Player Matchup

Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum V
TheAngryGiraffe
Thoth
Platinum V
Level 37
God Stats
12W - 4L
1,751 SR
Queue Stats
50W - 28L
1,892 MMR
Party 1
Cabrakan
Cabrakan
Platinum IV
gooLJ
Cabrakan
Platinum IV
Level 157
God Stats
24W - 10L
1,640 SR
Queue Stats
173W - 138L
1,832 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 93
1,631 SR
1,741 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,572 SR
1,499 MMR
Hachiman
Hachiman
Bronze III
Djsantiball
Hachiman
Bronze III
Level 158
God Stats
0W - 2L
1,830 SR
Queue Stats
16W - 18L
1,561 MMR
Solo
Bellona
Bellona
Bronze III
UnwantedYokai
Bellona
Bronze III
Level 88
God Stats
0W - 1L
1,387 SR
Queue Stats
0W - 7L
1,468 MMR
Party 2
He Bo
He Bo
Bronze III
sheldonbrooks
He Bo
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,468 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
10 / 0 / 9
8,484
943
8,846
5,461
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
9 / 0 / 12
8,531
948
13,317
5,026
2,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
gooLJ
Cabrakan
11
3 / 0 / 17
7,553
839
2,934
9,713
10,767
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
TiamatGilgameshMorgan Le FaySolSobek

VS

Bans
AthenaScyllaIzanamiDiscordiaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Djsantiball
Hachiman
9
0 / 6 / 0
5,510
612
4,640
9,452
2,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
8
0 / 7 / 0
5,487
610
3,148
10,649
10,010
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 9 / 0
5,331
592
2,185
7,894
2,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
0
22
Kills
0
0
Deaths
22
38
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
0
9
14.5
L
Hachiman
Djsantiball
Hachiman
0
6
0
0
W
9
0
12
15
L
Bellona
0
7
0
0
W
Cabrakan
gooLJ
Cabrakan
3
0
17
11.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,097
Damage
9,973
20,200
Taken
27,995
16,504
Mitigated
15,275
3,274
Healing
1,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,846
4,254
0
468
5,461
3,024
1,368
292
5,169
0
26,931
L
Hachiman
Djsantiball
Hachiman
4,640
1,352
0
250
9,452
2,914
0
5,775
3,677
0
22,350
W
13,317
781
0
1,556
5,026
2,713
786
367
4,659
42,924
0
L
Bellona
3,148
282
0
646
10,649
10,010
0
5,480
5,169
0
8,868
W
Cabrakan
gooLJ
Cabrakan
2,934
397
435
815
9,713
10,767
246
1,526
8,187
7,588
0
L
2,185
171
0
466
7,894
2,351
0
4,996
2,898
11,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,568
Gold Earned
16,328
109
Minions Killed
68
0
Camps Cleared
0
555,287
Distance Traveled
403,708
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,484
943
43
5
0
179,852
2
L
Hachiman
5,510
612
37
4
0
154,009
1
W
Thoth
8,531
948
51
6
0
186,153
0
L
Bellona
5,487
610
10
1
0
133,549
2
W
Cabrakan
7,553
839
15
2
0
189,282
1
L
He Bo
5,331
592
21
2
0
116,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role