Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
ENE_125
Set
Level 87
God Stats
2W - 3L
1,478 SR
Queue Stats
106W - 99L
1,408 Elo+
Party 2
Bellona
Bellona
LosMeoChikoTee
Bellona
Level 106
God Stats
8W - 1L
1,531 SR
Queue Stats
349W - 305L
1,498 Elo+
Party 2
Xbalanque
Xbalanque
OnnorkXelitx
Xbalanque
Level 109
God Stats
4W - 5L
1,253 SR
Queue Stats
146W - 157L
1,498 Elo+
Party 2
Merlin
Merlin
titanomachi123
Merlin
Level 89
God Stats
9W - 4L
1,862 SR
Queue Stats
321W - 301L
1,556 Elo+
Party 2
Team Averages
Level 96
1,525 SR
1,492 Elo+

VS

Team Averages
Level 100
1,633 SR
1,504 Elo+
Arachne
Arachne
EcoyH7
Arachne
Level 94
God Stats
12W - 10L
1,546 SR
Queue Stats
246W - 262L
1,480 Elo+
Party 1
Khepri
Khepri
Mr Rudie Jr
Khepri
Level 88
God Stats
1W - 2L
1,760 SR
Queue Stats
2W - 3L
1,574 Elo+
Party 1
Osiris
Osiris
Secret Arab
Osiris
Level 109
God Stats
7W - 7L
1,626 SR
Queue Stats
207W - 187L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpartiCrust
Morgan Le Fay
Level 88
God Stats
5W - 8L
1,680 SR
Queue Stats
232W - 218L
1,481 Elo+
Solo
Neith
Neith
piscesking698
Neith
Level 123
God Stats
4W - 12L
1,555 SR
Queue Stats
29W - 45L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
5
0 / 0 / 0
4,176
464
866
5,339
2,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
10
0 / 1 / 0
5,334
593
861
4,619
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 1 / 0
5,491
610
4,085
6,787
4,019
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
OnnorkXelitx
Xbalanque
9
0 / 0 / 0
5,023
558
1,635
2,155
551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 2 / 0
4,459
495
1,192
3,495
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EcoyH7
Arachne
4
2 / 1 / 0
4,182
465
809
2,014
621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
8
0 / 0 / 1
4,273
475
1,781
3,280
3,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
8
1 / 3 / 0
4,747
527
3,433
5,114
3,029
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
SpartiCrust
Morgan Le Fay
10
1 / 0 / 2
5,449
605
3,574
2,882
927
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 0
4,784
532
2,082
3,496
1,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
3
Kills
4
4
Deaths
4
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
0
0
W
Set
0
1
0
0
L
Arachne
EcoyH7
Arachne
2
1
0
2
W
3
1
0
3
L
Khepri
0
0
1
0.5
W
Xbalanque
OnnorkXelitx
Xbalanque
0
0
0
0
L
Osiris
1
3
0
0.33
L
Morgan Le Fay
SpartiCrust
Morgan Le Fay
1
0
2
2
L
0
0
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,639
Damage
11,679
22,395
Taken
16,786
9,469
Mitigated
8,972
4,970
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
866
434
199
578
5,339
2,578
0
1,347
3,992
11,663
0
W
Set
861
259
0
150
4,619
1,339
0
674
3,945
0
36,357
L
Arachne
EcoyH7
Arachne
809
700
0
516
2,014
621
0
80
1,934
0
7,349
W
4,085
1,605
0
2,237
6,787
4,019
78
839
5,948
0
24,920
L
Khepri
1,781
147
0
355
3,280
3,079
252
329
2,951
17,579
0
W
Xbalanque
OnnorkXelitx
Xbalanque
1,635
600
0
1,123
2,155
551
226
181
1,974
0
23,370
L
Osiris
3,433
1,499
0
1,600
5,114
3,029
0
0
5,114
0
20,860
L
Morgan Le Fay
SpartiCrust
Morgan Le Fay
3,574
71
0
722
2,882
927
27
1,498
1,384
29,679
0
L
2,082
876
0
1,187
3,496
1,316
0
151
3,345
0
26,274
W
1,192
44
0
683
3,495
982
275
2,314
1,181
20,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,483
Gold Earned
23,435
239
Minions Killed
214
0
Camps Cleared
0
865,217
Distance Traveled
746,729
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,176
464
24
3
0
174,781
3
W
Set
5,334
593
78
9
0
189,441
0
L
Arachne
4,182
465
19
2
0
76,300
0
W
Bellona
5,491
610
51
6
0
195,827
0
L
Khepri
4,273
475
26
3
0
177,629
0
W
Xbalanque
5,023
558
50
6
0
155,822
1
L
Osiris
4,747
527
46
5
0
155,522
3
L
Morgan Le Fay
5,449
605
50
6
0
173,416
1
L
Neith
4,784
532
73
8
0
163,862
2
W
Merlin
4,459
495
36
4
0
149,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role