Player Matchup

Merlin
Merlin
CHIEFxWOP
Merlin
Level 20
God Stats
7W - 9L
1,296 SR
Queue Stats
33W - 31L
1,391 Elo+
Party 1
Chaac
Chaac
Pubzee
Chaac
Level 68
God Stats
7W - 7L
1,598 SR
Queue Stats
96W - 107L
1,436 Elo+
Party 1
Cerberus
Cerberus
Velkorax
Cerberus
Level 89
God Stats
2W - 4L
1,710 SR
Queue Stats
481W - 496L
1,527 Elo+
Party 1
Team Averages
Level 59
1,535 SR
1,451 Elo+

VS

Team Averages
Level 46
1,500 SR
1,475 Elo+
Chaac
Chaac
ColoredJak
Chaac
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,464 Elo+
Party 2
Ullr
Ullr
FrEaKmAsTsTa
Ullr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
480W - 492L
1,455 Elo+
Solo
Zeus
Zeus
Punisher1141
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CHIEFxWOP
Merlin
9
0 / 4 / 1
5,959
596
4,216
5,992
2,580
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Pubzee
Chaac
10
1 / 4 / 1
6,404
640
5,734
8,998
7,343
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Velkorax
Cerberus
9
1 / 6 / 1
6,900
690
5,021
10,983
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
10 / 0 / 3
8,639
864
9,440
11,735
9,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 1 / 13
7,042
704
5,923
6,307
2,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 8
7,678
768
7,091
4,409
844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
CHIEFxWOP
Merlin
0
4
1
0.13
W
Chaac
10
0
3
11.5
W
0
1
13
6.5
L
Chaac
Pubzee
Chaac
1
4
1
0.38
W
4
1
8
8
L
Cerberus
Velkorax
Cerberus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,971
Damage
22,454
25,973
Taken
22,451
18,229
Mitigated
12,214
4,288
Healing
9,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CHIEFxWOP
Merlin
4,216
297
27
539
5,992
2,580
0
1,503
4,489
17,473
0
W
Chaac
9,440
2,221
0
5,964
11,735
9,331
67
3,984
7,751
236
30,305
W
5,923
3,314
0
2,405
6,307
2,039
60
2,087
4,220
0
21,192
L
Chaac
Pubzee
Chaac
5,734
742
0
1,877
8,998
7,343
0
3,507
5,491
0
20,836
W
7,091
1,029
0
641
4,409
844
94
3,166
1,243
22,194
0
L
Cerberus
Velkorax
Cerberus
5,021
158
0
1,845
10,983
8,306
0
2,257
8,726
11,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,263
Gold Earned
23,359
90
Minions Killed
112
0
Camps Cleared
0
502,501
Distance Traveled
575,163
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,959
596
36
4
0
149,475
0
W
Chaac
8,639
864
32
3
0
217,502
4
W
Ullr
7,042
704
28
3
0
182,094
0
L
Chaac
6,404
640
31
3
0
183,858
1
W
Zeus
7,678
768
52
5
0
175,567
0
L
Cerberus
6,900
690
23
2
0
169,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role