Player Matchup

Zeus
Zeus
George1029
Zeus
Level 116
God Stats
9W - 8L
1,630 SR
Queue Stats
645W - 621L
1,447 Elo+
Solo
Odin
Odin
Juc3iJ
Odin
Level 160
God Stats
14W - 10L
1,603 SR
Queue Stats
466W - 498L
1,515 Elo+
Solo
Bakasura
Bakasura
RagingRussell69
Bakasura
Level 87
God Stats
3W - 0L
1,768 SR
Queue Stats
408W - 374L
1,557 Elo+
Party 1
Zhong Kui
Zhong Kui
Target Pills
Zhong Kui
Level 65
God Stats
12W - 11L
1,510 SR
Queue Stats
212W - 178L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
kevankIutches
Danzaburou
Level 96
God Stats
28W - 15L
1,661 SR
Queue Stats
595W - 510L
1,578 Elo+
Party 1
Team Averages
Level 105
1,634 SR
1,520 Elo+

VS

Team Averages
Level 91
1,590 SR
1,470 Elo+
Geb
Geb
AgedNebula92048
Geb
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 58L
1,513 Elo+
Party 2
Set
Set
Chendriv
Set
Level 98
God Stats
1W - 2L
1,726 SR
Queue Stats
227W - 241L
1,514 Elo+
Party 2
Skadi
Skadi
Decepetive
Skadi
Level 89
God Stats
3W - 5L
1,588 SR
Queue Stats
134W - 136L
1,482 Elo+
Party 2
Tiamat
Tiamat
VapeGodAlmighty
Tiamat
Level 87
God Stats
1W - 3L
1,569 SR
Queue Stats
137W - 163L
1,332 Elo+
Solo
Bellona
Bellona
XxJ4M3SABOY33xX
Bellona
Level 121
God Stats
5W - 7L
1,565 SR
Queue Stats
41W - 40L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 8
11,814
622
24,477
16,901
12,346
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
Juc3iJ
Odin
15
2 / 5 / 16
9,786
515
5,984
12,695
12,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
20
9 / 3 / 6
12,805
674
10,142
15,293
8,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Target Pills
Zhong Kui
17
5 / 2 / 19
11,200
589
13,912
15,757
11,637
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
kevankIutches
Danzaburou
18
2 / 2 / 12
12,034
633
10,028
9,773
3,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 10
9,262
487
8,856
21,045
15,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 6 / 3
10,509
553
7,845
17,100
6,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
17
6 / 4 / 3
10,618
559
10,169
12,477
4,209
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 7 / 3
7,791
410
7,384
12,833
7,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 5 / 2
8,646
455
11,509
18,199
16,178
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
28
Kills
18
18
Deaths
28
61
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
6
10
1
L
6
6
3
1.25
L
Skadi
6
4
3
1.88
W
10
6
8
2.33
W
Odin
Juc3iJ
Odin
2
5
16
2
W
Bakasura
9
3
6
4
W
Zhong Kui
Target Pills
Zhong Kui
5
2
19
7.25
L
1
7
3
0.36
L
4
5
2
1
W
Danzaburou
kevankIutches
Danzaburou
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,543
Damage
45,763
70,419
Taken
81,654
47,565
Mitigated
50,316
24,353
Healing
22,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,856
1,030
0
5,091
21,045
15,560
416
11,263
9,742
24,905
0
L
7,845
3,141
0
6,698
17,100
6,651
105
6,395
10,227
0
49,102
L
Skadi
10,169
5,623
0
4,117
12,477
4,209
1,351
3,401
9,026
0
80,690
W
24,477
3,435
0
5,629
16,901
12,346
1,647
3,650
13,251
76,702
0
W
Odin
Juc3iJ
Odin
5,984
1,418
0
1,801
12,695
12,046
38
4,243
8,452
0
30,927
W
Bakasura
10,142
7,218
0
6,060
15,293
8,078
1,621
2,736
12,557
0
91,795
W
Zhong Kui
Target Pills
Zhong Kui
13,912
2,144
0
6,734
15,757
11,637
284
4,774
10,983
60,450
0
L
7,384
579
0
3,654
12,833
7,718
218
6,934
5,879
46,846
0
L
11,509
2,181
0
3,412
18,199
16,178
502
10,577
7,622
0
37,259
W
Danzaburou
kevankIutches
Danzaburou
10,028
4,517
0
4,129
9,773
3,458
2,692
2,510
7,263
0
101,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,639
Gold Earned
46,826
560
Minions Killed
454
0
Camps Cleared
0
1,742,182
Distance Traveled
1,669,488
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,262
487
19
1
0
333,640
0
L
Set
10,509
553
98
5
0
371,745
2
L
Skadi
10,618
559
175
9
0
336,579
1
W
Zeus
11,814
622
92
5
0
290,551
1
W
Odin
9,786
515
51
3
0
340,748
4
W
Bakasura
12,805
674
151
8
0
400,468
1
W
Zhong Kui
11,200
589
97
5
0
363,248
0
L
Tiamat
7,791
410
83
4
0
260,070
2
L
Bellona
8,646
455
79
4
0
367,454
0
W
Danzaburou
12,034
633
169
9
0
347,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role