Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
RastaDan49
Hun Batz
Level 159
God Stats
26W - 39L
1,403 SR
Queue Stats
371W - 470L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
guico_
Zhong Kui
Level 143
God Stats
2W - 5L
1,281 SR
Queue Stats
188W - 179L
1,627 Elo+
Solo
Team Averages
Level 149
1,395 SR
1,515 Elo+

VS

Team Averages
Level 103
1,616 SR
1,635 Elo+
Medusa
Medusa
D2N CryDevil
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,466 Elo+
Party 1
Ymir
Ymir
SexyHerkules
Ymir
Level 147
God Stats
6W - 3L
1,635 SR
Queue Stats
713W - 147L
1,944 Elo+
Party 1
Ra
Ra
Szabmester
Ra
Level 95
God Stats
2W - 2L
1,714 SR
Queue Stats
128W - 144L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 8 / 8
9,200
613
10,310
9,991
3,231
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
RastaDan49
Hun Batz
14
2 / 6 / 5
10,040
669
7,820
10,436
3,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
guico_
Zhong Kui
16
7 / 4 / 2
10,685
712
14,529
16,327
14,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
7 / 7 / 9
11,162
744
10,276
12,423
4,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
11 / 0 / 7
12,064
804
14,879
19,316
21,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 16
9,748
650
5,432
11,880
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
10
Kills
18
18
Deaths
10
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
8
8
0.63
W
Medusa
7
7
9
1.64
L
Hun Batz
RastaDan49
Hun Batz
2
6
5
0.75
W
11
0
7
14.5
W
0
3
16
2.67
L
Zhong Kui
guico_
Zhong Kui
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,659
Damage
30,587
36,754
Taken
43,619
22,171
Mitigated
30,610
7,884
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
10,310
2,211
0
768
9,991
3,231
350
7,114
2,706
0
42,234
W
Medusa
10,276
4,398
0
628
12,423
4,217
1,205
5,605
6,818
0
27,855
L
Hun Batz
RastaDan49
Hun Batz
7,820
978
279
1,172
10,436
3,947
653
4,456
5,915
0
40,542
W
14,879
2,942
0
591
19,316
21,772
745
4,922
14,394
40,090
1,768
W
5,432
337
5,037
4,591
11,880
4,621
0
4,002
7,878
42,869
0
L
Zhong Kui
guico_
Zhong Kui
14,529
920
0
5,665
16,327
14,993
324
8,031
8,296
47,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,925
Gold Earned
32,974
192
Minions Killed
202
0
Camps Cleared
0
715,013
Distance Traveled
800,356
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,200
613
65
4
0
238,431
0
W
Medusa
11,162
744
59
4
0
242,706
2
L
Hun Batz
10,040
669
57
4
0
224,948
4
W
Ymir
12,064
804
69
5
0
270,803
2
W
Ra
9,748
650
74
5
0
286,847
0
L
Zhong Kui
10,685
712
70
5
0
251,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role