Player Matchup

Ne Zha
Ne Zha
Ace_xNastyz
Ne Zha
Level 48
God Stats
10W - 10L
1,506 SR
Queue Stats
158W - 176L
1,371 Elo+
Solo
Jing Wei
Jing Wei
DakoBlayze
Jing Wei
Level 34
God Stats
13W - 17L
1,400 SR
Queue Stats
23W - 25L
1,349 Elo+
Solo
Persephone
Persephone
MikiShort
Persephone
Level 65
God Stats
238W - 280L
1,471 SR
Queue Stats
256W - 326L
1,353 Elo+
Solo
Ra
Ra
XxZEPPAxX
Ra
Level 108
God Stats
19W - 19L
1,525 SR
Queue Stats
773W - 872L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
pab70q
Cu Chulainn
Level 105
God Stats
10W - 13L
1,342 SR
Queue Stats
646W - 777L
1,291 Elo+
Solo
Team Averages
Level 72
1,449 SR
1,351 Elo+

VS

Team Averages
Level 61
1,441 SR
1,382 Elo+
Discordia
Discordia
Ruru_kaUwu
Discordia
Level 52
God Stats
17W - 6L
1,500 SR
Queue Stats
334W - 342L
1,321 Elo+
Solo
Hercules
Hercules
SSFernando
Hercules
Level 41
God Stats
64W - 60L
1,303 SR
Queue Stats
379W - 354L
1,406 Elo+
Solo
Athena
Athena
ThinnerMedusa36
Athena
Level 62
God Stats
7W - 7L
1,457 SR
Queue Stats
297W - 345L
1,368 Elo+
Solo
Ratatoskr
Ratatoskr
lazypoo123
Ratatoskr
Level 106
God Stats
4W - 3L
1,428 SR
Queue Stats
379W - 426L
1,374 Elo+
Solo
Hel
Hel
zElectricVenomz
Hel
Level 46
God Stats
4W - 4L
1,515 SR
Queue Stats
257W - 224L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
1 / 4 / 0
6,015
463
2,037
8,588
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
DakoBlayze
Jing Wei
9
0 / 4 / 1
5,593
430
2,937
7,147
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
MikiShort
Persephone
11
1 / 3 / 0
6,690
515
3,857
6,325
2,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 3 / 0
6,928
533
3,058
6,936
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
pab70q
Cu Chulainn
10
1 / 4 / 1
5,568
428
4,031
10,066
4,928
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ruru_kaUwu
Discordia
14
1 / 0 / 1
7,787
599
2,626
4,085
1,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SSFernando
Hercules
12
0 / 1 / 3
7,391
569
3,110
5,112
2,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
4 / 1 / 7
6,873
529
4,800
6,480
4,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
lazypoo123
Ratatoskr
13
5 / 1 / 6
8,205
631
6,543
6,307
2,356
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
8 / 1 / 2
7,523
579
7,285
7,529
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
18
18
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
4
0
0.25
L
Jing Wei
DakoBlayze
Jing Wei
0
4
1
0.13
L
Persephone
MikiShort
Persephone
1
3
0
0.33
W
Discordia
Ruru_kaUwu
Discordia
1
0
1
1.5
W
Hercules
SSFernando
Hercules
0
1
3
1.5
W
4
1
7
7.5
L
1
3
0
0.33
W
Ratatoskr
lazypoo123
Ratatoskr
5
1
6
8
L
Cu Chulainn
pab70q
Cu Chulainn
1
4
1
0.38
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,920
Damage
24,364
39,062
Taken
29,513
14,723
Mitigated
13,475
9,993
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
2,037
838
0
2,975
8,588
3,065
0
2,680
5,908
0
31,439
L
Jing Wei
DakoBlayze
Jing Wei
2,937
1,270
0
603
7,147
1,996
0
4,093
3,054
0
22,441
L
Persephone
MikiShort
Persephone
3,857
777
0
1,572
6,325
2,388
566
220
6,102
29,118
0
W
Discordia
Ruru_kaUwu
Discordia
2,626
111
84
1,436
4,085
1,356
657
941
3,144
55,141
0
W
Hercules
SSFernando
Hercules
3,110
826
0
1,333
5,112
2,380
55
3,182
1,930
0
37,442
W
4,800
970
195
225
6,480
4,626
375
267
6,213
17,114
0
L
3,058
283
107
2,342
6,936
2,346
0
2,835
4,101
43,811
0
W
Ratatoskr
lazypoo123
Ratatoskr
6,543
1,023
0
492
6,307
2,356
363
1,906
4,401
0
40,804
L
Cu Chulainn
pab70q
Cu Chulainn
4,031
1,075
0
2,394
10,066
4,928
0
4,882
5,184
0
25,247
W
7,285
519
2,522
3,730
7,529
2,757
748
619
6,910
33,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,794
Gold Earned
37,779
309
Minions Killed
368
0
Camps Cleared
0
1,173,408
Distance Traveled
1,342,249
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,015
463
63
5
0
246,561
2
L
Jing Wei
5,593
430
55
4
0
258,872
0
L
Persephone
6,690
515
59
5
0
204,239
3
W
Discordia
7,787
599
115
9
0
257,230
1
W
Hercules
7,391
569
102
8
0
259,989
4
W
Athena
6,873
529
25
2
0
281,995
3
L
Ra
6,928
533
103
8
0
218,059
1
W
Ratatoskr
8,205
631
67
5
0
296,105
2
L
Cu Chulainn
5,568
428
29
2
0
245,677
0
W
Hel
7,523
579
59
5
0
246,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role