Player Matchup

Ymir
Ymir
 
Ymir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
IMBADGOEASYON_ME
Ao Kuang
Level 11
God Stats
21W - 11L
1,608 SR
Queue Stats
112W - 93L
1,478 Elo+
Solo
Tiamat
Tiamat
MikaL0v3
Tiamat
Level 18
God Stats
8W - 2L
1,721 SR
Queue Stats
91W - 80L
1,505 Elo+
Solo
Neith
Neith
buddlove21god
Neith
Level 17
God Stats
1W - 0L
1,396 SR
Queue Stats
4W - 4L
1,423 Elo+
Solo
Izanami
Izanami
x_Magnanimous
Izanami
Level 7
God Stats
8W - 13L
1,500 SR
Queue Stats
36W - 50L
1,536 Elo+
Solo
Team Averages
Level 13
1,545 SR
1,488 Elo+

VS

Team Averages
Level 20
1,551 SR
1,487 Elo+
Anubis
Anubis
Beef Creamy
Anubis
Level 28
God Stats
2W - 3L
1,459 SR
Queue Stats
67W - 69L
1,417 Elo+
Party 1
Hou Yi
Hou Yi
Beef Steamy
Hou Yi
Level 20
God Stats
18W - 19L
1,610 SR
Queue Stats
20W - 22L
1,344 Elo+
Party 1
Sylvanus
Sylvanus
CFC MacksDamage
Sylvanus
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 15L
1,425 Elo+
Solo
Osiris
Osiris
NRG_dantedeath7
Osiris
Level 28
God Stats
1W - 1L
1,684 SR
Queue Stats
13W - 7L
1,670 Elo+
Solo
Nike
Nike
TarzansTuffFeet
Nike
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 60L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 2 / 5
5,374
489
1,578
5,893
3,259
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
3 / 2 / 0
5,872
534
7,514
8,737
2,734
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
MikaL0v3
Tiamat
10
1 / 1 / 1
5,739
522
5,125
4,339
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,482
498
1,564
5,395
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
11
4 / 3 / 1
6,729
612
4,260
6,803
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
2 / 1 / 0
5,416
492
3,512
5,461
2,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
10
1 / 1 / 3
5,967
542
2,502
5,850
1,461
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
9
2 / 1 / 0
5,372
488
2,237
6,664
3,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 0
5,340
485
4,349
6,282
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 2 / 0
5,315
483
2,024
6,541
3,243
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
8
9
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
5
1.25
L
Anubis
2
1
0
2
L
Hou Yi
1
1
3
2.5
L
Sylvanus
2
1
0
2
W
3
2
0
1.5
W
Tiamat
MikaL0v3
Tiamat
1
1
1
1.5
L
0
3
0
0
L
3
2
0
1.5
W
0
1
0
0
W
Izanami
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,041
Damage
14,624
31,167
Taken
30,798
10,742
Mitigated
14,830
10,407
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,578
589
0
0
5,893
3,259
100
977
4,916
7,306
0
L
Anubis
3,512
136
0
2,723
5,461
2,593
72
3,062
2,399
28,379
0
L
Hou Yi
2,502
962
0
2,366
5,850
1,461
415
925
4,925
0
28,005
L
Sylvanus
2,237
978
235
716
6,664
3,969
130
5,015
1,649
9,652
0
W
7,514
2,172
0
3,084
8,737
2,734
872
2,237
6,500
25,339
0
W
Tiamat
MikaL0v3
Tiamat
5,125
185
91
2,519
4,339
1,519
0
1,490
2,849
33,323
0
L
4,349
2,174
0
1,583
6,282
3,564
0
3,491
2,791
0
35,828
L
2,024
333
0
214
6,541
3,243
0
2,077
4,464
0
16,417
W
1,564
773
0
2,361
5,395
1,272
0
1,045
4,350
0
27,567
W
Izanami
4,260
2,529
0
2,352
6,803
1,958
1,069
0
6,803
0
42,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,196
Gold Earned
27,410
262
Minions Killed
220
0
Camps Cleared
0
977,706
Distance Traveled
1,016,625
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,374
489
15
1
0
214,617
1
L
Anubis
5,416
492
50
5
0
204,871
0
L
Hou Yi
5,967
542
53
5
0
204,960
4
L
Sylvanus
5,372
488
16
1
0
183,598
0
W
Ao Kuang
5,872
534
40
4
0
187,552
2
W
Tiamat
5,739
522
65
6
0
198,133
1
L
Osiris
5,340
485
70
6
0
215,585
1
L
Nike
5,315
483
31
3
0
207,611
2
W
Neith
5,482
498
58
5
0
205,943
0
W
Izanami
6,729
612
84
8
0
171,461
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role