Player Matchup

Arachne
Arachne
DirtThePresident
Arachne
Level 28
God Stats
14W - 6L
1,642 SR
Queue Stats
127W - 132L
1,450 Elo+
Party 2
Ra
Ra
Greatdane3375
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TTVbwlstorm
Morgan Le Fay
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 35L
1,394 Elo+
Party 2
Osiris
Osiris
XxSpinelxX
Osiris
Level 26
God Stats
3W - 5L
1,402 SR
Queue Stats
99W - 97L
1,513 Elo+
Solo
Heimdallr
Heimdallr
stormy_mainstay4
Heimdallr
Level 28
God Stats
33W - 22L
1,568 SR
Queue Stats
120W - 111L
1,431 Elo+
Party 2
Team Averages
Level 21
1,522 SR
1,447 Elo+

VS

Team Averages
Level 12
1,546 SR
1,330 Elo+
Sobek
Sobek
Dumbreon3921
Sobek
Level 26
God Stats
153W - 131L
1,665 SR
Queue Stats
202W - 165L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
ItsMr Menace
Gilgamesh
Level 26
God Stats
4W - 8L
1,564 SR
Queue Stats
60W - 67L
1,404 Elo+
Solo
Neith
Neith
Jmac007
Neith
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 17L
1,135 Elo+
Party 1
The Morrigan
The Morrigan
Mafichan
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,381 Elo+
Solo
Nemesis
Nemesis
SotaCity
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
17 / 2 / 1
11,004
647
12,212
12,589
8,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

13
1 / 2 / 8
8,210
483
2,576
5,342
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
TTVbwlstorm
Morgan Le Fay
15
8 / 0 / 5
10,307
606
10,846
11,006
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
XxSpinelxX
Osiris
14
5 / 3 / 2
9,528
560
7,102
13,834
12,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
15
4 / 1 / 8
9,605
565
11,097
8,615
3,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,015
413
2,116
13,589
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
ItsMr Menace
Gilgamesh
13
3 / 7 / 1
8,345
491
11,144
14,201
7,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
Jmac007
Neith
11
3 / 6 / 0
6,763
398
6,056
8,470
2,288
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
Mafichan
The Morrigan
9
0 / 7 / 0
5,723
337
1,800
6,842
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
SotaCity
Nemesis
8
0 / 15 / 2
5,784
340
2,463
15,170
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
35
Kills
6
8
Deaths
37
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
17
2
1
8.75
L
0
2
4
1
W
1
2
8
2.5
L
Gilgamesh
ItsMr Menace
Gilgamesh
3
7
1
0.5
L
Neith
Jmac007
Neith
3
6
0
0.5
L
The Morrigan
Mafichan
The Morrigan
0
7
0
0
L
Nemesis
SotaCity
Nemesis
0
15
2
0.07
W
Morgan Le Fay
TTVbwlstorm
Morgan Le Fay
8
0
5
10.5
W
Osiris
XxSpinelxX
Osiris
5
3
2
2
W
Heimdallr
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,833
Damage
23,579
51,386
Taken
58,272
30,439
Mitigated
24,322
18,541
Healing
7,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,212
8,634
0
4,678
12,589
8,665
2,457
775
11,808
0
61,861
L
2,116
37
168
4,609
13,589
9,056
0
2,549
11,040
17,731
0
W
2,576
445
2,412
2,504
5,342
1,707
1,551
380
4,962
24,447
0
L
Gilgamesh
ItsMr Menace
Gilgamesh
11,144
4,219
0
455
14,201
7,330
568
1,786
12,415
0
40,588
L
Neith
Jmac007
Neith
6,056
2,507
0
575
8,470
2,288
0
1,348
7,122
0
30,857
L
The Morrigan
Mafichan
The Morrigan
1,800
568
0
20
6,842
2,124
377
2,878
3,964
16,920
0
L
Nemesis
SotaCity
Nemesis
2,463
417
0
1,985
15,170
3,524
184
4,861
10,309
0
20,146
W
Morgan Le Fay
TTVbwlstorm
Morgan Le Fay
10,846
1,795
102
3,230
11,006
4,308
549
1,268
9,488
59,013
0
W
Osiris
XxSpinelxX
Osiris
7,102
3,087
0
3,925
13,834
12,357
1,075
72
13,762
0
48,313
W
Heimdallr
11,097
5,231
0
1,690
8,615
3,402
6,232
1,165
7,450
0
63,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,654
Gold Earned
33,630
435
Minions Killed
194
0
Camps Cleared
0
1,538,477
Distance Traveled
1,385,277
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,004
647
101
6
0
373,096
0
L
Sobek
7,015
413
25
1
0
375,462
0
W
Ra
8,210
483
35
2
0
283,725
0
L
Gilgamesh
8,345
491
69
4
0
314,717
0
L
Neith
6,763
398
45
3
0
294,385
0
L
The Morrigan
5,723
337
32
2
0
149,460
0
L
Nemesis
5,784
340
23
1
0
251,253
1
W
Morgan Le Fay
10,307
606
95
6
0
297,040
0
W
Osiris
9,528
560
99
6
0
268,929
0
W
Heimdallr
9,605
565
105
6
0
315,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role