Player Matchup

Olorun
Olorun
AlabastedFalkor
Olorun
Level 68
God Stats
3W - 2L
1,541 SR
Queue Stats
64W - 46L
1,586 Elo+
Solo
Sun Wukong
Sun Wukong
MortemRemains
Sun Wukong
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
396W - 384L
1,545 Elo+
Party 2
Apollo
Apollo
SpecialAgentK
Apollo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,485 Elo+
Solo
Discordia
Discordia
TheTaxingDead
Discordia
Level 65
God Stats
78W - 62L
1,550 SR
Queue Stats
533W - 526L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
zach7211
Cthulhu
Level 62
God Stats
13W - 13L
1,624 SR
Queue Stats
231W - 200L
1,571 Elo+
Party 2
Team Averages
Level 70
1,543 SR
1,545 Elo+

VS

Team Averages
Level 77
1,488 SR
1,464 Elo+
Aphrodite
Aphrodite
EST Alegendz
Aphrodite
Level 60
God Stats
4W - 8L
1,377 SR
Queue Stats
69W - 73L
1,444 Elo+
Party 1
Medusa
Medusa
Redcaliber06
Medusa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,395 Elo+
Party 1
Khepri
Khepri
Spid3r6
Khepri
Level 89
God Stats
86W - 68L
1,510 SR
Queue Stats
364W - 389L
1,474 Elo+
Solo
Da Ji
Da Ji
WolfLX
Da Ji
Level 115
God Stats
1W - 3L
1,481 SR
Queue Stats
80W - 87L
1,490 Elo+
Solo
Discordia
Discordia
linglingthepand
Discordia
Level 54
God Stats
1W - 3L
1,573 SR
Queue Stats
81W - 89L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 14
14,954
1,068
37,970
21,218
9,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
MortemRemains
Sun Wukong
20
3 / 1 / 28
13,192
942
16,876
19,922
15,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 2 / 18
12,407
886
6,666
11,754
4,618
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
TheTaxingDead
Discordia
20
8 / 1 / 23
14,130
1,009
25,493
7,367
3,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
zach7211
Cthulhu
20
5 / 0 / 29
14,159
1,011
24,989
23,031
19,579
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EST Alegendz
Aphrodite
18
1 / 8 / 2
11,783
842
15,235
27,968
17,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
18
0 / 8 / 4
11,563
826
15,325
25,366
11,120
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
Spid3r6
Khepri
18
0 / 4 / 5
11,299
807
8,150
23,123
26,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
WolfLX
Da Ji
18
5 / 14 / 1
13,353
954
11,535
27,606
11,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
linglingthepand
Discordia
19
1 / 3 / 5
12,191
871
28,145
12,798
5,309
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
24
37
Kills
7
7
Deaths
37
112
Assists
17
Player
Kills
Deaths
Assists
KDA
W
19
3
14
8.67
L
Aphrodite
EST Alegendz
Aphrodite
1
8
2
0.25
W
Sun Wukong
MortemRemains
Sun Wukong
3
1
28
17
L
Medusa
0
8
4
0.25
W
2
2
18
5.5
L
Khepri
Spid3r6
Khepri
0
4
5
0.63
W
Discordia
TheTaxingDead
Discordia
8
1
23
19.5
L
Da Ji
WolfLX
Da Ji
5
14
1
0.39
L
Discordia
linglingthepand
Discordia
1
3
5
1.17
W
Cthulhu
zach7211
Cthulhu
5
0
29
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,994
Damage
78,390
83,292
Taken
116,861
52,953
Mitigated
71,732
35,592
Healing
19,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,970
21,769
3,562
7,711
21,218
9,632
0
12,492
8,585
58,773
0
L
Aphrodite
EST Alegendz
Aphrodite
15,235
1,479
6,678
9,859
27,968
17,790
0
19,605
8,363
34,999
0
W
Sun Wukong
MortemRemains
Sun Wukong
16,876
2,022
0
3,760
19,922
15,670
0
12,144
7,778
0
29,037
L
Medusa
15,325
9,679
116
1,305
25,366
11,120
0
20,249
5,117
0
62,347
W
6,666
2,856
0
3,190
11,754
4,618
0
6,174
5,466
0
27,157
L
Khepri
Spid3r6
Khepri
8,150
297
25
578
23,123
26,058
0
17,658
5,465
11,233
0
W
Discordia
TheTaxingDead
Discordia
25,493
834
0
1,073
7,367
3,454
0
4,606
2,761
39,396
0
L
Da Ji
WolfLX
Da Ji
11,535
2,132
0
347
27,606
11,455
0
19,629
7,977
0
36,553
L
Discordia
linglingthepand
Discordia
28,145
1,015
0
950
12,798
5,309
0
11,311
1,487
54,824
0
W
Cthulhu
zach7211
Cthulhu
24,989
989
3,060
13,236
23,031
19,579
0
16,114
6,832
70,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,842
Gold Earned
60,189
271
Minions Killed
264
10
Camps Cleared
9
1,407,618
Distance Traveled
1,314,522
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,954
1,068
54
4
3
257,520
0
L
Aphrodite
11,783
842
56
4
1
253,024
0
W
Sun Wukong
13,192
942
19
1
4
304,733
0
L
Medusa
11,563
826
93
7
1
265,254
0
W
Apollo
12,407
886
57
4
2
243,809
0
L
Khepri
11,299
807
2
0
0
268,271
2
W
Discordia
14,130
1,009
26
2
0
304,098
0
L
Da Ji
13,353
954
60
4
5
243,616
0
L
Discordia
12,191
871
53
4
2
284,357
0
W
Cthulhu
14,159
1,011
115
8
1
297,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role