Player Matchup

He Bo
He Bo
BingoBingis
He Bo
Level 29
God Stats
0W - 1L
1,337 SR
Queue Stats
88W - 69L
1,556 Elo+
Party 2
Set
Set
ColonMuncher
Set
Level 27
God Stats
7W - 15L
1,500 SR
Queue Stats
47W - 52L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
Darkenvader5
Cthulhu
Level 23
God Stats
2W - 4L
1,846 SR
Queue Stats
19W - 22L
1,536 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FatScientist10
Ah Muzen Cab
Level 62
God Stats
1W - 2L
1,371 SR
Queue Stats
4W - 11L
1,313 Elo+
Party 2
Horus
Horus
RealGimli777
Horus
Level 60
God Stats
17W - 21L
1,513 SR
Queue Stats
303W - 289L
1,573 Elo+
Party 2
Team Averages
Level 40
1,513 SR
1,495 Elo+

VS

Team Averages
Level 55
1,564 SR
1,489 Elo+
Morgan Le Fay
Morgan Le Fay
DoctorMarten
Morgan Le Fay
Level 88
God Stats
11W - 2L
1,555 SR
Queue Stats
185W - 134L
1,646 Elo+
Party 3
Discordia
Discordia
clawz809
Discordia
Level 23
God Stats
35W - 35L
1,542 SR
Queue Stats
202W - 213L
1,430 Elo+
Party 1
Izanami
Izanami
exoclawz809
Izanami
Level 86
God Stats
58W - 40L
1,579 SR
Queue Stats
259W - 263L
1,443 Elo+
Party 1
Osiris
Osiris
iFuzion809
Osiris
Level 60
God Stats
4W - 5L
1,641 SR
Queue Stats
52W - 60L
1,426 Elo+
Party 1
Arachne
Arachne
mikelke01
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,163
514
3,374
6,831
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 2 / 0
5,175
431
1,293
6,115
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Darkenvader5
Cthulhu
7
0 / 3 / 1
5,023
419
3,364
7,680
4,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
FatScientist10
Ah Muzen Cab
8
0 / 8 / 1
4,982
415
3,094
7,297
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 1
6,291
524
4,994
9,976
4,000
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DoctorMarten
Morgan Le Fay
12
5 / 0 / 9
7,130
594
6,135
6,675
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
clawz809
Discordia
12
3 / 0 / 0
7,102
592
4,843
2,778
861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
exoclawz809
Izanami
13
5 / 1 / 6
7,941
662
5,819
8,510
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
iFuzion809
Osiris
14
4 / 2 / 0
7,909
659
5,189
8,325
5,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
mikelke01
Arachne
11
4 / 1 / 2
7,043
587
3,547
8,183
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
21
21
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
1
2
0
0.5
L
Cthulhu
Darkenvader5
Cthulhu
0
3
1
0.17
W
Morgan Le Fay
DoctorMarten
Morgan Le Fay
5
0
9
9.5
L
Ah Muzen Cab
FatScientist10
Ah Muzen Cab
0
8
1
0.06
L
1
4
1
0.38
W
Discordia
clawz809
Discordia
3
0
0
3
W
Izanami
exoclawz809
Izanami
5
1
6
8
W
Osiris
iFuzion809
Osiris
4
2
0
2
W
Arachne
mikelke01
Arachne
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,119
Damage
25,533
37,899
Taken
34,471
13,167
Mitigated
15,682
6,143
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,374
93
0
1,000
6,831
1,897
0
3,000
3,517
25,135
0
L
1,293
604
0
0
6,115
1,620
0
1,144
4,969
0
18,127
L
Cthulhu
Darkenvader5
Cthulhu
3,364
421
0
510
7,680
4,259
0
1,585
6,095
11,960
0
W
Morgan Le Fay
DoctorMarten
Morgan Le Fay
6,135
577
511
1,716
6,675
3,748
487
1,662
4,882
32,653
0
L
Ah Muzen Cab
FatScientist10
Ah Muzen Cab
3,094
1,276
166
702
7,297
1,391
0
3,245
4,052
0
23,342
L
4,994
2,471
151
3,614
9,976
4,000
0
1,638
8,288
0
29,518
W
Discordia
clawz809
Discordia
4,843
86
0
449
2,778
861
621
886
1,810
36,501
0
W
Izanami
exoclawz809
Izanami
5,819
3,377
0
4,167
8,510
2,600
2,287
2,062
6,398
0
55,005
W
Osiris
iFuzion809
Osiris
5,189
2,116
0
4,287
8,325
5,954
225
0
8,199
0
46,380
W
Arachne
mikelke01
Arachne
3,547
2,798
0
1,264
8,183
2,519
460
1,935
6,125
0
37,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,634
Gold Earned
37,125
211
Minions Killed
398
0
Camps Cleared
0
1,140,224
Distance Traveled
1,227,737
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,163
514
67
6
0
196,051
6
L
Set
5,175
431
37
3
0
260,973
0
L
Cthulhu
5,023
419
20
2
0
241,103
3
W
Morgan Le Fay
7,130
594
58
5
0
259,725
1
L
Ah Muzen Cab
4,982
415
38
3
0
206,070
0
L
Horus
6,291
524
49
4
0
236,027
1
W
Discordia
7,102
592
68
6
0
254,467
4
W
Izanami
7,941
662
101
8
0
231,079
0
W
Osiris
7,909
659
93
8
0
226,701
4
W
Arachne
7,043
587
78
7
0
255,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role