Player Matchup

Olorun
Olorun
JoaoDoJunior
Olorun
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Khayrom
Cu Chulainn
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 89L
1,270 Elo+
Party 3
Cabrakan
Cabrakan
Pac-End-Game
Cabrakan
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 60L
1,366 Elo+
Party 3
Thor
Thor
Ricardo_jrr
Thor
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Thalbath
Danzaburou
Level 18
God Stats
7W - 12L
1,561 SR
Queue Stats
33W - 66L
1,363 Elo+
Party 3
Team Averages
Level 12
1,512 SR
1,400 Elo+

VS

Team Averages
Level 16
1,583 SR
1,375 Elo+
Yemoja
Yemoja
LegionTuna5645
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,133 Elo+
Solo
Vulcan
Vulcan
Maestryk
Vulcan
Level 14
God Stats
8W - 5L
1,544 SR
Queue Stats
75W - 144L
1,311 Elo+
Party 1
Athena
Athena
danielitos1
Athena
Level 16
God Stats
8W - 8L
1,604 SR
Queue Stats
29W - 40L
1,555 Elo+
Party 1
Fenrir
Fenrir
shaokkan
Fenrir
Level 23
God Stats
22W - 21L
1,534 SR
Queue Stats
126W - 166L
1,400 Elo+
Party 1
Sol
Sol
xVinnyT
Sol
Level 18
God Stats
2W - 1L
1,733 SR
Queue Stats
39W - 38L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 7 / 1
4,055
406
1,458
6,367
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
Khayrom
Cu Chulainn
8
2 / 2 / 2
5,072
507
3,434
6,731
5,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Pac-End-Game
Cabrakan
7
1 / 1 / 4
4,815
482
1,032
4,454
3,300
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 9 / 1
3,725
373
977
7,002
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
Thalbath
Danzaburou
8
5 / 3 / 1
5,934
593
3,666
6,641
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 1
4,172
417
131
3,935
1,171
Vulcan
Maestryk
Vulcan
7
1 / 4 / 2
4,633
463
1,171
3,511
861
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
9
3 / 1 / 7
5,570
557
2,185
5,602
4,697
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
shaokkan
Fenrir
7
2 / 1 / 5
4,950
495
3,002
4,304
2,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sol
12
15 / 0 / 3
7,659
766
16,237
6,218
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
21
22
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
7
1
0.07
L
Cu Chulainn
Khayrom
Cu Chulainn
2
2
2
1.5
W
0
4
1
0.13
W
Vulcan
Maestryk
Vulcan
1
4
2
0.5
L
Cabrakan
Pac-End-Game
Cabrakan
1
1
4
3
L
0
9
1
0.06
L
Danzaburou
Thalbath
Danzaburou
5
3
1
1.83
W
Athena
3
1
7
6.5
W
Fenrir
shaokkan
Fenrir
2
1
5
4.5
W
Sol
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,567
Damage
22,726
31,195
Taken
23,570
15,073
Mitigated
11,024
5,626
Healing
4,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
1,458
951
0
69
6,367
2,147
0
4,751
1,328
8,737
1,916
L
Cu Chulainn
Khayrom
Cu Chulainn
3,434
1,078
0
2,161
6,731
5,479
0
3,836
2,778
0
15,738
W
131
54
129
161
3,935
1,171
162
0
3,896
5,749
0
W
Vulcan
Maestryk
Vulcan
1,171
479
0
0
3,511
861
0
658
2,810
9,900
0
L
Cabrakan
Pac-End-Game
Cabrakan
1,032
36
0
1,342
4,454
3,300
378
2,886
1,530
10,024
0
L
977
632
0
79
7,002
1,984
11
3,953
2,991
0
5,711
L
Danzaburou
Thalbath
Danzaburou
3,666
1,328
0
1,975
6,641
2,163
580
3,721
2,844
0
20,322
W
Athena
2,185
1,248
0
760
5,602
4,697
438
589
4,730
11,525
0
W
Fenrir
shaokkan
Fenrir
3,002
1,045
0
657
4,304
2,189
427
238
3,943
0
15,107
W
Sol
16,237
7,388
0
2,680
6,218
2,106
1,535
767
5,365
48,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,601
Gold Earned
26,984
108
Minions Killed
158
0
Camps Cleared
0
790,213
Distance Traveled
802,440
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,055
406
12
1
0
137,915
0
L
Cu Chulainn
5,072
507
36
4
0
161,525
2
W
Yemoja
4,172
417
13
1
0
117,674
2
W
Vulcan
4,633
463
11
1
0
135,773
0
L
Cabrakan
4,815
482
15
2
0
153,530
0
L
Thor
3,725
373
4
0
0
189,001
3
L
Danzaburou
5,934
593
41
4
0
148,242
2
W
Athena
5,570
557
24
2
0
195,456
0
W
Fenrir
4,950
495
22
2
0
193,796
0
W
Sol
7,659
766
88
9
0
159,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role