Player Matchup

Merlin
Merlin
CHIEFxWOP
Merlin
Level 20
God Stats
7W - 9L
1,136 SR
Queue Stats
33W - 31L
1,366 Elo+
Party 1
Chaac
Chaac
Pubzee
Chaac
Level 68
God Stats
7W - 7L
1,577 SR
Queue Stats
96W - 107L
1,423 Elo+
Party 1
Cerberus
Cerberus
Velkorax
Cerberus
Level 89
God Stats
2W - 4L
1,568 SR
Queue Stats
481W - 496L
1,517 Elo+
Party 1
Team Averages
Level 59
1,427 SR
1,435 Elo+

VS

Team Averages
Level 44
1,587 SR
1,489 Elo+
Apollo
Apollo
Fractxlz LIVE
Apollo
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 97L
1,513 Elo+
Party 2
Ares
Ares
ILG Ekko
Ares
Level 69
God Stats
12W - 10L
1,568 SR
Queue Stats
229W - 232L
1,475 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ILG cosmic
Tsukuyomi
Level 44
God Stats
13W - 9L
1,693 SR
Queue Stats
222W - 213L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CHIEFxWOP
Merlin
14
3 / 4 / 14
10,552
660
11,492
10,066
4,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Pubzee
Chaac
15
9 / 3 / 12
11,853
741
21,131
13,883
18,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Velkorax
Cerberus
17
10 / 1 / 12
13,390
837
17,427
16,831
19,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 4
9,320
583
3,189
15,801
5,565
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
2 / 5 / 6
10,581
661
16,695
26,865
30,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
ILG cosmic
Tsukuyomi
14
5 / 6 / 3
10,553
660
9,464
17,865
9,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
22
Kills
8
8
Deaths
22
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
CHIEFxWOP
Merlin
3
4
14
2.5
L
1
11
4
0.27
L
Ares
2
5
6
1
L
Tsukuyomi
ILG cosmic
Tsukuyomi
5
6
3
1.08
W
Chaac
Pubzee
Chaac
9
3
12
5
W
Cerberus
Velkorax
Cerberus
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,050
Damage
29,348
40,780
Taken
60,531
42,764
Mitigated
45,484
11,051
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CHIEFxWOP
Merlin
11,492
1,351
349
2,548
10,066
4,201
1,249
4,866
5,200
36,560
0
L
3,189
1,479
0
0
15,801
5,565
312
8,007
7,794
0
22,886
L
Ares
16,695
1,848
259
3,378
26,865
30,202
139
12,656
14,209
30,652
0
L
Tsukuyomi
ILG cosmic
Tsukuyomi
9,464
2,061
1,222
3,181
17,865
9,717
208
8,256
9,609
0
31,162
W
Chaac
Pubzee
Chaac
21,131
2,565
274
3,932
13,883
18,702
508
4,809
9,074
0
45,039
W
Cerberus
Velkorax
Cerberus
17,427
1,001
0
3,948
16,831
19,861
304
7,020
9,811
43,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,795
Gold Earned
30,454
161
Minions Killed
97
0
Camps Cleared
0
816,975
Distance Traveled
787,365
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,552
660
51
3
0
251,514
0
L
Apollo
9,320
583
45
3
0
222,322
0
L
Ares
10,581
661
30
2
0
274,127
0
L
Tsukuyomi
10,553
660
22
1
0
290,916
0
W
Chaac
11,853
741
31
2
0
278,281
1
W
Cerberus
13,390
837
79
5
0
287,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role