats
194W - 172L
1,646 Elo+
Solo
Ravana
Ravana
baconandnoodles
Ravana
Level 159
God Stats
1W - 3L
1,432 SR
Queue Stats
216W - 201L
1,658 Elo+
Party 1
Tiamat
Tiamat
enaro_rulesttv
Tiamat
Level 160
God Stats
5W - 6L
1,696 SR
Queue Stats
295W - 233L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
8,620
616
8,862
9,607
4,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
ConTroeller
King Arthur
14
6 / 2 / 4
8,421
602
7,417
9,696
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ravana
Popearoni
Ravana
11
3 / 1 / 4
6,938
496
4,668
7,760
6,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Zach1475
Medusa
12
0 / 5 / 2
6,911
494
4,796
8,941
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
spartan ximenez
Zhong Kui
14
2 / 2 / 4
8,722
623
10,065
10,060
8,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 4 / 2
6,112
437
3,881
9,173
5,926
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 3 / 5
7,612
544
4,741
13,119
9,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
14
4 / 2 / 2
8,267
591
8,872
7,581
2,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 2 / 3
8,212
587
8,584
8,038
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 4 / 4
7,605
543
6,139
9,976
7,843
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
15
Kills
13
13
Deaths
15
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
4
2
0.25
W
4
3
3
1.83
W
King Arthur
ConTroeller
King Arthur
6
2
4
4
W
Ravana
Popearoni
Ravana
3
1
4
5
L
4
3
5
2.17
L
Hachiman
4
2
2
2.5
W
Medusa
Zach1475
Medusa
0
5
2
0.2
L
4
2
3
2.75
L
1
4
4
0.75
W
Zhong Kui
spartan ximenez
Zhong Kui
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,808
Damage
32,217
46,064
Taken
47,887
26,932
Mitigated
28,859
13,518
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,881
845
0
2,913
9,173
5,926
0
5,128
4,045
0
25,890
W
8,862
1,065
0
2,765
9,607
4,387
0
4,467
5,140
64,172
0
W
King Arthur
ConTroeller
King Arthur
7,417
1,673
0
955
9,696
3,643
0
2,416
7,238
0
48,367
W
Ravana
Popearoni
Ravana
4,668
919
0
1,922
7,760
6,370
0
2,051
5,709
0
17,670
L
4,741
1,475
0
1,000
13,119
9,055
0
4,540
8,579
18,353
0
L
Hachiman
8,872
4,062
0
2,895
7,581
2,610
731
1,026
6,555
0
58,973
W
Medusa
Zach1475
Medusa
4,796
2,491
0
1,768
8,941
3,543
0
1,602
7,339
0
47,419
L
8,584
2,883
0
2,253
8,038
3,425
222
3,259
4,779
0
47,841
L
6,139
1,072
0
2,667
9,976
7,843
353
3,590
6,386
43,212
0
W
Zhong Kui
spartan ximenez
Zhong Kui
10,065
2,678
0
6,108
10,060
8,989
467
344
9,418
49,747
8,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,612
Gold Earned
37,808
460
Minions Killed
364
0
Camps Cleared
0
1,306,359
Distance Traveled
1,195,787
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,112
437
53
4
0
174,337
2
W
Agni
8,620
616
131
9
0
258,875
2
W
King Arthur
8,421
602
90
6
0
300,067
5
W
Ravana
6,938
496
38
3
0
267,223
1
L
Ymir
7,612
544
17
1
0
264,323
4
L
Hachiman
8,267
591
105
8
0
242,070
6
W
Medusa
6,911
494
82
6
0
248,084
4
L
Ravana
8,212
587
99
7
0
261,138
3
L
Tiamat
7,605
543
90
6
0
253,919
1
W
Zhong Kui
8,722
623
119
9
0
232,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role