Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
Draydiann
Artemis
Level 22
God Stats
39W - 41L
1,449 SR
Queue Stats
44W - 52L
1,378 Elo+
Party 4
Thor
Thor
Saurip
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Loki
Loki
Yisus21
Loki
Level 45
God Stats
1W - 0L
1,276 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
sumheist
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,072 Elo+
Solo
Team Averages
Level 18
1,445 SR
1,390 Elo+

VS

Team Averages
Level 14
1,505 SR
1,332 Elo+
Yemoja
Yemoja
AvatarNewDawn
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,327 Elo+
Party 1
Achilles
Achilles
LexLuuger
Achilles
Level 27
God Stats
2W - 1L
1,475 SR
Queue Stats
14W - 19L
1,381 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NickelNDimez
Morgan Le Fay
Level 23
God Stats
7W - 8L
1,550 SR
Queue Stats
13W - 18L
1,359 Elo+
Party 2
Thor
Thor
Reaver70
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,412 Elo+
Party 1
Artemis
Artemis
SmileyFaceThe3rd
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
4 / 1 / 16
11,777
535
5,982
7,521
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Draydiann
Artemis
18
8 / 4 / 9
11,712
532
16,539
16,890
6,357
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Saurip
Thor
13
0 / 10 / 8
9,194
418
3,389
13,897
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Yisus21
Loki
18
2 / 4 / 10
11,616
528
5,149
15,456
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
sumheist
Anubis
20
24 / 0 / 4
15,122
687
32,255
26,324
15,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
8,343
379
4,631
16,505
11,384
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Achilles
LexLuuger
Achilles
18
13 / 6 / 2
11,758
534
19,234
23,630
24,167
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
NickelNDimez
Morgan Le Fay
15
3 / 12 / 1
9,777
444
15,660
19,927
4,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
11
0 / 10 / 2
7,608
346
5,100
16,804
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 3 / 1
6,296
286
1,453
3,275
389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
38
Kills
18
19
Deaths
39
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
1
16
12
L
2
8
2
0.38
W
Artemis
Draydiann
Artemis
8
4
9
3.13
L
Achilles
LexLuuger
Achilles
13
6
2
2.33
L
Morgan Le Fay
NickelNDimez
Morgan Le Fay
3
12
1
0.29
L
Thor
0
10
2
0.1
W
Thor
Saurip
Thor
0
10
8
0.4
L
0
3
1
0.17
W
Loki
Yisus21
Loki
2
4
10
1.75
W
Anubis
sumheist
Anubis
24
0
4
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,314
Damage
46,078
80,088
Taken
80,141
38,300
Mitigated
45,804
34,095
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,982
865
3,319
1,833
7,521
5,898
1,685
1,972
4,799
21,351
0
L
4,631
1,254
1,413
339
16,505
11,384
150
10,802
5,703
27,073
0
W
Artemis
Draydiann
Artemis
16,539
10,850
0
5,882
16,890
6,357
5,950
3,227
13,581
0
93,207
L
Achilles
LexLuuger
Achilles
19,234
10,359
0
3,008
23,630
24,167
1,079
10,115
13,515
0
74,856
L
Morgan Le Fay
NickelNDimez
Morgan Le Fay
15,660
879
0
3,224
19,927
4,855
666
12,157
7,770
63,534
0
L
Thor
5,100
1,717
0
1,634
16,804
5,009
0
4,012
12,792
0
30,225
W
Thor
Saurip
Thor
3,389
1,017
0
388
13,897
5,133
1,229
2,059
11,688
0
25,293
L
1,453
813
0
174
3,275
389
234
1,151
2,124
0
8,060
W
Loki
Yisus21
Loki
5,149
878
0
4,689
15,456
5,382
2,833
1,397
13,999
0
78,925
W
Anubis
sumheist
Anubis
32,255
3,011
0
17,984
26,324
15,530
2,001
10,825
15,006
128,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,421
Gold Earned
43,782
530
Minions Killed
331
0
Camps Cleared
0
1,873,938
Distance Traveled
1,406,274
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,777
535
25
1
0
383,434
4
L
Yemoja
8,343
379
49
2
0
315,810
2
W
Artemis
11,712
532
131
6
0
354,749
0
L
Achilles
11,758
534
111
5
0
348,217
2
L
Morgan Le Fay
9,777
444
104
5
0
358,653
1
L
Thor
7,608
346
48
2
0
302,183
1
W
Thor
9,194
418
36
2
0
358,270
1
L
Artemis
6,296
286
19
1
0
81,411
0
W
Loki
11,616
528
137
6
0
412,928
1
W
Anubis
15,122
687
201
9
0
364,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role