Player Matchup

Baron Samedi
Baron Samedi
Darkhunterp4
Baron Samedi
Level 5
God Stats
2W - 3L
1,672 SR
Queue Stats
2W - 3L
1,729 Elo+
Party 1
Ymir
Ymir
Flick_My_Diddly
Ymir
Level 148
God Stats
6W - 1L
1,629 SR
Queue Stats
26W - 34L
1,451 Elo+
Party 1
Chernobog
Chernobog
HeyItsSnoopy
Chernobog
Level 29
God Stats
24W - 22L
1,525 SR
Queue Stats
83W - 108L
1,418 Elo+
Party 1
Ne Zha
Ne Zha
Schnoorkle
Ne Zha
Level 68
God Stats
1W - 0L
1,563 SR
Queue Stats
20W - 18L
1,545 Elo+
Party 1
Hercules
Hercules
SharkBear21
Hercules
Level 13
God Stats
12W - 7L
1,522 SR
Queue Stats
34W - 37L
1,412 Elo+
Party 1
Team Averages
Level 53
1,582 SR
1,511 Elo+

VS

Team Averages
Level 12
1,556 SR
1,424 Elo+
Jing Wei
Jing Wei
El_Huncho_Jay
Jing Wei
Level 24
God Stats
3W - 4L
1,681 SR
Queue Stats
58W - 57L
1,422 Elo+
Party 2
Ares
Ares
Fettuchine
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Great_Nigato
Odin
Level 8
God Stats
3W - 1L
1,642 SR
Queue Stats
6W - 6L
1,499 Elo+
Party 2
Nemesis
Nemesis
JUNGLEB00B
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,236 Elo+
Solo
Baron Samedi
Baron Samedi
appleseedman97
Baron Samedi
Level 18
God Stats
3W - 4L
1,458 SR
Queue Stats
69W - 91L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darkhunterp4
Baron Samedi
14
2 / 0 / 15
7,509
1,073
5,281
2,996
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 18
8,106
1,158
5,470
8,760
9,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
HeyItsSnoopy
Chernobog
14
9 / 1 / 8
8,747
1,250
12,838
6,326
2,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
Schnoorkle
Ne Zha
14
6 / 0 / 11
8,379
1,197
11,134
10,135
7,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
SharkBear21
Hercules
13
2 / 0 / 12
7,186
1,027
1,724
5,059
5,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

386

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
El_Huncho_Jay
Jing Wei
11
0 / 4 / 1
6,296
899
7,976
7,646
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
0 / 4 / 1
6,651
950
4,592
10,686
11,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 6 / 1
6,406
915
4,361
9,754
4,730
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
JUNGLEB00B
Nemesis
11
0 / 4 / 0
5,915
845
2,112
4,353
1,539
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
appleseedman97
Baron Samedi
12
1 / 3 / 0
6,747
964
9,308
8,379
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
4
21
Kills
1
1
Deaths
21
64
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Darkhunterp4
Baron Samedi
2
0
15
9.5
L
Jing Wei
El_Huncho_Jay
Jing Wei
0
4
1
0.13
L
0
4
1
0.13
W
2
0
18
11
L
0
6
1
0.08
W
Chernobog
HeyItsSnoopy
Chernobog
9
1
8
13
L
Nemesis
JUNGLEB00B
Nemesis
0
4
0
0
W
Ne Zha
Schnoorkle
Ne Zha
6
0
11
11.5
W
Hercules
SharkBear21
Hercules
2
0
12
8
L
Baron Samedi
appleseedman97
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,447
Damage
28,349
33,276
Taken
40,818
26,556
Mitigated
23,715
8,009
Healing
2,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Darkhunterp4
Baron Samedi
5,281
822
2,676
481
2,996
1,513
0
821
2,111
11,214
0
L
Jing Wei
El_Huncho_Jay
Jing Wei
7,976
6,474
0
0
7,646
2,778
0
2,271
5,048
0
13,580
L
4,592
362
0
0
10,686
11,206
0
2,501
7,498
22,212
0
W
5,470
1,185
0
1,122
8,760
9,173
0
3,633
4,859
12,711
0
L
4,361
1,523
0
0
9,754
4,730
0
2,085
7,343
0
7,227
W
Chernobog
HeyItsSnoopy
Chernobog
12,838
8,239
0
1,190
6,326
2,990
0
2,548
3,688
0
29,754
L
Nemesis
JUNGLEB00B
Nemesis
2,112
334
0
0
4,353
1,539
0
1,077
3,034
0
3,938
W
Ne Zha
Schnoorkle
Ne Zha
11,134
3,312
0
1,898
10,135
7,389
0
3,767
6,100
0
21,465
W
Hercules
SharkBear21
Hercules
1,724
1,026
0
642
5,059
5,491
0
2,301
2,618
0
4,255
L
Baron Samedi
appleseedman97
Baron Samedi
9,308
876
1,134
1,189
8,379
3,462
0
2,263
5,928
18,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,927
Gold Earned
32,015
106
Minions Killed
74
6
Camps Cleared
3
642,159
Distance Traveled
529,854
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,509
1,073
21
3
0
113,437
0
L
Jing Wei
6,296
899
13
2
0
122,544
0
L
Ares
6,651
950
20
3
1
129,813
1
W
Ymir
8,106
1,158
20
3
1
136,967
0
L
Odin
6,406
915
7
1
1
111,147
0
W
Chernobog
8,747
1,250
49
7
5
125,215
0
L
Nemesis
5,915
845
4
1
1
63,286
0
W
Ne Zha
8,379
1,197
9
1
0
146,717
0
W
Hercules
7,186
1,027
7
1
0
119,823
0
L
Baron Samedi
6,747
964
30
4
0
103,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role