Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
CaRaGua9099
Neith
Level 124
God Stats
8W - 7L
1,260 SR
Queue Stats
16W - 34L
1,304 Elo+
Party 2
Sylvanus
Sylvanus
Melionidas
Sylvanus
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 26L
1,304 Elo+
Party 2
Janus
Janus
Orlandc10
Janus
Level 100
God Stats
7W - 13L
1,443 SR
Queue Stats
351W - 395L
1,339 Elo+
Solo
Athena
Athena
RedMcLov3r
Athena
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 29L
1,340 Elo+
Party 2
Team Averages
Level 108
1,441 SR
1,357 Elo+

VS

Team Averages
Level 83
1,505 SR
1,384 Elo+
Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BalanceViking
Cerberus
Level 86
God Stats
8W - 9L
1,521 SR
Queue Stats
192W - 188L
1,380 Elo+
Party 1
Amaterasu
Amaterasu
Fap_god-4
Amaterasu
Level 63
God Stats
46W - 50L
1,445 SR
Queue Stats
339W - 395L
1,331 Elo+
Solo
Anubis
Anubis
FerrousOWl225
Anubis
Level 56
God Stats
52W - 40L
1,525 SR
Queue Stats
170W - 190L
1,317 Elo+
Solo
Skadi
Skadi
n0rweg1an
Skadi
Level 87
God Stats
21W - 7L
1,533 SR
Queue Stats
153W - 150L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 5 / 1
7,886
438
6,938
18,491
13,374
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
2 / 1 / 5
7,965
443
7,572
7,863
2,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Melionidas
Sylvanus
11
0 / 4 / 7
7,327
407
4,537
12,039
9,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Orlandc10
Janus
16
4 / 3 / 2
9,767
543
7,784
9,640
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
RedMcLov3r
Athena
14
5 / 3 / 4
8,787
488
8,080
19,755
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 3 / 1
8,753
486
7,642
12,683
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
BalanceViking
Cerberus
13
1 / 1 / 7
8,347
464
4,354
14,098
11,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
Fap_god-4
Amaterasu
16
4 / 0 / 5
9,234
513
12,789
16,016
9,625
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 2 / 3
10,189
566
20,555
11,388
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
n0rweg1an
Skadi
13
3 / 5 / 1
8,042
447
5,308
7,562
2,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
11
Kills
16
16
Deaths
11
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
1
0.1
W
Fenrir
 
Fenrir
3
3
1
1.17
W
Cerberus
BalanceViking
Cerberus
1
1
7
4.5
L
2
1
5
4.5
W
Amaterasu
Fap_god-4
Amaterasu
4
0
5
6.5
W
5
2
3
3.25
L
Sylvanus
Melionidas
Sylvanus
0
4
7
0.88
L
Janus
Orlandc10
Janus
4
3
2
1.67
L
Athena
RedMcLov3r
Athena
5
3
4
2.33
W
Skadi
n0rweg1an
Skadi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,911
Damage
50,648
67,788
Taken
61,747
33,599
Mitigated
33,990
18,701
Healing
23,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,938
1,519
43
4,993
18,491
13,374
0
2,483
16,008
0
40,996
W
Fenrir
 
Fenrir
7,642
1,729
0
2,195
12,683
4,976
0
4,789
7,818
0
58,106
W
Cerberus
BalanceViking
Cerberus
4,354
60
409
4,587
14,098
11,134
0
3,655
10,401
26,883
0
L
7,572
3,112
0
2,865
7,863
2,613
1,130
1,260
6,603
0
50,118
W
Amaterasu
Fap_god-4
Amaterasu
12,789
7,774
0
8,444
16,016
9,625
561
1,278
14,700
0
47,770
W
20,555
548
250
7,632
11,388
5,966
692
7,260
3,996
91,175
0
L
Sylvanus
Melionidas
Sylvanus
4,537
1,180
1,016
2,413
12,039
9,561
30
4,756
7,283
14,960
0
L
Janus
Orlandc10
Janus
7,784
711
0
1,525
9,640
2,490
434
4,561
5,079
67,406
0
L
Athena
RedMcLov3r
Athena
8,080
1,305
323
5,523
19,755
5,561
0
11,849
7,906
40,196
0
W
Skadi
n0rweg1an
Skadi
5,308
1,989
83
170
7,562
2,289
1,202
3,125
4,431
0
48,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,732
Gold Earned
44,565
390
Minions Killed
489
0
Camps Cleared
0
1,616,705
Distance Traveled
1,674,356
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,886
438
67
4
0
275,738
4
W
Fenrir
8,753
486
93
5
0
324,509
4
W
Cerberus
8,347
464
87
5
0
352,525
1
L
Neith
7,965
443
87
5
0
317,234
6
W
Amaterasu
9,234
513
86
5
0
376,752
0
W
Anubis
10,189
566
138
8
0
310,327
2
L
Sylvanus
7,327
407
23
1
0
295,245
1
L
Janus
9,767
543
140
8
0
344,664
4
L
Athena
8,787
488
73
4
0
383,824
2
W
Skadi
8,042
447
85
5
0
310,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role