Player Matchup

Fenrir
Fenrir
TheAmazingCorn
Fenrir
Level 27
God Stats
32W - 30L
1,546 SR
Queue Stats
154W - 160L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
Yepelks
Cthulhu
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,307 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YogurtRopes
Cu Chulainn
Level 29
God Stats
1W - 2L
1,246 SR
Queue Stats
66W - 71L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
chrollo00
Baron Samedi
Level 28
God Stats
9W - 7L
1,554 SR
Queue Stats
44W - 44L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
radfurby
Danzaburou
Level 28
God Stats
26W - 17L
1,542 SR
Queue Stats
63W - 67L
1,436 Elo+
Party 1
Team Averages
Level 25
1,478 SR
1,401 Elo+

VS

Team Averages
Level 20
1,528 SR
1,378 Elo+
Cabrakan
Cabrakan
Dusty980
Cabrakan
Level 12
God Stats
2W - 2L
1,610 SR
Queue Stats
23W - 28L
1,442 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lorle
Morgan Le Fay
Level 8
God Stats
4W - 15L
1,507 SR
Queue Stats
20W - 24L
1,417 Elo+
Party 2
Loki
Loki
SnazTurtle
Loki
Level 67
God Stats
14W - 8L
1,521 SR
Queue Stats
31W - 38L
1,417 Elo+
Party 2
Scylla
Scylla
Stella77
Scylla
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,259 Elo+
Solo
Medusa
Medusa
TooPoor4Wards
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 2
7,414
741
4,750
5,745
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Yepelks
Cthulhu
9
2 / 4 / 8
6,100
610
4,201
8,023
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
YogurtRopes
Cu Chulainn
11
0 / 0 / 2
6,073
607
1,605
5,885
2,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
chrollo00
Baron Samedi
12
8 / 1 / 2
7,153
715
5,351
4,843
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
radfurby
Danzaburou
11
7 / 2 / 2
6,961
696
6,962
6,271
2,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dusty980
Cabrakan
8
1 / 6 / 3
5,277
528
2,401
9,356
6,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Lorle
Morgan Le Fay
9
0 / 1 / 0
5,189
519
2,104
3,445
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 5 / 0
6,619
662
4,538
6,394
2,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Stella77
Scylla
6
0 / 8 / 0
4,239
424
1,330
6,363
2,170
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 5 / 2
5,382
538
6,670
8,361
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
25
Kills
8
8
Deaths
25
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Dusty980
Cabrakan
1
6
3
0.42
L
Morgan Le Fay
Lorle
Morgan Le Fay
0
1
0
0
L
5
5
0
1
L
Scylla
Stella77
Scylla
0
8
0
0
W
8
1
2
9
L
2
5
2
0.6
W
Cthulhu
Yepelks
Cthulhu
2
4
8
1.5
W
Cu Chulainn
YogurtRopes
Cu Chulainn
0
0
2
1
W
Baron Samedi
chrollo00
Baron Samedi
8
1
2
9
W
Danzaburou
radfurby
Danzaburou
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,869
Damage
17,043
30,767
Taken
33,919
13,345
Mitigated
14,878
9,702
Healing
3,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Dusty980
Cabrakan
2,401
519
0
902
9,356
6,205
0
3,792
5,564
10,535
0
L
Morgan Le Fay
Lorle
Morgan Le Fay
2,104
34
0
808
3,445
1,769
0
0
3,243
22,417
0
L
4,538
1,358
0
1,115
6,394
2,397
0
680
5,636
0
30,368
L
Scylla
Stella77
Scylla
1,330
405
0
190
6,363
2,170
259
2,701
3,662
10,093
0
W
4,750
1,141
0
1,159
5,745
1,996
640
275
5,464
0
40,731
L
6,670
3,217
0
660
8,361
2,337
0
2,379
5,982
0
27,252
W
Cthulhu
Yepelks
Cthulhu
4,201
688
0
1,376
8,023
4,536
172
986
6,800
12,373
0
W
Cu Chulainn
YogurtRopes
Cu Chulainn
1,605
196
0
2,877
5,885
2,802
200
1,664
3,955
0
24,121
W
Baron Samedi
chrollo00
Baron Samedi
5,351
784
0
1,801
4,843
1,974
66
1,683
3,160
31,234
0
W
Danzaburou
radfurby
Danzaburou
6,962
4,674
0
2,489
6,271
2,037
1,213
718
5,553
0
36,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,701
Gold Earned
26,706
282
Minions Killed
179
0
Camps Cleared
0
1,009,084
Distance Traveled
855,604
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,277
528
9
1
0
189,664
1
L
Morgan Le Fay
5,189
519
45
5
0
161,545
5
L
Loki
6,619
662
56
6
0
202,204
1
L
Scylla
4,239
424
15
2
0
128,084
0
W
Fenrir
7,414
741
73
7
0
233,699
2
L
Medusa
5,382
538
54
5
0
174,107
0
W
Cthulhu
6,100
610
18
2
0
186,784
1
W
Cu Chulainn
6,073
607
65
7
0
201,656
0
W
Baron Samedi
7,153
715
53
5
0
194,924
0
W
Danzaburou
6,961
696
73
7
0
192,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role