Player Matchup

Scylla
Scylla
Tonykirigaya
Scylla
Level 143
God Stats
8W - 9L
1,546 SR
Queue Stats
297W - 348L
1,528 Elo+
Solo
Da Ji
Da Ji
dryllman
Da Ji
Level 136
God Stats
4W - 0L
1,704 SR
Queue Stats
308W - 437L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
joeybiggie
Gilgamesh
Level 87
God Stats
3W - 4L
1,650 SR
Queue Stats
44W - 58L
1,421 Elo+
Solo
Team Averages
Level 122
1,633 SR
1,447 Elo+

VS

Team Averages
Level 93
1,478 SR
1,447 Elo+
Sol
Sol
Guerritahrd
Sol
Level 144
God Stats
33W - 14L
1,777 SR
Queue Stats
343W - 370L
1,542 Elo+
Party 1
Ra
Ra
Piinfloy17
Ra
Level 6
God Stats
2W - 3L
1,277 SR
Queue Stats
5W - 11L
1,271 Elo+
Solo
Mulan
Mulan
StephenHGV
Mulan
Level 129
God Stats
10W - 7L
1,380 SR
Queue Stats
167W - 160L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 1 / 6
8,027
803
9,685
6,978
2,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
dryllman
Da Ji
11
3 / 6 / 9
7,900
790
6,947
8,228
2,997
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
joeybiggie
Gilgamesh
13
4 / 0 / 3
8,401
840
4,650
8,207
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
7,391
739
6,945
8,412
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 6 / 6
6,561
656
3,390
6,710
2,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
11
3 / 2 / 4
7,670
767
5,332
10,444
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
12
Kills
7
7
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
1
6
6
0.67
L
Mulan
3
2
4
2.5
W
Scylla
5
1
6
8
W
Da Ji
dryllman
Da Ji
3
6
9
1.25
W
Gilgamesh
joeybiggie
Gilgamesh
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,282
Damage
15,667
23,413
Taken
25,566
11,955
Mitigated
14,699
6,232
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,945
2,931
0
2,932
8,412
2,748
1,100
3,170
5,242
21,731
0
L
3,390
786
295
813
6,710
2,129
0
2,755
3,955
13,973
0
L
Mulan
5,332
707
0
2,500
10,444
9,822
119
3,760
6,684
0
16,889
W
Scylla
9,685
1,205
0
1,912
6,978
2,839
493
3,602
3,376
33,090
0
W
Da Ji
dryllman
Da Ji
6,947
1,627
191
580
8,228
2,997
0
4,775
3,453
0
14,237
W
Gilgamesh
joeybiggie
Gilgamesh
4,650
677
265
3,284
8,207
6,119
135
1,958
6,249
0
31,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,328
Gold Earned
21,622
117
Minions Killed
92
0
Camps Cleared
0
577,836
Distance Traveled
518,879
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,391
739
44
4
0
176,122
1
L
Ra
6,561
656
22
2
0
148,806
1
L
Mulan
7,670
767
26
3
0
193,951
0
W
Scylla
8,027
803
51
5
0
199,010
3
W
Da Ji
7,900
790
21
2
0
168,184
0
W
Gilgamesh
8,401
840
45
5
0
210,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role