Player Matchup

Vamana
Vamana
Anxiody
Vamana
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
135W - 76L
1,932 Elo+
Party 1
Ymir
Ymir
MyBackHurts4246
Ymir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 49L
1,652 Elo+
Party 1
Chang'e
Chang'e
NutAnhurFace
Chang'e
Level 13
God Stats
46W - 12L
1,957 SR
Queue Stats
200W - 134L
1,903 Elo+
Party 1
Mercury
Mercury
cunnect
Mercury
Level 18
God Stats
6W - 0L
1,775 SR
Queue Stats
151W - 74L
1,827 Elo+
Party 1
Eset
Eset
ohlenaya
Eset
Level 29
God Stats
7W - 0L
1,924 SR
Queue Stats
135W - 73L
1,783 Elo+
Party 1
Team Averages
Level 20
1,731 SR
1,819 Elo+

VS

Team Averages
Level 39
1,492 SR
1,675 Elo+
Thanatos
Thanatos
Ragnarok XVX
Thanatos
Level 16
God Stats
0W - 2L
1,518 SR
Queue Stats
33W - 18L
1,693 Elo+
Solo
Arachne
Arachne
SolliHubby
Arachne
Level 11
God Stats
4W - 8L
1,258 SR
Queue Stats
144W - 134L
1,738 Elo+
Party 2
Nu Wa
Nu Wa
Sollipop_
Nu Wa
Level 134
God Stats
44W - 30L
1,692 SR
Queue Stats
338W - 281L
1,653 Elo+
Party 2
Sylvanus
Sylvanus
daviitimo
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,725 Elo+
Solo
Ullr
Ullr
topical_need4
Ullr
Level 27
God Stats
3W - 4L
1,493 SR
Queue Stats
141W - 161L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Anxiody
Vamana
10
3 / 2 / 2
5,979
598
4,471
6,698
3,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
6 / 0 / 1
5,550
555
1,898
4,262
1,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
NutAnhurFace
Chang'e
11
4 / 2 / 5
6,351
635
7,361
6,775
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
cunnect
Mercury
11
4 / 0 / 5
6,615
662
3,691
4,856
1,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
11
4 / 1 / 5
6,640
664
7,599
6,122
2,324
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ragnarok XVX
Thanatos
9
2 / 2 / 0
5,682
568
2,651
7,689
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
SolliHubby
Arachne
9
1 / 5 / 0
5,237
524
4,062
9,196
4,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Sollipop_
Nu Wa
8
0 / 4 / 0
4,667
467
2,900
4,844
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
daviitimo
Sylvanus
6
0 / 6 / 2
4,433
443
1,388
6,737
2,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
1 / 4 / 0
4,937
494
3,594
5,944
1,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
21
Kills
4
5
Deaths
21
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
Anxiody
Vamana
3
2
2
2
W
6
0
1
6.5
W
Chang'e
NutAnhurFace
Chang'e
4
2
5
3.25
L
Thanatos
Ragnarok XVX
Thanatos
2
2
0
1
L
Arachne
SolliHubby
Arachne
1
5
0
0.2
L
Nu Wa
Sollipop_
Nu Wa
0
4
0
0
W
Mercury
cunnect
Mercury
4
0
5
6.5
L
Sylvanus
daviitimo
Sylvanus
0
6
2
0.17
W
Eset
4
1
5
6.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,020
Damage
14,595
28,713
Taken
34,410
11,144
Mitigated
12,050
10,150
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Anxiody
Vamana
4,471
2,483
0
2,550
6,698
3,608
0
181
6,081
0
25,882
W
1,898
679
0
730
4,262
1,478
0
779
3,483
12,539
0
W
Chang'e
NutAnhurFace
Chang'e
7,361
951
221
3,466
6,775
2,316
492
1,117
5,658
35,148
0
L
Thanatos
Ragnarok XVX
Thanatos
2,651
743
0
6,002
7,689
2,317
0
2,945
4,744
0
30,406
L
Arachne
SolliHubby
Arachne
4,062
2,983
0
3,309
9,196
4,204
0
1,283
7,913
0
21,030
L
Nu Wa
Sollipop_
Nu Wa
2,900
1,101
0
1,185
4,844
1,359
36
3,391
1,453
22,249
0
W
Mercury
cunnect
Mercury
3,691
1,906
0
588
4,856
1,418
0
596
4,260
0
40,147
L
Sylvanus
daviitimo
Sylvanus
1,388
829
150
424
6,737
2,413
0
5,215
1,522
5,982
0
W
Eset
7,599
1,018
92
2,503
6,122
2,324
0
1,615
4,463
40,341
0
L
3,594
1,683
0
336
5,944
1,757
0
4,024
1,920
0
21,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,135
Gold Earned
24,956
302
Minions Killed
212
0
Camps Cleared
0
958,944
Distance Traveled
865,125
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,979
598
66
7
0
191,496
5
W
Ymir
5,550
555
19
2
0
157,986
0
W
Chang'e
6,351
635
63
6
0
181,754
0
L
Thanatos
5,682
568
72
7
0
206,990
3
L
Arachne
5,237
524
49
5
0
172,474
0
L
Nu Wa
4,667
467
38
4
0
156,416
0
W
Mercury
6,615
662
78
8
0
234,190
0
L
Sylvanus
4,433
443
8
1
0
153,396
0
W
Eset
6,640
664
76
8
0
193,518
2
L
Ullr
4,937
494
45
5
0
175,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role