Player Matchup

Cthulhu
Cthulhu
C4BRIT4 RFM
Cthulhu
Level 7
God Stats
8W - 8L
1,506 SR
Queue Stats
39W - 53L
1,293 Elo+
Party 3
Bellona
Bellona
Crunite
Bellona
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
F5 B0TzY55
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,284 Elo+
Party 2
Bakasura
Bakasura
F5 elgenero25
Bakasura
Level 10
God Stats
13W - 6L
1,702 SR
Queue Stats
26W - 23L
1,412 Elo+
Party 2
Izanami
Izanami
Nico1as328YT
Izanami
Level 26
God Stats
3W - 6L
1,513 SR
Queue Stats
92W - 115L
1,265 Elo+
Party 3
Team Averages
Level 10
1,544 SR
1,351 Elo+

VS

Team Averages
Level 31
1,499 SR
1,399 Elo+
Bakasura
Bakasura
 
Bakasura
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
OrangeFeather32
Chiron
Level 36
God Stats
47W - 51L
1,464 SR
Queue Stats
71W - 99L
1,289 Elo+
Party 1
Ymir
Ymir
SillyRat
Ymir
Level 2
God Stats
2W - 0L
1,692 SR
Queue Stats
2W - 0L
1,631 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Spaidy0159p
Tsukuyomi
Level 20
God Stats
43W - 36L
1,402 SR
Queue Stats
166W - 185L
1,272 Elo+
Solo
Olorun
Olorun
buddykiller6661
Olorun
Level 29
God Stats
11W - 14L
1,436 SR
Queue Stats
43W - 67L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C4BRIT4 RFM
Cthulhu
9
0 / 6 / 1
6,136
384
1,286
12,761
7,744
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Crunite
Bellona
1
0 / 0 / 0
4,638
290
0
1,759
809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mulan
11
1 / 14 / 2
6,955
435
10,629
15,335
8,436
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
F5 elgenero25
Bakasura
11
3 / 9 / 0
7,271
454
6,216
13,492
5,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Nico1as328YT
Izanami
8
0 / 8 / 0
5,968
373
3,472
9,596
2,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
19 / 1 / 5
10,141
634
15,499
13,815
5,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
7 / 1 / 8
8,573
536
11,046
9,486
3,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
2 / 1 / 6
7,778
486
3,259
6,487
2,974
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
Spaidy0159p
Tsukuyomi
13
5 / 2 / 8
8,098
506
3,720
11,099
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 2 / 13
8,001
500
8,132
8,688
2,950
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
77
4
Kills
37
37
Deaths
7
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
19
1
5
21.5
L
Cthulhu
C4BRIT4 RFM
Cthulhu
0
6
1
0.08
L
Bellona
Crunite
Bellona
0
0
0
0
L
Mulan
1
14
2
0.14
L
Bakasura
F5 elgenero25
Bakasura
3
9
0
0.33
L
Izanami
Nico1as328YT
Izanami
0
8
0
0
W
7
1
8
11
W
Ymir
2
1
6
5
W
Tsukuyomi
Spaidy0159p
Tsukuyomi
5
2
8
4.5
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,603
Damage
41,656
52,943
Taken
49,575
24,260
Mitigated
18,803
3,694
Healing
21,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
15,499
12,062
502
6,940
13,815
5,773
2,024
640
13,059
0
48,060
L
Cthulhu
C4BRIT4 RFM
Cthulhu
1,286
237
0
1,370
12,761
7,744
363
1,006
10,738
15,499
0
L
Bellona
Crunite
Bellona
0
0
0
0
1,759
809
0
1,701
0
0
0
L
Mulan
10,629
1,751
0
255
15,335
8,436
0
2,220
11,829
0
25,083
L
Bakasura
F5 elgenero25
Bakasura
6,216
3,823
0
1,424
13,492
5,250
470
5,783
7,254
0
22,497
L
Izanami
Nico1as328YT
Izanami
3,472
2,416
0
645
9,596
2,021
637
379
8,436
0
28,468
W
11,046
3,808
887
4,339
9,486
3,197
1,894
646
8,785
0
49,405
W
Ymir
3,259
285
0
462
6,487
2,974
496
0
6,487
23,838
0
W
Tsukuyomi
Spaidy0159p
Tsukuyomi
3,720
853
0
4,122
11,099
3,909
802
0
11,099
0
38,992
W
8,132
2,867
1,269
3,328
8,688
2,950
4,164
0
8,310
30,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,968
Gold Earned
42,591
151
Minions Killed
346
0
Camps Cleared
0
1,020,850
Distance Traveled
1,408,297
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,141
634
98
6
0
369,276
1
L
Cthulhu
6,136
384
22
1
0
237,862
0
L
Bellona
4,638
290
0
0
0
0
0
L
Mulan
6,955
435
24
2
0
235,387
1
L
Bakasura
7,271
454
53
3
0
287,689
1
L
Izanami
5,968
373
52
3
0
259,912
0
W
Chiron
8,573
536
69
4
0
292,095
3
W
Ymir
7,778
486
63
4
0
206,997
2
W
Tsukuyomi
8,098
506
65
4
0
295,537
7
W
Olorun
8,001
500
51
3
0
244,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role