Player Matchup

Achilles
Achilles
FreezingReign
Achilles
Level 120
God Stats
3W - 2L
1,441 SR
Queue Stats
113W - 61L
1,596 Elo+
Party 2
Neith
Neith
LordDarkButter
Neith
Level 68
God Stats
3W - 7L
1,592 SR
Queue Stats
77W - 51L
1,594 Elo+
Party 2
Nu Wa
Nu Wa
neorazorlite
Nu Wa
Level 106
God Stats
9W - 9L
1,521 SR
Queue Stats
99W - 64L
1,576 Elo+
Party 2
Team Averages
Level 98
1,518 SR
1,589 Elo+

VS

Team Averages
Level 63
1,593 SR
1,708 Elo+
Loki
Loki
DaSwolfyInc
Loki
Level 73
God Stats
4W - 2L
1,369 SR
Queue Stats
71W - 37L
1,662 Elo+
Party 1
Amaterasu
Amaterasu
Haalkron
Amaterasu
Level 87
God Stats
3W - 0L
1,911 SR
Queue Stats
98W - 53L
1,691 Elo+
Party 1
Sol
Sol
literallyahotdog
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 7L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FreezingReign
Achilles
11
2 / 5 / 5
8,133
678
10,331
14,489
14,660
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
3 / 4 / 3
8,469
706
5,207
7,999
2,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 4 / 5
7,992
666
8,552
8,564
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 6
9,333
778
6,081
10,630
4,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
Haalkron
Amaterasu
13
2 / 2 / 8
8,908
742
4,936
9,913
5,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
7 / 1 / 6
10,073
839
15,277
12,126
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
7
Kills
13
13
Deaths
7
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
Achilles
FreezingReign
Achilles
2
5
5
0.9
W
Amaterasu
Haalkron
Amaterasu
2
2
8
3
L
3
4
3
1.13
W
7
1
6
10
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,090
Damage
26,294
31,052
Taken
32,669
20,297
Mitigated
13,517
3,821
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,081
1,510
0
2,760
10,630
4,103
262
1,606
8,811
0
26,803
L
Achilles
FreezingReign
Achilles
10,331
1,644
0
1,289
14,489
14,660
0
5,567
8,922
0
25,410
W
Amaterasu
Haalkron
Amaterasu
4,936
2,043
255
2,850
9,913
5,547
183
1,686
8,018
0
31,025
L
5,207
1,563
0
1,707
7,999
2,885
0
4,572
3,427
0
22,566
W
15,277
6,264
0
6,750
12,126
3,867
3,175
4,589
7,288
52,429
4,529
L
8,552
1,436
0
825
8,564
2,752
0
3,955
4,609
28,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,594
Gold Earned
28,314
122
Minions Killed
177
0
Camps Cleared
0
641,072
Distance Traveled
727,035
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,333
778
44
4
0
253,488
1
L
Achilles
8,133
678
29
2
0
227,737
1
W
Amaterasu
8,908
742
59
5
0
253,075
1
L
Neith
8,469
706
44
4
0
194,806
3
W
Sol
10,073
839
74
6
0
220,472
0
L
Nu Wa
7,992
666
49
4
0
218,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role