Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
CaRaGua9099
Rama
Level 124
God Stats
0W - 1L
1,650 SR
Queue Stats
16W - 34L
1,405 Elo+
Party 2
Xing Tian
Xing Tian
Melionidas
Xing Tian
Level 109
God Stats
4W - 10L
1,283 SR
Queue Stats
7W - 26L
1,405 Elo+
Party 2
Janus
Janus
Orlandc10
Janus
Level 100
God Stats
7W - 13L
1,482 SR
Queue Stats
351W - 395L
1,346 Elo+
Solo
Nemesis
Nemesis
RedMcLov3r
Nemesis
Level 84
God Stats
0W - 10L
1,501 SR
Queue Stats
6W - 29L
1,403 Elo+
Party 2
Team Averages
Level 108
1,483 SR
1,412 Elo+

VS

Team Averages
Level 87
1,468 SR
1,418 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
HerpesHawkv2
Ravana
Level 104
God Stats
1W - 5L
1,403 SR
Queue Stats
281W - 290L
1,386 Elo+
Solo
Sol
Sol
SIutett
Sol
Level 122
God Stats
12W - 4L
1,523 SR
Queue Stats
184W - 207L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
SlimePhant0m
Kukulkan
Level 81
God Stats
200W - 218L
1,416 SR
Queue Stats
598W - 692L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 2 / 1
7,217
481
3,103
10,398
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 5
6,218
415
3,079
7,809
1,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Melionidas
Xing Tian
10
1 / 1 / 2
6,042
403
2,266
11,634
4,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Orlandc10
Janus
14
1 / 3 / 0
8,134
542
3,562
6,993
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
RedMcLov3r
Nemesis
13
5 / 3 / 1
7,928
529
5,658
10,393
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 1 / 1
6,943
463
7,598
7,414
2,377
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
 
Aphrodite
11
0 / 2 / 3
6,548
437
3,851
5,875
3,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ravana
14
3 / 0 / 3
8,259
551
5,305
6,269
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
14
5 / 2 / 1
8,622
575
5,716
7,073
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
SlimePhant0m
Kukulkan
14
1 / 2 / 0
8,292
553
3,572
4,694
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
7
Kills
12
12
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
1
0.25
W
Danzaburou
 
Danzaburou
3
1
1
3.5
W
Aphrodite
 
Aphrodite
0
2
3
0.75
L
0
3
5
0.83
W
Ravana
3
0
3
4.5
L
Xing Tian
Melionidas
Xing Tian
1
1
2
2
L
Janus
Orlandc10
Janus
1
3
0
0.33
L
Nemesis
RedMcLov3r
Nemesis
5
3
1
1.83
W
Sol
5
2
1
2.75
W
Kukulkan
SlimePhant0m
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,668
Damage
26,042
47,227
Taken
31,325
17,200
Mitigated
13,222
14,126
Healing
11,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,103
509
0
3,350
10,398
5,589
0
2,850
7,250
0
41,788
W
Danzaburou
 
Danzaburou
7,598
3,134
0
2,647
7,414
2,377
881
1,717
5,625
0
41,302
W
Aphrodite
 
Aphrodite
3,851
1,352
2,074
3,030
5,875
3,848
394
1,637
4,232
22,756
0
L
3,079
1,826
0
2,179
7,809
1,997
0
1,032
6,777
0
26,417
W
Ravana
5,305
1,271
0
652
6,269
2,469
89
931
5,308
0
59,612
L
Xing Tian
Melionidas
Xing Tian
2,266
61
0
2,907
11,634
4,433
0
3,641
7,993
16,370
0
L
Janus
Orlandc10
Janus
3,562
40
0
630
6,993
1,883
0
1,901
5,092
57,852
0
L
Nemesis
RedMcLov3r
Nemesis
5,658
1,680
313
4,747
10,393
3,298
0
2,929
7,408
0
40,301
W
Sol
5,716
1,869
0
2,075
7,073
2,812
2,739
1,593
5,394
38,427
3,499
W
Kukulkan
SlimePhant0m
Kukulkan
3,572
232
0
816
4,694
1,716
0
0
4,694
44,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,539
Gold Earned
38,664
372
Minions Killed
434
0
Camps Cleared
0
1,385,408
Distance Traveled
1,342,521
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,217
481
85
6
0
270,037
4
W
Danzaburou
6,943
463
81
5
0
244,893
5
W
Aphrodite
6,548
437
51
3
0
263,149
0
L
Rama
6,218
415
59
4
0
241,421
3
W
Ravana
8,259
551
97
6
0
345,222
5
L
Xing Tian
6,042
403
14
1
0
285,361
1
L
Janus
8,134
542
137
9
0
279,297
4
L
Nemesis
7,928
529
77
5
0
309,292
3
W
Sol
8,622
575
87
6
0
247,185
2
W
Kukulkan
8,292
553
118
8
0
242,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role