Player Matchup

Hercules
Hercules
COMPIGAME
Hercules
Level 128
God Stats
5W - 2L
1,593 SR
Queue Stats
115W - 85L
1,674 Elo+
Party 1
Pele
Pele
CyanEndymion367
Pele
Level 147
God Stats
2W - 3L
1,433 SR
Queue Stats
37W - 33L
1,549 Elo+
Party 1
Anubis
Anubis
Hitomi Jin
Anubis
Level 158
God Stats
20W - 11L
1,656 SR
Queue Stats
95W - 83L
1,605 Elo+
Party 1
Arachne
Arachne
IamZ3R0XI
Arachne
Level 129
God Stats
10W - 2L
1,761 SR
Queue Stats
45W - 41L
1,583 Elo+
Party 1
Ymir
Ymir
titanmasterfall1
Ymir
Level 36
God Stats
12W - 8L
1,733 SR
Queue Stats
21W - 19L
1,553 Elo+
Party 1
Team Averages
Level 120
1,635 SR
1,593 Elo+

VS

Team Averages
Level 73
1,509 SR
1,546 Elo+
Hera
Hera
GarnetWolf117
Hera
Level 124
God Stats
1W - 2L
1,810 SR
Queue Stats
149W - 164L
1,520 Elo+
Party 2
Artemis
Artemis
Loudstomper
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,721 Elo+
Party 2
Mulan
Mulan
Matiitas_js
Mulan
Level 44
God Stats
2W - 2L
1,281 SR
Queue Stats
90W - 85L
1,503 Elo+
Solo
Fafnir
Fafnir
ShadowDrake94
Fafnir
Level 44
God Stats
9W - 12L
1,412 SR
Queue Stats
174W - 214L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
l Peniaphobia l
Morgan Le Fay
Level 150
God Stats
0W - 2L
1,542 SR
Queue Stats
121W - 135L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
COMPIGAME
Hercules
17
8 / 1 / 3
10,402
650
11,616
13,780
13,827
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
7 / 0 / 4
9,082
568
11,159
9,636
5,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Hitomi Jin
Anubis
16
2 / 1 / 7
9,264
579
7,987
8,205
4,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
IamZ3R0XI
Arachne
15
5 / 2 / 5
8,899
556
6,505
11,709
5,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 3
7,475
467
2,558
8,884
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,922
495
7,366
9,581
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Loudstomper
Artemis
10
0 / 7 / 0
6,405
400
4,260
9,164
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 2
8,450
528
6,811
13,768
7,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
6,064
379
2,655
8,215
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
l Peniaphobia l
Morgan Le Fay
12
2 / 6 / 1
7,459
466
7,493
12,168
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
24
Kills
5
5
Deaths
24
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
COMPIGAME
Hercules
8
1
3
9.5
W
7
0
4
9
L
2
4
0
0.5
W
Anubis
Hitomi Jin
Anubis
2
1
7
5.5
W
Arachne
IamZ3R0XI
Arachne
5
2
5
3.75
L
Artemis
Loudstomper
Artemis
0
7
0
0
L
1
6
2
0.33
L
0
1
0
0
L
Morgan Le Fay
l Peniaphobia l
Morgan Le Fay
2
6
1
0.42
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,825
Damage
28,585
52,214
Taken
52,896
36,150
Mitigated
21,119
25,924
Healing
14,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
COMPIGAME
Hercules
11,616
4,415
0
8,218
13,780
13,827
843
4,275
9,208
0
61,561
W
11,159
2,527
0
4,121
9,636
5,145
591
1,951
7,568
0
64,170
L
7,366
1,564
51
2,032
9,581
2,323
320
3,711
5,870
56,589
0
W
Anubis
Hitomi Jin
Anubis
7,987
348
0
6,503
8,205
4,370
1,954
5,143
2,804
62,730
0
W
Arachne
IamZ3R0XI
Arachne
6,505
4,184
0
5,751
11,709
5,493
805
3,615
8,022
0
50,031
L
Artemis
Loudstomper
Artemis
4,260
2,143
0
362
9,164
1,462
0
2,169
6,535
0
26,211
L
6,811
1,794
0
6,235
13,768
7,781
369
404
13,175
0
56,849
L
2,655
284
0
2,615
8,215
5,694
0
1,011
6,957
12,682
0
L
Morgan Le Fay
l Peniaphobia l
Morgan Le Fay
7,493
585
0
2,998
12,168
3,859
235
3,250
8,873
44,296
0
W
2,558
428
0
1,331
8,884
7,315
261
1,627
7,098
17,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,122
Gold Earned
36,300
485
Minions Killed
397
0
Camps Cleared
0
1,509,502
Distance Traveled
1,337,182
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,402
650
128
8
0
309,134
3
W
Pele
9,082
568
112
7
0
290,956
1
L
Hera
7,922
495
136
9
0
290,513
5
W
Anubis
9,264
579
135
8
0
265,217
5
W
Arachne
8,899
556
87
5
0
346,855
7
L
Artemis
6,405
400
52
3
0
238,832
0
L
Mulan
8,450
528
110
7
0
267,260
2
L
Fafnir
6,064
379
19
1
0
260,222
6
L
Morgan Le Fay
7,459
466
80
5
0
280,355
5
W
Ymir
7,475
467
23
1
0
297,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role