Player Matchup

Apollo
Apollo
Doomslayer88786
Apollo
Level 142
God Stats
1W - 2L
1,639 SR
Queue Stats
195W - 162L
1,416 Elo+
Solo
Khepri
Khepri
Luferks
Khepri
Level 126
God Stats
9W - 11L
1,596 SR
Queue Stats
131W - 136L
1,474 Elo+
Solo
Da Ji
Da Ji
RTK747
Da Ji
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,464 Elo+
Solo
Raijin
Raijin
Wooley1298
Raijin
Level 103
God Stats
7W - 9L
1,507 SR
Queue Stats
399W - 373L
1,500 Elo+
Party 2
Achilles
Achilles
heat101498
Achilles
Level 64
God Stats
5W - 5L
1,420 SR
Queue Stats
139W - 136L
1,468 Elo+
Party 2
Team Averages
Level 112
1,532 SR
1,464 Elo+

VS

Team Averages
Level 73
1,503 SR
1,462 Elo+
Danzaburou
Danzaburou
LxTony_
Danzaburou
Level 89
God Stats
17W - 18L
1,559 SR
Queue Stats
149W - 123L
1,488 Elo+
Party 1
Sol
Sol
NTG Lxve
Sol
Level 53
God Stats
1W - 1L
1,688 SR
Queue Stats
109W - 122L
1,354 Elo+
Solo
Arachne
Arachne
Taco_316
Arachne
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ToxicSoulja_
Cu Chulainn
Level 64
God Stats
16W - 16L
1,430 SR
Queue Stats
205W - 182L
1,471 Elo+
Solo
Ares
Ares
predatorrr28
Ares
Level 99
God Stats
15W - 6L
1,338 SR
Queue Stats
165W - 133L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 3 / 0
5,579
558
3,808
6,571
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Luferks
Khepri
8
0 / 2 / 3
5,087
509
2,135
4,411
2,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
RTK747
Da Ji
7
1 / 3 / 0
4,556
456
1,261
4,839
1,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Wooley1298
Raijin
7
0 / 4 / 0
4,535
454
2,093
4,249
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
heat101498
Achilles
10
1 / 2 / 1
5,391
539
2,605
7,340
5,085
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LxTony_
Danzaburou
10
2 / 3 / 1
6,178
618
4,342
5,686
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 0 / 4
6,382
638
4,051
3,928
1,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Taco_316
Arachne
11
5 / 1 / 0
6,350
635
3,707
5,250
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
ToxicSoulja_
Cu Chulainn
11
1 / 1 / 2
6,265
627
4,973
4,600
2,412
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
3 / 1 / 3
5,596
560
2,315
6,675
3,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
14
14
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
Khepri
Luferks
Khepri
0
2
3
0.75
W
Danzaburou
LxTony_
Danzaburou
2
3
1
0.83
W
3
0
4
5
L
Da Ji
RTK747
Da Ji
1
3
0
0.33
W
Arachne
Taco_316
Arachne
5
1
0
5
W
Cu Chulainn
ToxicSoulja_
Cu Chulainn
1
1
2
2
L
Raijin
Wooley1298
Raijin
0
4
0
0
L
Achilles
heat101498
Achilles
1
2
1
0.75
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,902
Damage
19,388
27,410
Taken
26,139
12,761
Mitigated
11,260
4,874
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,808
2,432
0
946
6,571
1,767
0
1,209
5,362
0
22,926
L
Khepri
Luferks
Khepri
2,135
258
156
822
4,411
2,868
0
1,280
3,131
17,715
0
W
Danzaburou
LxTony_
Danzaburou
4,342
2,132
290
1,346
5,686
1,987
606
1,270
4,416
0
33,734
W
4,051
1,539
0
2,143
3,928
1,319
996
1,557
2,179
26,836
4,375
L
Da Ji
RTK747
Da Ji
1,261
270
0
676
4,839
1,818
0
1,216
3,623
0
18,136
W
Arachne
Taco_316
Arachne
3,707
2,638
0
2,073
5,250
1,999
628
254
4,956
0
32,082
W
Cu Chulainn
ToxicSoulja_
Cu Chulainn
4,973
630
0
629
4,600
2,412
0
0
4,600
1,773
29,498
L
Raijin
Wooley1298
Raijin
2,093
155
0
500
4,249
1,223
0
2,022
2,227
16,635
0
L
Achilles
heat101498
Achilles
2,605
757
0
1,774
7,340
5,085
0
506
6,834
0
24,394
W
2,315
163
0
410
6,675
3,543
26
934
5,701
13,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,148
Gold Earned
30,771
200
Minions Killed
282
0
Camps Cleared
0
796,943
Distance Traveled
945,939
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,579
558
46
5
0
166,357
1
L
Khepri
5,087
509
32
3
0
174,385
0
W
Danzaburou
6,178
618
66
7
0
161,263
1
W
Sol
6,382
638
72
7
0
180,967
2
L
Da Ji
4,556
456
42
4
0
139,937
0
W
Arachne
6,350
635
56
6
0
212,472
4
W
Cu Chulainn
6,265
627
70
7
0
191,540
4
L
Raijin
4,535
454
29
3
0
143,236
1
L
Achilles
5,391
539
51
5
0
173,028
1
W
Ares
5,596
560
18
2
0
199,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role