Player Matchup

Kukulkan
Kukulkan
FaierOfAstora
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
Hakloa
Khepri
Level 5
God Stats
3W - 0L
1,733 SR
Queue Stats
13W - 15L
1,686 Elo+
Solo
Sol
Sol
artyartemis
Sol
Level 19
God Stats
54W - 51L
1,484 SR
Queue Stats
65W - 65L
1,471 Elo+
Solo
Bakasura
Bakasura
qdnqn
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,451 Elo+
Solo
Chaac
Chaac
sehifer117
Chaac
Level 42
God Stats
1W - 1L
1,247 SR
Queue Stats
4W - 9L
1,326 Elo+
Party 2
Team Averages
Level 15
1,493 SR
1,487 Elo+

VS

Team Averages
Level 17
1,517 SR
1,453 Elo+
Cthulhu
Cthulhu
LISOp
Cthulhu
Level 5
God Stats
2W - 3L
1,525 SR
Queue Stats
10W - 14L
1,426 Elo+
Party 1
Persephone
Persephone
Shimomile
Persephone
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,352 Elo+
Party 1
Scylla
Scylla
TrashWaifu xD
Scylla
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 92L
1,466 Elo+
Party 3
Gilgamesh
Gilgamesh
seagodwolf
Gilgamesh
Level 48
God Stats
5W - 2L
1,558 SR
Queue Stats
92W - 124L
1,519 Elo+
Party 3
Loki
Loki
风清255
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FaierOfAstora
Kukulkan
18
7 / 3 / 17
12,422
1,129
17,732
7,904
3,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Hakloa
Khepri
18
1 / 0 / 20
10,883
989
3,977
6,336
9,762
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
14 / 1 / 16
13,344
1,213
30,868
20,688
9,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
qdnqn
Bakasura
18
3 / 7 / 14
11,243
1,022
8,428
14,296
6,047
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
20
18 / 3 / 12
14,761
1,342
23,139
14,326
15,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LISOp
Cthulhu
17
1 / 7 / 7
10,326
939
8,606
20,049
25,195
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Shimomile
Persephone
16
0 / 9 / 6
9,830
894
8,177
15,087
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 15 / 5
11,386
1,035
10,482
18,998
5,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
seagodwolf
Gilgamesh
17
6 / 6 / 6
11,483
1,044
21,563
27,291
27,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
16
3 / 6 / 4
10,855
987
8,932
12,616
4,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
42
43
Kills
14
14
Deaths
43
79
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FaierOfAstora
Kukulkan
7
3
17
5.17
W
Khepri
Hakloa
Khepri
1
0
20
11
L
Cthulhu
LISOp
Cthulhu
1
7
7
0.64
L
Persephone
Shimomile
Persephone
0
9
6
0.33
L
4
15
5
0.43
W
14
1
16
22
W
Bakasura
qdnqn
Bakasura
3
7
14
1.43
L
Gilgamesh
seagodwolf
Gilgamesh
6
6
6
1.5
W
Chaac
18
3
12
8
L
Loki
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,144
Damage
57,760
63,550
Taken
94,041
44,162
Mitigated
67,374
13,197
Healing
2,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FaierOfAstora
Kukulkan
17,732
3,422
0
150
7,904
3,976
0
2,478
5,340
40,898
0
W
Khepri
Hakloa
Khepri
3,977
686
0
0
6,336
9,762
0
3,424
2,717
20,418
0
L
Cthulhu
LISOp
Cthulhu
8,606
791
509
68
20,049
25,195
0
9,878
9,169
23,478
0
L
Persephone
Shimomile
Persephone
8,177
1,031
0
460
15,087
4,480
0
9,412
5,409
16,248
0
L
10,482
2,829
0
39
18,998
5,811
0
10,077
8,569
30,118
0
W
30,868
5,019
887
6,768
20,688
9,259
0
9,193
11,044
55,451
0
W
Bakasura
qdnqn
Bakasura
8,428
5,017
0
823
14,296
6,047
0
8,439
5,333
0
18,311
L
Gilgamesh
seagodwolf
Gilgamesh
21,563
4,419
0
1,480
27,291
27,540
0
15,415
10,912
11,877
30,400
W
Chaac
23,139
4,375
521
4,048
14,326
15,118
0
8,548
5,205
0
35,505
L
Loki
8,932
1,726
0
0
12,616
4,348
0
7,790
4,425
0
28,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,653
Gold Earned
53,880
216
Minions Killed
181
10
Camps Cleared
6
1,005,563
Distance Traveled
986,790
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,422
1,129
58
5
2
147,495
1
W
Khepri
10,883
989
27
2
1
212,102
0
L
Cthulhu
10,326
939
38
3
0
210,104
0
L
Persephone
9,830
894
15
1
0
197,314
1
L
Scylla
11,386
1,035
45
4
0
179,014
0
W
Sol
13,344
1,213
68
6
1
247,559
1
W
Bakasura
11,243
1,022
28
3
5
185,554
2
L
Gilgamesh
11,483
1,044
47
4
2
209,656
0
W
Chaac
14,761
1,342
35
3
1
212,853
0
L
Loki
10,855
987
36
3
4
190,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role