Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FCDallas12
Ah Muzen Cab
Level 129
God Stats
2W - 0L
1,839 SR
Queue Stats
61W - 29L
1,645 Elo+
Party 1
Nu Wa
Nu Wa
LewLewBaggins
Nu Wa
Level 68
God Stats
4W - 2L
1,710 SR
Queue Stats
32W - 22L
1,626 Elo+
Party 1
Team Averages
Level 113
1,683 SR
1,590 Elo+

VS

Team Averages
Level 119
1,636 SR
1,600 Elo+
Ymir
Ymir
AdmiralMAK
Ymir
Level 144
God Stats
1W - 4L
1,541 SR
Queue Stats
200W - 191L
1,529 Elo+
Solo
Kukulkan
Kukulkan
GT Lucky cam
Kukulkan
Level 67
God Stats
49W - 22L
1,698 SR
Queue Stats
194W - 120L
1,607 Elo+
Party 2
Izanami
Izanami
LinearTick
Izanami
Level 146
God Stats
8W - 7L
1,670 SR
Queue Stats
476W - 405L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 1 / 4
8,981
748
4,939
9,831
5,371
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
FCDallas12
Ah Muzen Cab
13
5 / 0 / 6
8,889
741
9,080
6,773
2,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 8
8,390
699
8,903
3,138
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,760
563
3,449
10,928
9,496
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
GT Lucky cam
Kukulkan
11
1 / 5 / 0
7,293
608
6,357
7,071
2,005
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
LinearTick
Izanami
11
0 / 5 / 0
7,381
615
4,058
8,513
2,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
12
Kills
1
1
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
4
7
L
0
2
1
0.25
W
Ah Muzen Cab
FCDallas12
Ah Muzen Cab
5
0
6
8
L
Kukulkan
GT Lucky cam
Kukulkan
1
5
0
0.2
W
2
0
8
6
L
Izanami
LinearTick
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,922
Damage
13,864
19,742
Taken
26,512
8,641
Mitigated
13,920
5,107
Healing
2,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,939
1,041
0
1,603
9,831
5,371
0
4,991
4,840
0
11,432
L
3,449
364
0
963
10,928
9,496
0
3,510
7,083
20,464
0
W
Ah Muzen Cab
FCDallas12
Ah Muzen Cab
9,080
4,517
0
2,915
6,773
2,340
0
3,937
2,836
0
37,431
L
Kukulkan
GT Lucky cam
Kukulkan
6,357
442
0
1,084
7,071
2,005
0
2,555
4,314
30,212
0
W
8,903
2,504
0
589
3,138
930
1,093
878
2,260
34,178
0
L
Izanami
LinearTick
Izanami
4,058
1,560
0
859
8,513
2,419
0
2,073
6,212
0
32,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,260
Gold Earned
21,434
130
Minions Killed
161
0
Camps Cleared
0
691,417
Distance Traveled
558,688
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,981
748
13
1
0
231,315
4
L
Ymir
6,760
563
36
3
0
182,936
3
W
Ah Muzen Cab
8,889
741
76
6
0
237,526
1
L
Kukulkan
7,293
608
57
5
0
196,901
0
W
Nu Wa
8,390
699
41
3
0
222,576
2
L
Izanami
7,381
615
68
6
0
178,851
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role