Player Matchup

Cthulhu
Cthulhu
ArbitraryRule
Cthulhu
Level 106
God Stats
6W - 7L
1,585 SR
Queue Stats
452W - 428L
1,512 Elo+
Party 2
Terra
Terra
GeneralApathy
Terra
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
L0veDoctor
Zhong Kui
Level 137
God Stats
4W - 5L
1,500 SR
Queue Stats
614W - 608L
1,553 Elo+
Party 2
Sun Wukong
Sun Wukong
PapaBurr
Sun Wukong
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 274L
1,550 Elo+
Party 2
Artio
Artio
mccrispysprite
Artio
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,300 Elo+
Solo
Team Averages
Level 99
1,517 SR
1,468 Elo+

VS

Team Averages
Level 128
1,541 SR
1,516 Elo+
Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Dustycontainer
Chaac
Level 105
God Stats
4W - 2L
1,541 SR
Queue Stats
307W - 315L
1,482 Elo+
Party 3
Ao Kuang
Ao Kuang
HoboJo4
Ao Kuang
Level 144
God Stats
5W - 2L
1,605 SR
Queue Stats
144W - 138L
1,542 Elo+
Party 3
Tsukuyomi
Tsukuyomi
lil-Q-Man
Tsukuyomi
Level 119
God Stats
6W - 1L
1,560 SR
Queue Stats
121W - 104L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
6 / 2 / 16
13,844
692
31,603
28,472
38,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 5 / 9
12,567
628
9,517
28,083
41,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
L0veDoctor
Zhong Kui
18
2 / 5 / 13
11,917
596
25,223
25,015
17,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
PapaBurr
Sun Wukong
20
9 / 5 / 10
13,855
693
24,648
28,773
30,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
1 / 6 / 12
11,407
570
10,306
27,551
29,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
9 / 4 / 9
13,995
700
25,768
26,403
37,466
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
 
Chang'e
19
1 / 4 / 15
11,727
586
24,508
24,022
21,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
1 / 2 / 14
12,002
600
16,109
27,883
20,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
HoboJo4
Ao Kuang
20
7 / 4 / 5
12,505
625
17,022
19,125
8,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
lil-Q-Man
Tsukuyomi
20
5 / 8 / 12
13,502
675
30,542
20,047
9,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
78
22
Kills
23
23
Deaths
22
60
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
4
9
3.38
W
Chang'e
 
Chang'e
1
4
15
2.13
L
Cthulhu
6
2
16
7
W
1
2
14
4
L
4
5
9
1.7
W
Ao Kuang
HoboJo4
Ao Kuang
7
4
5
2.38
L
Zhong Kui
L0veDoctor
Zhong Kui
2
5
13
1.7
L
Sun Wukong
PapaBurr
Sun Wukong
9
5
10
2.8
W
Tsukuyomi
lil-Q-Man
Tsukuyomi
5
8
12
1.38
L
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,297
Damage
113,949
137,894
Taken
117,480
156,932
Mitigated
97,790
69,935
Healing
65,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
25,768
5,501
2,136
6,039
26,403
37,466
831
15,215
11,188
0
39,460
W
Chang'e
 
Chang'e
24,508
1,095
16,719
12,670
24,022
21,834
373
15,783
8,239
40,930
0
L
Cthulhu
31,603
2,637
5,538
6,375
28,472
38,121
68
9,405
19,067
54,456
0
W
16,109
1,707
4,253
14,277
27,883
20,617
1,092
18,558
9,325
0
41,045
L
9,517
2,504
16,603
9,144
28,083
41,329
430
10,678
17,405
19,849
0
W
Ao Kuang
HoboJo4
Ao Kuang
17,022
2,273
1,079
7,215
19,125
8,426
1,169
11,894
7,231
25,366
0
L
Zhong Kui
L0veDoctor
Zhong Kui
25,223
1,088
3,250
7,014
25,015
17,449
2,011
4,939
20,076
51,129
0
L
Sun Wukong
PapaBurr
Sun Wukong
24,648
5,427
5,045
8,588
28,773
30,182
198
11,772
17,001
0
40,709
W
Tsukuyomi
lil-Q-Man
Tsukuyomi
30,542
6,563
891
414
20,047
9,447
1,976
15,199
4,848
0
65,437
L
10,306
1,318
3,429
4,949
27,551
29,851
295
4,736
22,815
23,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,590
Gold Earned
63,731
175
Minions Killed
170
0
Camps Cleared
0
1,755,321
Distance Traveled
1,878,388
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,995
700
26
1
0
418,942
0
W
Chang'e
11,727
586
24
1
0
394,270
1
L
Cthulhu
13,844
692
56
3
0
389,142
0
W
Chaac
12,002
600
32
2
0
383,445
0
L
Terra
12,567
628
15
1
0
378,933
0
W
Ao Kuang
12,505
625
17
1
0
337,114
0
L
Zhong Kui
11,917
596
52
3
0
301,502
0
L
Sun Wukong
13,855
693
37
2
0
374,998
0
W
Tsukuyomi
13,502
675
71
4
0
344,617
0
L
Artio
11,407
570
15
1
0
310,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role