Player Matchup

Serqet
Serqet
Catros
Serqet
Level 28
God Stats
4W - 19L
1,365 SR
Queue Stats
61W - 82L
1,435 Elo+
Party 1
Discordia
Discordia
HitsquadKJ420
Discordia
Level 82
God Stats
28W - 28L
1,515 SR
Queue Stats
54W - 62L
1,377 Elo+
Party 2
Cernunnos
Cernunnos
Nitrostealth
Cernunnos
Level 46
God Stats
15W - 13L
1,607 SR
Queue Stats
91W - 115L
1,457 Elo+
Party 1
Chang'e
Chang'e
Zbainbridge
Chang'e
Level 127
God Stats
6W - 4L
1,454 SR
Queue Stats
201W - 217L
1,401 Elo+
Party 2
Mulan
Mulan
skyblazergamer
Mulan
Level 100
God Stats
2W - 5L
1,699 SR
Queue Stats
195W - 162L
1,526 Elo+
Solo
Team Averages
Level 77
1,528 SR
1,439 Elo+

VS

Team Averages
Level 70
1,562 SR
1,439 Elo+
Kukulkan
Kukulkan
DreamDestroyer44
Kukulkan
Level 80
God Stats
1W - 0L
1,754 SR
Queue Stats
45W - 56L
1,289 Elo+
Solo
Da Ji
Da Ji
ForgotName69
Da Ji
Level 24
God Stats
2W - 2L
1,589 SR
Queue Stats
8W - 8L
1,404 Elo+
Party 3
Bacchus
Bacchus
Surindes
Bacchus
Level 140
God Stats
4W - 7L
1,538 SR
Queue Stats
118W - 92L
1,546 Elo+
Party 3
Hel
Hel
kurorii
Hel
Level 82
God Stats
24W - 21L
1,560 SR
Queue Stats
34W - 26L
1,501 Elo+
Party 3
Medusa
Medusa
lilhuddy
Medusa
Level 26
God Stats
2W - 4L
1,369 SR
Queue Stats
15W - 17L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Catros
Serqet
15
2 / 8 / 4
10,525
619
6,150
12,254
4,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
HitsquadKJ420
Discordia
20
5 / 5 / 0
13,156
774
19,803
13,090
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Nitrostealth
Cernunnos
18
2 / 5 / 4
10,994
647
8,328
14,713
5,949
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Zbainbridge
Chang'e
14
1 / 7 / 1
9,179
540
7,051
15,056
5,959
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 3
9,476
557
7,468
17,413
17,125
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 9
13,488
793
9,353
12,014
4,881
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 2 / 12
14,860
874
21,843
14,406
11,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Surindes
Bacchus
19
5 / 0 / 13
12,808
753
15,553
16,401
24,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hel
18
5 / 2 / 12
12,712
748
8,674
11,078
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
lilhuddy
Medusa
18
1 / 3 / 13
11,924
701
8,067
11,024
4,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
10
Kills
31
31
Deaths
11
12
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Serqet
Catros
Serqet
2
8
4
0.5
W
7
4
9
2.88
W
13
2
12
9.5
L
Discordia
HitsquadKJ420
Discordia
5
5
0
1
L
Cernunnos
Nitrostealth
Cernunnos
2
5
4
0.8
W
Bacchus
Surindes
Bacchus
5
0
13
11.5
L
Chang'e
Zbainbridge
Chang'e
1
7
1
0.21
W
Hel
5
2
12
5.5
W
Medusa
lilhuddy
Medusa
1
3
13
2.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,800
Damage
63,490
72,526
Taken
64,923
38,170
Mitigated
50,679
6,536
Healing
21,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Catros
Serqet
6,150
1,382
0
240
12,254
4,366
0
6,226
6,028
0
14,175
W
9,353
1,279
0
1,355
12,014
4,881
2,347
6,549
4,835
58,137
0
W
21,843
6,030
0
1,875
14,406
11,235
3,164
5,964
8,148
0
46,259
L
Discordia
HitsquadKJ420
Discordia
19,803
367
0
732
13,090
4,771
612
5,373
7,599
60,174
0
L
Cernunnos
Nitrostealth
Cernunnos
8,328
4,632
0
1,163
14,713
5,949
0
5,484
9,159
0
34,618
W
Bacchus
Surindes
Bacchus
15,553
963
0
1,203
16,401
24,933
1,015
4,979
11,147
46,040
0
L
Chang'e
Zbainbridge
Chang'e
7,051
343
503
3,115
15,056
5,959
0
9,847
5,209
19,742
0
W
Hel
8,674
83
10,294
6,869
11,078
5,044
1,878
4,156
6,922
28,547
0
W
Medusa
lilhuddy
Medusa
8,067
3,294
0
0
11,024
4,586
1,786
5,313
5,711
0
42,552
L
7,468
535
0
783
17,413
17,125
0
7,138
10,195
0
28,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,330
Gold Earned
65,792
287
Minions Killed
374
5
Camps Cleared
11
1,321,288
Distance Traveled
1,635,131
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,525
619
21
1
0
230,285
2
W
Kukulkan
13,488
793
127
7
2
286,508
0
W
Da Ji
14,860
874
51
3
4
319,523
4
L
Discordia
13,156
774
111
7
3
300,711
1
L
Cernunnos
10,994
647
63
4
0
291,326
2
W
Bacchus
12,808
753
66
4
2
351,330
3
L
Chang'e
9,179
540
34
2
1
219,730
1
W
Hel
12,712
748
50
3
3
360,806
1
W
Medusa
11,924
701
80
5
0
316,964
0
L
Mulan
9,476
557
58
3
1
279,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role