Player Matchup

Danzaburou
Danzaburou
AlexisLXRD
Danzaburou
Level 88
God Stats
4W - 9L
1,357 SR
Queue Stats
138W - 166L
1,397 Elo+
Party 1
Apollo
Apollo
AndrésDS3
Apollo
Level 125
God Stats
5W - 3L
1,537 SR
Queue Stats
198W - 228L
1,431 Elo+
Party 1
Erlang Shen
Erlang Shen
Gabo164
Erlang Shen
Level 127
God Stats
18W - 22L
1,500 SR
Queue Stats
264W - 289L
1,437 Elo+
Party 1
Khepri
Khepri
R2 AL PAST0R
Khepri
Level 121
God Stats
7W - 8L
1,454 SR
Queue Stats
287W - 326L
1,413 Elo+
Party 1
Sol
Sol
elitspartan1616
Sol
Level 139
God Stats
9W - 6L
1,500 SR
Queue Stats
114W - 162L
1,412 Elo+
Party 1
Team Averages
Level 120
1,469 SR
1,418 Elo+

VS

Team Averages
Level 103
1,519 SR
1,463 Elo+
Arachne
Arachne
EoD KaiDraGoN
Arachne
Level 119
God Stats
23W - 20L
1,539 SR
Queue Stats
386W - 365L
1,456 Elo+
Party 2
Hera
Hera
GatsGee
Hera
Level 97
God Stats
15W - 41L
1,378 SR
Queue Stats
227W - 308L
1,405 Elo+
Party 3
Ymir
Ymir
Niightbread
Ymir
Level 88
God Stats
13W - 18L
1,522 SR
Queue Stats
195W - 267L
1,412 Elo+
Party 3
Chernobog
Chernobog
Shifu_Aprovechao
Chernobog
Level 128
God Stats
13W - 8L
1,656 SR
Queue Stats
524W - 489L
1,519 Elo+
Party 2
Tyr
Tyr
joseph2011
Tyr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexisLXRD
Danzaburou
12
1 / 0 / 3
7,289
663
5,409
3,052
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
AndrésDS3
Apollo
9
1 / 5 / 3
5,719
520
3,192
6,218
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Gabo164
Erlang Shen
13
6 / 1 / 4
7,435
676
7,782
8,230
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
8
1 / 2 / 3
5,549
504
2,984
6,369
4,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 2 / 3
7,018
638
8,169
8,501
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
2 / 3 / 1
5,947
541
3,526
8,583
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
GatsGee
Hera
9
0 / 7 / 4
5,538
503
6,106
7,593
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 2 / 6
5,529
503
4,204
9,133
4,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
11
5 / 1 / 1
6,420
584
7,152
5,373
1,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 1 / 0
5,421
493
1,552
7,899
4,967
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
14
Kills
10
10
Deaths
14
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlexisLXRD
Danzaburou
1
0
3
2.5
W
Apollo
AndrésDS3
Apollo
1
5
3
0.5
L
Arachne
2
3
1
0.83
W
Erlang Shen
Gabo164
Erlang Shen
6
1
4
8
L
Hera
GatsGee
Hera
0
7
4
0.29
L
2
2
6
2.5
W
Khepri
1
2
3
1.25
L
Chernobog
5
1
1
5.5
W
5
2
3
3.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,536
Damage
22,540
32,370
Taken
38,581
15,483
Mitigated
16,962
9,829
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlexisLXRD
Danzaburou
5,409
2,682
0
1,022
3,052
1,073
806
0
2,927
0
39,133
W
Apollo
AndrésDS3
Apollo
3,192
1,771
0
716
6,218
1,629
713
2,633
3,541
0
25,458
L
Arachne
3,526
2,837
0
3,045
8,583
3,347
294
1,429
7,010
0
26,870
W
Erlang Shen
Gabo164
Erlang Shen
7,782
4,220
0
3,397
8,230
5,335
0
2,198
5,962
0
42,457
L
Hera
GatsGee
Hera
6,106
1,812
0
631
7,593
2,467
132
3,910
3,437
27,126
0
L
4,204
666
0
1,312
9,133
4,483
0
2,619
6,394
8,980
0
W
Khepri
2,984
572
0
790
6,369
4,851
273
1,774
4,529
18,623
0
L
Chernobog
7,152
3,898
0
1,428
5,373
1,698
817
1,992
3,357
0
35,432
W
8,169
2,967
0
3,904
8,501
2,595
1,146
3,339
4,887
33,563
0
L
1,552
284
0
3,205
7,899
4,967
0
599
7,230
0
20,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,010
Gold Earned
28,855
298
Minions Killed
242
0
Camps Cleared
0
1,064,718
Distance Traveled
1,107,033
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,289
663
78
7
0
196,796
2
W
Apollo
5,719
520
58
5
0
194,871
0
L
Arachne
5,947
541
51
5
0
257,412
2
W
Erlang Shen
7,435
676
80
7
0
249,129
0
L
Hera
5,538
503
64
6
0
179,974
1
L
Ymir
5,529
503
9
1
0
218,945
6
W
Khepri
5,549
504
15
1
0
218,580
0
L
Chernobog
6,420
584
67
6
0
215,142
1
W
Sol
7,018
638
67
6
0
205,342
2
L
Tyr
5,421
493
51
5
0
235,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role