Player Matchup

Cupid
Cupid
Amanzo
Cupid
Level 15
God Stats
9W - 10L
1,322 SR
Queue Stats
154W - 132L
1,632 Elo+
Party 2
Sobek
Sobek
BloodIncantation
Sobek
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 138L
1,641 Elo+
Party 2
Arachne
Arachne
GSW3011
Arachne
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 14L
1,682 Elo+
Solo
Olorun
Olorun
THEHAPPYHORSE
Olorun
Level 28
God Stats
2W - 2L
1,432 SR
Queue Stats
155W - 106L
1,554 Elo+
Solo
Hachiman
Hachiman
VyceF2P
Hachiman
Level 17
God Stats
1W - 3L
1,432 SR
Queue Stats
29W - 27L
1,592 Elo+
Solo
Team Averages
Level 16
1,437 SR
1,620 Elo+

VS

Team Averages
Level 25
1,615 SR
1,502 Elo+
Ah Puch
Ah Puch
Aaecan
Ah Puch
Level 62
God Stats
0W - 1L
1,790 SR
Queue Stats
7W - 6L
1,535 Elo+
Party 1
Neith
Neith
Anthony6270
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
Fluiddz
King Arthur
Level 16
God Stats
1W - 1L
1,709 SR
Queue Stats
10W - 10L
1,515 Elo+
Party 1
Bakasura
Bakasura
martyrrs
Bakasura
Level 20
God Stats
0W - 2L
1,478 SR
Queue Stats
16W - 21L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
senyah2hell
Cthulhu
Level 19
God Stats
0W - 1L
1,596 SR
Queue Stats
9W - 11L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Amanzo
Cupid
15
2 / 1 / 6
9,226
543
5,615
6,386
2,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 10
8,865
521
3,841
14,295
14,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
GSW3011
Arachne
19
11 / 1 / 4
11,934
702
12,390
14,901
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 3 / 7
10,211
601
10,965
13,042
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
VyceF2P
Hachiman
18
8 / 0 / 2
11,201
659
11,694
8,261
3,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aaecan
Ah Puch
14
4 / 7 / 3
9,042
532
13,752
12,946
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 2
6,927
407
3,903
6,616
1,932
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Fluiddz
King Arthur
11
0 / 6 / 0
6,295
370
2,305
16,381
7,809
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
martyrrs
Bakasura
13
2 / 5 / 1
7,825
460
6,029
13,702
4,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
senyah2hell
Cthulhu
10
0 / 5 / 2
6,275
369
4,556
11,063
6,878
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
28
Kills
7
7
Deaths
28
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Aaecan
Ah Puch
4
7
3
0.79
W
Cupid
Amanzo
Cupid
2
1
6
5
L
1
5
2
0.4
W
2
2
10
3.5
L
King Arthur
Fluiddz
King Arthur
0
6
0
0
W
Arachne
GSW3011
Arachne
11
1
4
13
W
5
3
7
2.83
W
Hachiman
VyceF2P
Hachiman
8
0
2
9
L
Bakasura
martyrrs
Bakasura
2
5
1
0.5
L
Cthulhu
senyah2hell
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,505
Damage
30,545
56,885
Taken
60,708
32,258
Mitigated
26,423
24,545
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Aaecan
Ah Puch
13,752
820
0
1,751
12,946
4,810
0
3,953
8,993
61,259
0
W
Cupid
Amanzo
Cupid
5,615
4,268
1,739
1,909
6,386
2,463
2,114
3,809
2,577
0
54,302
L
3,903
1,390
0
328
6,616
1,932
0
2,357
4,259
0
24,506
W
3,841
605
0
3,638
14,295
14,211
120
3,121
10,614
20,433
0
L
King Arthur
Fluiddz
King Arthur
2,305
368
0
2,377
16,381
7,809
0
1,252
15,129
98
25,362
W
Arachne
GSW3011
Arachne
12,390
9,620
0
6,979
14,901
6,926
0
3,185
11,256
0
82,115
W
10,965
5,344
648
5,827
13,042
5,451
3,578
5,181
7,724
73,781
0
W
Hachiman
VyceF2P
Hachiman
11,694
6,317
0
3,805
8,261
3,207
2,288
3,110
4,919
0
70,785
L
Bakasura
martyrrs
Bakasura
6,029
3,792
0
2,247
13,702
4,994
0
2,539
11,163
0
45,010
L
Cthulhu
senyah2hell
Cthulhu
4,556
221
0
1,790
11,063
6,878
0
4,705
6,358
23,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,437
Gold Earned
36,364
525
Minions Killed
377
0
Camps Cleared
0
1,594,658
Distance Traveled
1,484,107
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,042
532
119
7
0
287,275
0
W
Cupid
9,226
543
116
7
0
285,138
1
L
Neith
6,927
407
60
4
0
270,050
4
W
Sobek
8,865
521
20
1
0
324,962
7
L
King Arthur
6,295
370
61
4
0
304,461
0
W
Arachne
11,934
702
131
8
0
358,925
7
W
Olorun
10,211
601
135
8
0
308,974
4
W
Hachiman
11,201
659
123
7
0
316,659
5
L
Bakasura
7,825
460
101
6
0
313,767
0
L
Cthulhu
6,275
369
36
2
0
308,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role