Player Matchup

King Arthur
King Arthur
Duhnavelle
King Arthur
Level 108
God Stats
11W - 5L
1,615 SR
Queue Stats
89W - 46L
1,625 Elo+
Party 3
Izanami
Izanami
elzbthb
Izanami
Level 105
God Stats
2W - 4L
1,586 SR
Queue Stats
162W - 130L
1,491 Elo+
Party 3
Nike
Nike
lEL_BOOGIEl
Nike
Level 128
God Stats
1W - 1L
1,392 SR
Queue Stats
152W - 98L
1,503 Elo+
Party 3
The Morrigan
The Morrigan
ruinous-mart
The Morrigan
Level 86
God Stats
511W - 446L
1,545 SR
Queue Stats
1,183W - 1,196L
1,542 Elo+
Solo
Aphrodite
Aphrodite
urst1d
Aphrodite
Level 156
God Stats
12W - 5L
1,654 SR
Queue Stats
401W - 328L
1,513 Elo+
Party 3
Team Averages
Level 117
1,558 SR
1,535 Elo+

VS

Team Averages
Level 103
1,742 SR
1,561 Elo+
Artemis
Artemis
GingyNinjy23
Artemis
Level 128
God Stats
29W - 17L
1,590 SR
Queue Stats
426W - 397L
1,548 Elo+
Party 2
Raijin
Raijin
Nosstallgia
Raijin
Level 54
God Stats
10W - 1L
1,989 SR
Queue Stats
133W - 104L
1,595 Elo+
Party 2
Bellona
Bellona
Savology
Bellona
Level 104
God Stats
13W - 9L
1,681 SR
Queue Stats
353W - 321L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
crescent_moon611
Nu Wa
Level 86
God Stats
440W - 398L
1,622 SR
Queue Stats
508W - 502L
1,579 Elo+
Party 1
Sylvanus
Sylvanus
duweeetrain
Sylvanus
Level 141
God Stats
3W - 0L
1,830 SR
Queue Stats
27W - 19L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Duhnavelle
King Arthur
15
1 / 6 / 3
9,016
902
9,314
19,052
21,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
elzbthb
Izanami
15
1 / 3 / 1
8,837
884
7,246
8,288
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 4 / 5
9,086
909
9,931
15,054
13,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
ruinous-mart
The Morrigan
15
1 / 5 / 1
9,809
981
13,143
12,809
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
urst1d
Aphrodite
15
3 / 4 / 2
9,544
954
9,779
15,396
12,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

165

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GingyNinjy23
Artemis
18
7 / 2 / 10
11,941
1,194
18,504
11,466
4,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
17
9 / 1 / 9
11,143
1,114
18,529
9,452
4,079
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Savology
Bellona
16
1 / 4 / 16
9,411
941
10,507
15,162
17,816
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
5 / 0 / 14
10,758
1,076
11,353
4,117
1,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
duweeetrain
Sylvanus
17
0 / 0 / 16
9,346
935
7,484
13,856
16,484
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
87
7
Kills
22
22
Deaths
7
12
Assists
65
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Duhnavelle
King Arthur
1
6
3
0.42
W
Artemis
GingyNinjy23
Artemis
7
2
10
6
W
Raijin
9
1
9
13.5
W
Bellona
Savology
Bellona
1
4
16
2.25
W
5
0
14
12
W
Sylvanus
duweeetrain
Sylvanus
0
0
16
8
L
Izanami
elzbthb
Izanami
1
3
1
0.5
L
1
4
5
0.88
L
The Morrigan
ruinous-mart
The Morrigan
1
5
1
0.3
L
Aphrodite
urst1d
Aphrodite
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,413
Damage
66,377
70,599
Taken
54,053
55,864
Mitigated
44,111
14,547
Healing
13,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Duhnavelle
King Arthur
9,314
941
0
1,203
19,052
21,669
0
9,581
9,471
10,034
16,434
W
Artemis
GingyNinjy23
Artemis
18,504
9,772
0
3,797
11,466
4,085
0
6,024
5,214
0
67,662
W
Raijin
18,529
3,856
512
2,010
9,452
4,079
0
3,765
5,498
28,662
0
W
Bellona
Savology
Bellona
10,507
2,848
0
194
15,162
17,816
0
5,702
9,020
312
22,437
W
11,353
4,421
138
323
4,117
1,647
0
2,003
2,114
30,094
0
W
Sylvanus
duweeetrain
Sylvanus
7,484
1,265
3,034
3,224
13,856
16,484
0
7,091
6,502
17,957
0
L
Izanami
elzbthb
Izanami
7,246
3,683
280
1,466
8,288
3,156
0
4,146
4,142
0
37,757
L
9,931
453
0
0
15,054
13,238
0
9,497
5,557
0
22,964
L
The Morrigan
ruinous-mart
The Morrigan
13,143
2,135
199
2,072
12,809
5,632
0
4,785
7,943
38,197
0
L
Aphrodite
urst1d
Aphrodite
9,779
613
3,891
5,436
15,396
12,169
0
9,588
5,808
22,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,292
Gold Earned
52,599
206
Minions Killed
202
5
Camps Cleared
11
938,897
Distance Traveled
883,010
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,016
902
31
3
0
181,411
0
W
Artemis
11,941
1,194
109
11
9
169,479
1
W
Raijin
11,143
1,114
15
2
1
179,258
0
W
Bellona
9,411
941
21
2
0
184,403
0
W
Nu Wa
10,758
1,076
41
4
0
176,449
3
W
Sylvanus
9,346
935
16
2
1
173,421
0
L
Izanami
8,837
884
62
6
4
179,827
0
L
Nike
9,086
909
31
3
0
198,735
0
L
The Morrigan
9,809
981
50
5
1
178,255
0
L
Aphrodite
9,544
954
32
3
0
200,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role