Player Matchup

Apollo
Apollo
 
Apollo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
AsalamiLakum
Kumbhakarna
Level 116
God Stats
1W - 1L
1,408 SR
Queue Stats
28W - 31L
1,486 Elo+
Party 1
Chronos
Chronos
ShinMajin666
Chronos
Level 104
God Stats
0W - 2L
1,525 SR
Queue Stats
24W - 30L
1,470 Elo+
Party 1
Pele
Pele
SobektheNile
Pele
Level 115
God Stats
0W - 1L
1,742 SR
Queue Stats
24W - 30L
1,475 Elo+
Party 1
Team Averages
Level 111
1,544 SR
1,483 Elo+

VS

Team Averages
Level 111
1,608 SR
1,647 Elo+
Scylla
Scylla
KrisDuhFer
Scylla
Level 42
God Stats
5W - 0L
1,802 SR
Queue Stats
5W - 2L
1,590 Elo+
Party 2
Apollo
Apollo
Raronoa
Apollo
Level 139
God Stats
2W - 1L
1,494 SR
Queue Stats
91W - 51L
1,668 Elo+
Party 2
Sylvanus
Sylvanus
ayoREEN
Sylvanus
Level 115
God Stats
2W - 0L
1,533 SR
Queue Stats
52W - 34L
1,634 Elo+
Party 2
Loki
Loki
youdontJUANit
Loki
Level 147
God Stats
1W - 0L
1,602 SR
Queue Stats
97W - 48L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 8 / 3
9,051
696
5,749
12,250
4,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
AsalamiLakum
Kumbhakarna
15
0 / 5 / 3
8,782
676
4,865
12,999
13,762
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
ShinMajin666
Chronos
16
3 / 5 / 6
10,237
787
7,317
14,922
5,122
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 6 / 0
9,135
703
6,978
10,921
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KrisDuhFer
Scylla
15
2 / 3 / 10
9,819
755
7,015
6,807
3,122
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Raronoa
Apollo
18
10 / 2 / 9
11,951
919
22,116
11,068
4,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ayoREEN
Sylvanus
16
5 / 1 / 6
10,310
793
5,692
10,251
12,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
7 / 4 / 6
10,662
820
7,630
8,891
3,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
9
Kills
24
24
Deaths
10
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
8
3
0.44
L
Kumbhakarna
AsalamiLakum
Kumbhakarna
0
5
3
0.3
W
Scylla
KrisDuhFer
Scylla
2
3
10
2.33
W
Apollo
Raronoa
Apollo
10
2
9
7.25
L
Chronos
ShinMajin666
Chronos
3
5
6
1.2
L
4
6
0
0.67
W
Sylvanus
ayoREEN
Sylvanus
5
1
6
8
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,909
Damage
42,453
51,092
Taken
37,017
27,831
Mitigated
23,899
5,346
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,749
2,974
0
873
12,250
4,440
0
2,668
9,582
0
28,153
L
Kumbhakarna
AsalamiLakum
Kumbhakarna
4,865
487
90
1,860
12,999
13,762
0
3,386
9,613
19,251
0
W
Scylla
KrisDuhFer
Scylla
7,015
788
0
1,236
6,807
3,122
705
2,914
3,893
21,878
0
W
Apollo
Raronoa
Apollo
22,116
16,789
0
3,364
11,068
4,718
2,456
3,498
7,570
0
60,100
L
Chronos
ShinMajin666
Chronos
7,317
2,343
0
1,404
14,922
5,122
719
3,610
11,312
31,908
0
L
6,978
2,079
0
1,119
10,921
4,507
312
3,124
7,797
0
19,389
W
Sylvanus
ayoREEN
Sylvanus
5,692
1,656
1,886
4,472
10,251
12,742
688
4,047
6,204
24,927
6,443
W
7,630
2,223
0
833
8,891
3,317
487
2,277
6,411
0
33,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,205
Gold Earned
42,742
159
Minions Killed
192
8
Camps Cleared
11
810,598
Distance Traveled
864,556
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,051
696
54
4
2
188,822
2
L
Kumbhakarna
8,782
676
26
2
1
210,965
1
W
Scylla
9,819
755
41
3
0
201,960
0
W
Apollo
11,951
919
56
4
5
218,217
1
L
Chronos
10,237
787
54
4
2
217,524
2
L
Pele
9,135
703
25
2
3
193,287
2
W
Sylvanus
10,310
793
48
4
2
196,224
2
W
Loki
10,662
820
47
4
4
248,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role