Player Matchup

Achilles
Achilles
Chuscle
Achilles
Level 159
God Stats
9W - 4L
1,642 SR
Queue Stats
261W - 138L
1,788 Elo+
Party 2
Pele
Pele
LordStabbington
Pele
Level 26
God Stats
2W - 2L
1,649 SR
Queue Stats
204W - 101L
1,892 Elo+
Party 2
Nu Wa
Nu Wa
SSoupp
Nu Wa
Level 84
God Stats
14W - 9L
1,620 SR
Queue Stats
160W - 98L
1,767 Elo+
Party 2
Team Averages
Level 90
1,637 SR
1,816 Elo+

VS

Team Averages
Level 71
1,669 SR
1,790 Elo+
Cerberus
Cerberus
hellmode132
Cerberus
Level 18
God Stats
2W - 0L
1,734 SR
Queue Stats
26W - 4L
1,927 Elo+
Party 1
Skadi
Skadi
hrartbeattt655
Skadi
Level 125
God Stats
3W - 0L
1,903 SR
Queue Stats
988W - 63L
2,079 Elo+
Party 1
Cu Chulainn
Cu Chulainn
miscible_gearbox
Cu Chulainn
Level 69
God Stats
5W - 4L
1,370 SR
Queue Stats
339W - 424L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chuscle
Achilles
10
3 / 5 / 1
7,672
767
7,726
12,746
8,430
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 9 / 1
6,143
614
3,460
11,148
3,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Nu Wa
SSoupp
Nu Wa
10
1 / 3 / 2
6,823
682
6,803
6,420
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
hellmode132
Cerberus
14
11 / 1 / 6
9,947
995
11,594
10,541
10,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
5 / 3 / 10
8,602
860
12,334
9,348
3,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
miscible_gearbox
Cu Chulainn
10
1 / 1 / 9
7,269
727
2,320
7,623
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
17
17
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
Chuscle
Achilles
3
5
1
0.7
L
1
9
1
0.17
L
Nu Wa
SSoupp
Nu Wa
1
3
2
0.67
W
Cerberus
hellmode132
Cerberus
11
1
6
14
W
5
3
10
3.33
W
Cu Chulainn
miscible_gearbox
Cu Chulainn
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,989
Damage
26,248
30,314
Taken
27,512
12,933
Mitigated
18,410
3,118
Healing
9,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Chuscle
Achilles
7,726
1,483
48
1,457
12,746
8,430
0
3,350
9,396
0
15,276
L
3,460
1,288
0
867
11,148
3,189
0
4,474
6,674
0
11,230
L
Nu Wa
SSoupp
Nu Wa
6,803
2,359
0
746
6,420
1,314
0
3,770
2,650
21,354
0
W
Cerberus
hellmode132
Cerberus
11,594
569
0
3,823
10,541
10,359
220
2,575
7,678
40,559
0
W
12,334
6,474
0
3,805
9,348
3,053
2,219
1,386
7,764
0
45,542
W
Cu Chulainn
miscible_gearbox
Cu Chulainn
2,320
418
0
1,437
7,623
4,998
291
2,144
5,267
0
13,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,638
Gold Earned
25,818
73
Minions Killed
151
0
Camps Cleared
0
517,686
Distance Traveled
562,631
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,672
767
26
3
0
193,841
1
L
Pele
6,143
614
20
2
0
151,482
0
L
Nu Wa
6,823
682
27
3
0
172,363
2
W
Cerberus
9,947
995
73
7
0
199,932
4
W
Skadi
8,602
860
67
7
0
164,609
0
W
Cu Chulainn
7,269
727
11
1
0
198,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role